Inkarnation der Vernachlässigung Einzigartig /7
Fügt Angriffen (3–4) bis (10–14) physischen Schaden hinzu
+(20–35) zu Geschick
(-30–-20)% zu allen Elementarwiderständen
+(20–30)% zu Chaoswiderstand
5% erhöhte Bewegungsgeschwindigkeit
(25–40)% Chance, beim selben Ziel ein zusätzliches Gift anzuwenden, wenn Ihr einen Gegner vergiftet
(Gift verursacht Chaosschaden über Zeit, basierend auf dem gesamten physischen Schaden und Chaosschaden der Fertigkeit. Mehrere Instanzen von Gift werden gestapelt)
60% beschleunigte Blockerholung
(170–250)% erhöhte Rüstung und Ausweichen
Reflektiert (200–300) physischen Schaden auf Nahkampfangreifer
Gegenschlag-Fertigkeiten verursachen (50–100)% erhöhten Schaden
Gegenschlag-Fertigkeiten werden (50–100)% länger benutzbar
Gegenschlag-Fertigkeiten werden alle 4 Sekunden benutzbar
40% erhöhte globale kritische Trefferchance
Löst einen eingefassten Zauber aus, wenn Ihr blockt, mit einer Abklingzeit von 0.25 Sekunden
+(30–45)% Chance, Zauberschaden zu blocken während in der Nebenhand
(100–150)% erhöhter Zauberschaden
(100–150)% erhöhter Schaden mit Gift
Ausgelöste Zauber vergiften bei Treffer
Sämtlicher Schaden mit ausgelösten Zaubern kann vergiften
+(16–24) zu Geschick und Intelligenz
+(6–10)% Chance, Zauberschaden zu unterdrücken
+(20–30) zu Geschick und Intelligenz
(50–100)% des unterdrückten erlittenen Zauberschadens umgehen den Energieschild
(50–100)% des unterdrückten erlittenen Zauberschadens werden als Energieschild wiedergewonnen
+(40–60) zu maximalem Energieschild
+(40–60) zu maximalem Leben
(40% des Schadens von unterdrückten Treffern und Beeinträchtigungen, die sie verursachen, werden verhindert)
(Nur Schaden von Treffern kann wiedergewonnen werden, über 4 Sekunden nach dem Treffer)
+25% Chance, Angriffsschaden zu blocken beim Tragen eines Stabs
Gewährt 'Erinnerung des Schöpfers beschwören' Stufe 20
Gewährt 'Zerstörung des Schöpfers' Stufe 20, die von 'Erinnerung des Schöpfers' benutzt wird
Gewährt 'Zerstörung des Schöpfers' Stufe 20, die von 'Erinnerung des Schöpfers' benutzt wird
(200–300)% erhöhter physischer Schaden
(25–40)% erhöhte Zaubergeschwindigkeit
+(3–5) zur Stufe aller Zauber-Fertigkeitengemmen
Erhaltet 1 Andenken, wenn Ihr insgesamt 200 Energieschild verbraucht
, ohne dass eine Erinnerung des Schöpfers beschworen ist
, ohne dass eine Erinnerung des Schöpfers beschworen ist
Maximal 10 Andenken
Unheimlicher Transformator
(Manakosten für Fertigkeiten werden zuerst vom Energieschild und erst dann vom Mana abgezogen. Energieschild schützt Mana statt Leben. 50% weniger Energieschild-Wiederaufladungsrate)
(15–25)% beschleunigte Betäubungs- und Blockerholung
+(20–30) zu Geschick und Intelligenz
(10–20)% erhöhte Mana-Reservierungseffizienz von Fertigkeiten
(15–25)% erhöhte Fallen- und Minen-Wurfgeschwindigkeit
'Arachnobots beschwören' beschwört auch einen Versengenden Arachnobot
Auren beschworener Arachnobots wirken auf Euch als auch auf Gegner
(50–75)% erhöhte Wirkung nicht schädigender Beeinträchtigungen, die von beschworenen Arachnobots verursacht werden
(Beeinträchtigungen, die keinen Schaden verursachen, sind: versengt, unterkühlt, eingefroren, zerbrechlich, geschockt und ausgelaugt)
Implizite Modifikatoren können nicht verändert werden
Hat Ältesten-, Schöpfer- und alle Eroberer-Einflüsse
Hat Ältesten-, Schöpfer- und alle Eroberer-Einflüsse
Die Sterne stehen günstig, wenn Ihr neben anderen ausgerüsteten Gegenständen 6 Einflusstypen habt
Ihr habt Elementarkonfluenz, wenn die Sterne günstig stehen
+(1–3) zur Stufe aller Elementar-Fertigkeitengemmen, wenn die Sterne günstig stehen
+(1–3) zur Stufe aller Elementar-Unterstützungsgemmen, wenn die Sterne günstig stehen
(Fläschchen und Juwelen werden nicht ausgerüstet)
(Solange Ihr über Elementarkonfluenz verfügt, führt jeder Schaden durch Treffer zur Entzündung, Unterkühlung und Schock)
Inkarnation der Vernachlässigung
HumanoidGebiet: Moment der Einsamkeit
Endgame-Atlasboss
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
Incarnation of Neglect
| Spectre | N |
|---|---|
| Area | Moment der Einsamkeit |
| Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Leben
2000%
Energy Shield From Life
100%
Ailment Threshold
800%
Widerstand
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
100%
Type
Ignorance
Metadata
IgnoranceBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
0
Rüstung
92,477
Ausweichwert
7,860
Energieschild
306,380
Damage
3,077
Zauberschaden
4,592
Genauigkeit
1,036
Attack Time
1.005
Erfahrung
288,904
Minion Life
0
Minion Energy Shield
58,380
Minion Damage
2,599
Ailment Threshold
9,528,410
Chill
30,129
Shock
30,129
Brittle
170,454
Scorch
30,129
Sap
83,240
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 4886–7329
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASIgnoranceSpawnLasers
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 35 Sek.
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostkugel
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Feuert ein langsames Projektil ab, das Gegner durchbohrt und Kälteschaden verursacht.
Verursacht 1571 bis 2357 Kälteschaden
Verursacht 982.2 bis 2947 Blitzschaden
Projektile durchbohren alle Ziele
Durchdringt 10% Kältewiderstand
Durchdringt 10% Blitzwiderstand
Projektile erhalten 13000% erhöhte Projektilgeschwindigkeit pro Sekunde
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MDIgnoranceBeam
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Verursacht bis physischen Schaden
Durchdringt 15% Kältewiderstand
80% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 7072 bis 10607 Kälteschaden
Verursacht 4420 bis 13259 Blitzschaden
15% weniger Wirkungsbereich
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
Abklingzeit: 2 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
Abklingzeit: 2 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht bis Kälteschaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 5 Sekunden
Durchdringt 25% Kältewiderstand
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Kritische Trefferchance: 3%
Zauberzeit: 1 Sek.
Verursacht 333.2 bis 999.7 Blitzschaden
Eure Treffer schocken immer
Eure Treffer können Gegner nicht betäuben
Laugt Gegner immer aus
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Kritische Trefferchance: 3%
Zauberzeit: 1 Sek.
Verursacht 605.9 bis 908.9 Kälteschaden
Eure Treffer können Gegner nicht betäuben
Verursacht immer Zerbrechlich
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1375 bis 2063 physischen Schaden
Verursacht immer Zerbrechlich
Durchdringt 5% Kältewiderstand
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBoss"] = {
name = "Incarnation of Neglect",
life = 20,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"IgnoranceDodgeFwd",
"IgnoranceDodgeBwd",
"IgnoranceDodgeLeft",
"IgnoranceDodgeRight",
"GSIgnoranceBeamDamage",
"GSIgnoranceIceNovaSlam",
"GSIgnoranceLaserBeam",
"GSIgnoranceLaserBeam2",
"GSIgnoranceSkyFallImpact",
"EASIgnoranceSpawnLasers",
"MDIgnoranceBeam",
"MDIgnoranceBeam2",
"MDIgnoranceBeam3",
"GTIgnoranceSkyFall",
"EDSIgnoranceBossBigBlast",
"IgnoranceBossAcceleratingProjectiles",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeFwd"] = {
name = "IgnoranceDodgeFwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeBwd"] = {
name = "IgnoranceDodgeBwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeLeft"] = {
name = "IgnoranceDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeRight"] = {
name = "IgnoranceDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceBeamDamage"] = {
name = "GSIgnoranceBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_reduce_enemy_cold_resistance_%",
"ground_ice_lightning_art_variation",
"base_skill_effect_duration",
"action_speed_-%_from_chill",
"base_damage_taken_+%_from_shock",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceIceNovaSlam"] = {
name = "GSIgnoranceIceNovaSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam"] = {
name = "GSIgnoranceLaserBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_sapped_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.5, 1.5, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam2"] = {
name = "GSIgnoranceLaserBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceSkyFallImpact"] = {
name = "GSIgnoranceSkyFallImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"base_physical_damage_%_to_convert_to_cold",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASIgnoranceSpawnLasers"] = {
name = "EASIgnoranceSpawnLasers",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam"] = {
name = "MDIgnoranceBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam2"] = {
name = "MDIgnoranceBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam3"] = {
name = "MDIgnoranceBeam3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTIgnoranceSkyFall"] = {
name = "GTIgnoranceSkyFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSIgnoranceBossBigBlast"] = {
name = "EDSIgnoranceBossBigBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectiles"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Inkarnation der Vernachlässigung
HumanoidGebiet: Moment der Einsamkeit
Endgame-Atlasboss
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
Incarnation of Neglect
| Spectre | N |
|---|---|
| Area | Moment der Einsamkeit |
| Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Leben
1440%
Energy Shield From Life
100%
Ailment Threshold
800%
Widerstand
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
100%
Type
IgnoranceUber
Metadata
IgnoranceBossUBER
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
85
Leben
0
Rüstung
107,762
Ausweichwert
8,388
Energieschild
248,659
Damage
3,448
Zauberschaden
5,146
Genauigkeit
1,118
Attack Time
1.005
Erfahrung
293,744
Minion Life
0
Minion Energy Shield
46,598
Minion Damage
2,936
Ailment Threshold
11,766,571
Chill
37,206
Shock
37,206
Brittle
210,492
Scorch
37,206
Sap
102,793
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 5475–8213
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASIgnoranceSpawnLasers
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 35 Sek.
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostkugel
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Feuert ein langsames Projektil ab, das Gegner durchbohrt und Kälteschaden verursacht.
Verursacht 1795 bis 2693 Kälteschaden
Verursacht 1122 bis 3366 Blitzschaden
Projektile durchbohren alle Ziele
Durchdringt 15% Kältewiderstand
Durchdringt 15% Blitzwiderstand
Projektile erhalten 13000% erhöhte Projektilgeschwindigkeit pro Sekunde
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MDIgnoranceBeam2
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Verursacht bis physischen Schaden
Durchdringt 15% Kältewiderstand
80% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 8079 bis 12118 Kälteschaden
Verursacht 5049 bis 15148 Blitzschaden
15% weniger Wirkungsbereich
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFallUber
Triggerable, Spell
Zauberzeit: 1 Sek.
Abklingzeit: 35 Sek.
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
IgnoranceDodgeBwd
IgnoranceDodgeLeft
IgnoranceDodgeRight
GSIgnoranceBeamDamage
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht bis Kälteschaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 5 Sekunden
Durchdringt 25% Kältewiderstand
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Kritische Trefferchance: 3%
Zauberzeit: 1 Sek.
Verursacht 380 bis 1140 Blitzschaden
Eure Treffer schocken immer
Eure Treffer können Gegner nicht betäuben
Laugt Gegner immer aus
167% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 15% mehr Schaden
100% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Kritische Trefferchance: 3%
Zauberzeit: 1 Sek.
Verursacht 690.9 bis 1036 Kälteschaden
Eure Treffer können Gegner nicht betäuben
Verursacht immer Zerbrechlich
167% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
Verursacht 15% mehr Schaden
100% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpactUber
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1571 bis 2356 physischen Schaden
Verursacht immer Zerbrechlich
Durchdringt 5% Kältewiderstand
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
MPSIgnoranceBossReflectedBeamProjCold
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 2468 bis 3703 Kälteschaden
Verursacht immer Zerbrechlich
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
100% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
base is projectile [1]
monster projectile variation [275]
projectile ballistic angle from target distance [1]
projectile spread radius [7]
MPSIgnoranceBossReflectedBeamProjLightning
Spell, Projectile, ProjectilesFromUser, Triggerable
Zauberzeit: 1 Sek.
Verursacht 1543 bis 4628 Blitzschaden
Laugt Gegner immer aus
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
100% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
base is projectile [1]
monster projectile variation [276]
projectile ballistic angle from target distance [1]
projectile spread radius [7]
IgnoranceBossAcceleratingProjectilesTriggered
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostkugel
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Feuert ein langsames Projektil ab, das Gegner durchbohrt und Kälteschaden verursacht.
Verursacht 1795 bis 2693 Kälteschaden
Verursacht 1122 bis 3366 Blitzschaden
Projektile durchbohren alle Ziele
Durchdringt 15% Kältewiderstand
Durchdringt 15% Blitzwiderstand
Projektile erhalten 5000% erhöhte Projektilgeschwindigkeit pro Sekunde
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBossUBER"] = {
name = "Incarnation of Neglect",
life = 14.4,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPSIgnoranceBossReflectedBeamProjCold",
"MPSIgnoranceBossReflectedBeamProjLightning",
"IgnoranceDodgeFwd",
"IgnoranceDodgeBwd",
"IgnoranceDodgeLeft",
"IgnoranceDodgeRight",
"GSIgnoranceBeamDamage",
"GSIgnoranceIceNovaSlam",
"GSIgnoranceLaserBeam",
"GSIgnoranceLaserBeam2",
"GSIgnoranceSkyFallImpactUber",
"EASIgnoranceSpawnLasers",
"MDIgnoranceBeam2",
"MDIgnoranceBeam3",
"GTIgnoranceSkyFallUber",
"EDSIgnoranceBossBigBlast",
"IgnoranceBossAcceleratingProjectiles",
"IgnoranceBossAcceleratingProjectilesTriggered",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSIgnoranceBossReflectedBeamProjCold"] = {
name = "MPSIgnoranceBossReflectedBeamProjCold",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"chance_to_inflict_frostburn_%",
"non_damaging_ailment_effect_+%",
"base_is_projectile",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 275, 7, 100, 100, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSIgnoranceBossReflectedBeamProjLightning"] = {
name = "MPSIgnoranceBossReflectedBeamProjLightning",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"monster_projectile_variation",
"projectile_spread_radius",
"chance_to_inflict_sapped_%",
"non_damaging_ailment_effect_+%",
"base_is_projectile",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {0.5, 1.5, 100, 276, 7, 100, 100, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeFwd"] = {
name = "IgnoranceDodgeFwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeBwd"] = {
name = "IgnoranceDodgeBwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeLeft"] = {
name = "IgnoranceDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeRight"] = {
name = "IgnoranceDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceBeamDamage"] = {
name = "GSIgnoranceBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_reduce_enemy_cold_resistance_%",
"ground_ice_lightning_art_variation",
"base_skill_effect_duration",
"action_speed_-%_from_chill",
"base_damage_taken_+%_from_shock",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceIceNovaSlam"] = {
name = "GSIgnoranceIceNovaSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam"] = {
name = "GSIgnoranceLaserBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_sapped_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.5, 1.5, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam2"] = {
name = "GSIgnoranceLaserBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceSkyFallImpactUber"] = {
name = "GSIgnoranceSkyFallImpactUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"base_physical_damage_%_to_convert_to_cold",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASIgnoranceSpawnLasers"] = {
name = "EASIgnoranceSpawnLasers",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam2"] = {
name = "MDIgnoranceBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam3"] = {
name = "MDIgnoranceBeam3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTIgnoranceSkyFallUber"] = {
name = "GTIgnoranceSkyFallUber",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSIgnoranceBossBigBlast"] = {
name = "EDSIgnoranceBossBigBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectiles"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectilesTriggered"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 5000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 5000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Inkarnation der Vernachlässigung
HumanoidEndgame-Atlasboss
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
Incarnation of Neglect
| Spectre | N |
|---|---|
| Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Leben
600%
Energy Shield From Life
100%
Ailment Threshold
800%
Widerstand
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
100%
Type
BenevolenceMinionBlue
Metadata
BenevolenceBossBlue
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
0
Rüstung
28,790
Ausweichwert
4,739
Energieschild
36,762
Damage
1,276
Zauberschaden
1,905
Genauigkeit
580
Attack Time
1.005
Erfahrung
225,610
Minion Life
0
Minion Energy Shield
7,974
Minion Damage
1,019
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 2027–3041
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostkugel
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Feuert ein langsames Projektil ab, das Gegner durchbohrt und Kälteschaden verursacht.
Verursacht 569.5 bis 854.3 Kälteschaden
Verursacht 356 bis 1068 Blitzschaden
Projektile durchbohren alle Ziele
Durchdringt 10% Kältewiderstand
Durchdringt 10% Blitzwiderstand
Projektile erhalten 13000% erhöhte Projektilgeschwindigkeit pro Sekunde
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MDIgnoranceBeam
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Verursacht bis physischen Schaden
Durchdringt 15% Kältewiderstand
80% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 2563 bis 3844 Kälteschaden
Verursacht 1602 bis 4805 Blitzschaden
15% weniger Wirkungsbereich
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
Abklingzeit: 2 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
Abklingzeit: 2 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht bis Kälteschaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 5 Sekunden
Durchdringt 25% Kältewiderstand
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Kritische Trefferchance: 3%
Zauberzeit: 1 Sek.
Verursacht 122.5 bis 367.5 Blitzschaden
Eure Treffer schocken immer
Eure Treffer können Gegner nicht betäuben
Laugt Gegner immer aus
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Kritische Trefferchance: 3%
Zauberzeit: 1 Sek.
Verursacht 222.7 bis 334.1 Kälteschaden
Eure Treffer können Gegner nicht betäuben
Verursacht immer Zerbrechlich
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 498.3 bis 747.5 physischen Schaden
Verursacht immer Zerbrechlich
Durchdringt 5% Kältewiderstand
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/BenevolenceBossBlue"] = {
name = "Incarnation of Neglect",
life = 6,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"IgnoranceDodgeFwd",
"IgnoranceDodgeBwd",
"IgnoranceDodgeLeft",
"IgnoranceDodgeRight",
"GSIgnoranceBeamDamage",
"GSIgnoranceIceNovaSlam",
"GSIgnoranceLaserBeam",
"GSIgnoranceLaserBeam2",
"GSIgnoranceSkyFallImpact",
"MDIgnoranceBeam",
"MDIgnoranceBeam2",
"MDIgnoranceBeam3",
"GTIgnoranceSkyFall",
"EDSIgnoranceBossBigBlast",
"IgnoranceBossAcceleratingProjectiles",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeFwd"] = {
name = "IgnoranceDodgeFwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeBwd"] = {
name = "IgnoranceDodgeBwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeLeft"] = {
name = "IgnoranceDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeRight"] = {
name = "IgnoranceDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceBeamDamage"] = {
name = "GSIgnoranceBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_reduce_enemy_cold_resistance_%",
"ground_ice_lightning_art_variation",
"base_skill_effect_duration",
"action_speed_-%_from_chill",
"base_damage_taken_+%_from_shock",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceIceNovaSlam"] = {
name = "GSIgnoranceIceNovaSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam"] = {
name = "GSIgnoranceLaserBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_sapped_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.5, 1.5, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam2"] = {
name = "GSIgnoranceLaserBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceSkyFallImpact"] = {
name = "GSIgnoranceSkyFallImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"base_physical_damage_%_to_convert_to_cold",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam"] = {
name = "MDIgnoranceBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam2"] = {
name = "MDIgnoranceBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam3"] = {
name = "MDIgnoranceBeam3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTIgnoranceSkyFall"] = {
name = "GTIgnoranceSkyFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSIgnoranceBossBigBlast"] = {
name = "EDSIgnoranceBossBigBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectiles"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Inkarnation der Vernachlässigung
HumanoidEndgame-Atlasboss
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
Kann nicht zurückgestoßen werden
Incarnation of Neglect
| Spectre | N |
|---|---|
| Tags | humanoid, medium_movement, memory_boss, not_dex, not_str |
Leben
1300%
Energy Shield From Life
100%
Ailment Threshold
800%
Widerstand
Damage
300%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
400%
Model Size
100%
Type
IgnoranceGAUNTLET
Metadata
IgnoranceBossGAUNTLET_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
0
Rüstung
28,790
Ausweichwert
4,739
Energieschild
79,651
Damage
1,276
Zauberschaden
1,905
Genauigkeit
580
Attack Time
1.005
Erfahrung
225,610
Minion Life
0
Minion Energy Shield
17,277
Minion Damage
1,019
Ailment Threshold
702,306
Chill
2,221
Shock
2,221
Brittle
12,564
Scorch
2,221
Sap
6,135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 2027–3041
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASIgnoranceSpawnLasersGAUNTLET
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
IgnoranceBossAcceleratingProjectiles
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostkugel
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Feuert ein langsames Projektil ab, das Gegner durchbohrt und Kälteschaden verursacht.
Verursacht 569.5 bis 854.3 Kälteschaden
Verursacht 356 bis 1068 Blitzschaden
Projektile durchbohren alle Ziele
Durchdringt 10% Kältewiderstand
Durchdringt 10% Blitzwiderstand
Projektile erhalten 13000% erhöhte Projektilgeschwindigkeit pro Sekunde
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [8]
base is projectile [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MDIgnoranceBeam
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam2
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
MDIgnoranceBeam3
Multicastable, Triggerable
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-55]
GSIgnoranceIceNovaSlam
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Verursacht bis physischen Schaden
Durchdringt 15% Kältewiderstand
80% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-75]
voll slam damage +% final at centre [35]
EDSIgnoranceBossBigBlast
Spell, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 20 Sek.
Verursacht 2563 bis 3844 Kälteschaden
Verursacht 1602 bis 4805 Blitzschaden
15% weniger Wirkungsbereich
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-65]
voll slam damage +% final at centre [0]
GTIgnoranceSkyFall
Triggerable, Spell
Zauberzeit: 1 Sek.
Abklingzeit: 25 Sek.
action attack or cast time uses animation length [1]
IgnoranceDodgeFwd
Abklingzeit: 2 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
IgnoranceDodgeBwd
Abklingzeit: 2 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
IgnoranceDodgeLeft
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
IgnoranceDodgeRight
Abklingzeit: 4 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
GSIgnoranceBeamDamage
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht bis Kälteschaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 5 Sekunden
Durchdringt 25% Kältewiderstand
action attack or cast time uses animation length [1]
action speed -% from chill [-20]
base damage taken +% from shock [30]
ground ice lightning art variation [0]
is area damage [1]
GSIgnoranceLaserBeam
Spell, Triggerable
Kritische Trefferchance: 3%
Zauberzeit: 1 Sek.
Verursacht 122.5 bis 367.5 Blitzschaden
Eure Treffer schocken immer
Eure Treffer können Gegner nicht betäuben
Laugt Gegner immer aus
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceLaserBeam2
Spell, Triggerable
Kritische Trefferchance: 3%
Zauberzeit: 1 Sek.
Verursacht 222.7 bis 334.1 Kälteschaden
Eure Treffer können Gegner nicht betäuben
Verursacht immer Zerbrechlich
100% verlängerte Dauer von Beeinträchtigungen, die von unterstützten Fertigkeiten verursacht werden
50% erhöhte Wirkung von nicht schädigenden Beeinträchtigungen bei Gegnern
action attack or cast time uses animation length [1]
geometric attack doos not hit flying targets [1]
is area damage [1]
GSIgnoranceSkyFallImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 498.3 bis 747.5 physischen Schaden
Verursacht immer Zerbrechlich
Durchdringt 5% Kältewiderstand
75% des physischen Schadens werden in Kälteschaden umgewandelt
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AtlasMemory/IgnoranceBoss/IgnoranceBossGAUNTLET_"] = {
name = "Incarnation of Neglect",
life = 13,
energyShield = 1,
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"IgnoranceDodgeFwd",
"IgnoranceDodgeBwd",
"IgnoranceDodgeLeft",
"IgnoranceDodgeRight",
"GSIgnoranceBeamDamage",
"GSIgnoranceIceNovaSlam",
"GSIgnoranceLaserBeam",
"GSIgnoranceLaserBeam2",
"GSIgnoranceSkyFallImpact",
"EASIgnoranceSpawnLasersGAUNTLET",
"MDIgnoranceBeam",
"MDIgnoranceBeam2",
"MDIgnoranceBeam3",
"GTIgnoranceSkyFall",
"EDSIgnoranceBossBigBlast",
"IgnoranceBossAcceleratingProjectiles",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeFwd"] = {
name = "IgnoranceDodgeFwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {2, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeBwd"] = {
name = "IgnoranceDodgeBwd",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {3, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeLeft"] = {
name = "IgnoranceDodgeLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceDodgeRight"] = {
name = "IgnoranceDodgeRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceBeamDamage"] = {
name = "GSIgnoranceBeamDamage",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_reduce_enemy_cold_resistance_%",
"ground_ice_lightning_art_variation",
"base_skill_effect_duration",
"action_speed_-%_from_chill",
"base_damage_taken_+%_from_shock",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 0, 5000, -20, 30, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceIceNovaSlam"] = {
name = "GSIgnoranceIceNovaSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 35, -75, 80, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam"] = {
name = "GSIgnoranceLaserBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_sapped_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
"always_shock",
},
levels = {
[1] = {0.5, 1.5, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.5, 1.5, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceLaserBeam2"] = {
name = "GSIgnoranceLaserBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_all_ailment_duration_+%",
"non_damaging_ailment_effect_+%",
"active_skill_damage_+%_final",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"cannot_stun",
"action_attack_or_cast_time_uses_animation_length",
"geometric_attack_doos_not_hit_flying_targets",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 50, 0, 100, critChance = 3, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 167, 100, 15, 100, critChance = 3, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIgnoranceSkyFallImpact"] = {
name = "GSIgnoranceSkyFallImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_reduce_enemy_cold_resistance_%",
"base_physical_damage_%_to_convert_to_cold",
"chance_to_inflict_frostburn_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 75, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASIgnoranceSpawnLasersGAUNTLET"] = {
name = "EASIgnoranceSpawnLasersGAUNTLET",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam"] = {
name = "MDIgnoranceBeam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam2"] = {
name = "MDIgnoranceBeam2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDIgnoranceBeam3"] = {
name = "MDIgnoranceBeam3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-55, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTIgnoranceSkyFall"] = {
name = "GTIgnoranceSkyFall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSIgnoranceBossBigBlast"] = {
name = "EDSIgnoranceBossBigBlast",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"voll_slam_damage_+%_final_at_centre",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 0, -65, -15, levelRequirement = 0, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IgnoranceBossAcceleratingProjectiles"] = {
name = "Frostbolt",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Cold] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_reduce_enemy_cold_resistance_%",
"base_reduce_enemy_lightning_resistance_%",
"frostbolt_projectile_acceleration",
"active_skill_projectile_speed_+%_variation_final",
"base_is_projectile",
"always_pierce",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 10, 10, 13000, 8, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 1, 1}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 15, 15, 0, 13000, 8, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 3, 3, 1, 1, 1}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Aktionsgeschwindigkeit kann nicht unter 50% des Basiswerts modifiziert werden
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
dropped items have zana influence [1]
monster dropped item quantity +% final for influenced monster [-40]
no drop conversion to gold [1]
no drop culling from rarity [1]
| Family | MonsterDroppedItemsInfluence |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Inkarnation der Vernachlässigung Text Audio /39
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Incarnation of Neglect
Drops
Guaranteed Unique
Additional drops
- Bound By Destiny
Orb of Intention
Orb of Remembrance
Orb of Unravelling- Memory Strand items
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






