Maiden Voyage
MasterQuest
Act 1
You have found a Chart. There is someone in the Coast who will be interested in what you've found.
| # | Name |
|---|---|
| 1 | Find a use for the Chart You have found a Chart. There is someone in the Coast who will be interested in what you've found. Area: The Coast |
| 2 | Talk to Valerie Speak to the stranger in the Coast. Area: The Coast NPC: The name's Valerie. Captain Valerie, if you will. Where I'm goin', there'll be scuffles, sights, and a decent chance a' treasure. |
| 3 | Take Valerie's rowboat to the Sovereign Take the rowboat to the Sovereign and speak with Valerie. Area: The Coast NPC: |
| 4 | Talk to Valerie Valerie has asked you to be her First Mate. Talk to her aboard the Sovereign. NPC: |
| 5 | Take Valerie's Chart Take the Chart that Valerie is offering you aboard the Sovereign. |
| 6 | Place the Chart in the Device Take the Chart Valerie handed you and place it in the device aboard the Sovereign. |
| 7 | Enter the Bathysphere Enter the Bathysphere and venture to the ocean floor. |
| 8 | Place Allflame Lanterns Place all of your Allflame Lanterns. Look for clusters of luminous coral and collect them by placing Allflame Lanterns near them. |
| 9 | Return to the Bathysphere and extract You have finished placing the Allflame Lanterns. Return to the Bathysphere and extract. |
| 10 | Talk to Valerie You were saved from drowning by Valerie and Vesper. Talk to Valerie aboard the Sovereign. |
| 11 | Take Valerie's Dead Man's Sulphur Valerie has offered you some Dead Man's Sulphur. Take it. |
| 12 | Talk to Valerie You have completed your first Chart. Talk to Valerie aboard the Sovereign. |
| 13 | Keep finding and completing more Charts Keep finding and completing more Charts as you travel. |
| 14 | Use your completed Charts to plot a Voyage Speak with Valerie aboard the Sovereign to plot a Voyage using your completed Charts. Enter the Bathysphere once you have correctly placed your Charts. |
| 15 | Explore the Voyage and extract when ready Explore the Voyage. You can call in the Bathysphere by interacting with Allflame Capsules scattered throughout the Voyage area. Calling in the Bathysphere will cause Allflame Lanterns in other rooms to collapse and you will be unable to place any more. |
| 16 | Wait for the Bathysphere to arrive You have called for the Bathyshpere. Defend yourself until it arrives. |
| 17 | Extract and return to the surface The Bathysphere has arrived. You can now extract and return to the surface. |
| 18 | Quest Complete Quest Complete - You have finished your first Voyage. |
| Normal | |
|---|---|
Sandy Seabed Chart(iLv2) |
Map Deep Water Chart Mods /150
| Level | Pre/Suf | Description |
|---|---|---|
| 83 | Suffix | Monsters have 80% chance to Avoid Elemental Ailments 55% increased Quantity of Items found in adjacent Areas Elemental Fire Cold Lightning Ailment |
| 80 | Suffix | Monsters have 60% chance to Avoid Elemental Ailments 40% increased Quantity of Items found in adjacent Areas Elemental Fire Cold Lightning Ailment |
| 68 | Suffix | Monsters have 40% chance to Avoid Elemental Ailments 32% increased Quantity of Items found in adjacent Areas Elemental Fire Cold Lightning Ailment |
| 1 | Suffix | Monsters have 20% chance to Avoid Elemental Ailments 25% increased Quantity of Items found in adjacent Areas Elemental Fire Cold Lightning Ailment |
| 83 | Prefix | +(21—35)% Monster Physical Damage Reduction 55% increased Quantity of Items found in adjacent Areas Physical |
| 80 | Prefix | +(14—20)% Monster Physical Damage Reduction 40% increased Quantity of Items found in adjacent Areas Physical |
| 68 | Prefix | +(9—13)% Monster Physical Damage Reduction 32% increased Quantity of Items found in adjacent Areas Physical |
| 1 | Prefix | +(5—8)% Monster Physical Damage Reduction 25% increased Quantity of Items found in adjacent Areas Physical |
| 1 | Prefix | (10—20)% more Monster Life Monsters cannot be Stunned 25% increased Quantity of Items found in adjacent Areas Life |
| 83 | Prefix | (46—60)% more Monster Life 55% increased Quantity of Items found in adjacent Areas Life |
| 80 | Prefix | (35—45)% more Monster Life 40% increased Quantity of Items found in adjacent Areas Life |
| 68 | Prefix | (20—34)% more Monster Life 32% increased Quantity of Items found in adjacent Areas Life |
| 1 | Prefix | (10—19)% more Monster Life 25% increased Quantity of Items found in adjacent Areas Life |
| 83 | Prefix | (26—35)% increased Monster Damage 45% increased Dead Man's Sulphur found in adjacent Areas Damage |
| 80 | Prefix | (21—25)% increased Monster Damage 30% increased Dead Man's Sulphur found in adjacent Areas Damage |
| 68 | Prefix | (15—20)% increased Monster Damage 30% increased Dead Man's Sulphur found in adjacent Areas Damage |
| 1 | Prefix | (10—14)% increased Monster Damage 30% increased Dead Man's Sulphur found in adjacent Areas Damage |
| 83 | Prefix | Monsters deal (21—35)% extra Physical Damage as Fire 38% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Fire |
| 80 | Prefix | Monsters deal (15—20)% extra Physical Damage as Fire 30% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Fire |
| 68 | Prefix | Monsters deal (9—14)% extra Physical Damage as Fire 22% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Fire |
| 1 | Prefix | Monsters deal (5—8)% extra Physical Damage as Fire 16% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Fire |
| 83 | Prefix | Monsters deal (21—35)% extra Physical Damage as Cold 38% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Cold |
| 80 | Prefix | Monsters deal (15—20)% extra Physical Damage as Cold 30% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Cold |
| 68 | Prefix | Monsters deal (9—14)% extra Physical Damage as Cold 22% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Cold |
| 1 | Prefix | Monsters deal (5—8)% extra Physical Damage as Cold 16% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Cold |
| 83 | Prefix | Monsters deal (21—35)% extra Physical Damage as Lightning 38% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Lightning |
| 80 | Prefix | Monsters deal (15—20)% extra Physical Damage as Lightning 30% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Lightning |
| 68 | Prefix | Monsters deal (9—14)% extra Physical Damage as Lightning 22% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Lightning |
| 1 | Prefix | Monsters deal (5—8)% extra Physical Damage as Lightning 16% increased Rarity of Items found in adjacent Areas Damage Physical Elemental Lightning |
| 83 | Prefix | 30% increased Monster Movement Speed 30% increased Monster Attack Speed 30% increased Monster Cast Speed 18% increased Pack Size in adjacent Areas Attack Caster Speed |
| 80 | Prefix | 20% increased Monster Movement Speed 20% increased Monster Attack Speed 20% increased Monster Cast Speed 16% increased Pack Size in adjacent Areas Attack Caster Speed |
| 68 | Prefix | 10% increased Monster Movement Speed 10% increased Monster Attack Speed 10% increased Monster Cast Speed 14% increased Pack Size in adjacent Areas Attack Caster Speed |
| 83 | Prefix | Monsters fire 2 additional Projectiles 18% increased Pack Size in adjacent Areas |
| 68 | Prefix | Monsters fire 2 additional Projectiles 16% increased Pack Size in adjacent Areas |
| 83 | Suffix | Monsters have (46—60)% increased Area of Effect 18% increased Pack Size in adjacent Areas |
| 80 | Suffix | Monsters have (41—45)% increased Area of Effect 16% increased Pack Size in adjacent Areas |
| 68 | Suffix | Monsters have (30—40)% increased Area of Effect 14% increased Pack Size in adjacent Areas |
| 83 | Suffix | Monsters have (242—350)% increased Critical Strike Chance +(41—45)% to Monster Critical Strike Multiplier 18% increased Pack Size in adjacent Areas Damage Critical |
| 80 | Suffix | Monsters have (201—240)% increased Critical Strike Chance +(41—45)% to Monster Critical Strike Multiplier 16% increased Pack Size in adjacent Areas Damage Critical |
| 68 | Suffix | Monsters have (180—200)% increased Critical Strike Chance +(31—40)% to Monster Critical Strike Multiplier 14% increased Pack Size in adjacent Areas Damage Critical |
| 1 | Suffix | Area has patches of Chilled Ground 22% increased Rarity of Items found in adjacent Areas map ground effect patches per 100 tiles [20] map ground effect radius [14] Elemental Cold |
| 1 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 10% 22% increased Rarity of Items found in adjacent Areas map ground effect patches per 100 tiles [20] map ground effect radius [14] Elemental Lightning |
| 80 | Suffix | Monsters take (30—45)% reduced Extra Damage from Critical Strikes 40% increased Quantity of Items found in adjacent Areas Damage Critical |
| 68 | Suffix | Monsters take (20—29)% reduced Extra Damage from Critical Strikes 32% increased Quantity of Items found in adjacent Areas Damage Critical |
| 1 | Prefix | 50% less effect of Curses on Monsters 40% increased Quantity of Items found in adjacent Areas Caster Curse |
| 1 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below Base Value Monsters' Movement Speed cannot be modified to below Base Value 32% increased Quantity of Items found in adjacent Areas Speed |
| 83 | Prefix | +(26—40)% Monster Chaos Resistance +(26—40)% Monster Elemental Resistances 55% increased Quantity of Items found in adjacent Areas Elemental Chaos Resistance |
| 80 | Prefix | +(20—25)% Monster Chaos Resistance +(20—25)% Monster Elemental Resistances 40% increased Quantity of Items found in adjacent Areas Elemental Chaos Resistance |
| 68 | Prefix | +(10—19)% Monster Chaos Resistance +(11—19)% Monster Elemental Resistances 32% increased Quantity of Items found in adjacent Areas Elemental Chaos Resistance |
| 1 | Prefix | +% Monster Chaos Resistance +(5—10)% Monster Elemental Resistances 25% increased Quantity of Items found in adjacent Areas Elemental Chaos Resistance |
| 1 | Prefix | Monsters have a 40% chance to avoid Poison, Impale, and Bleeding 28% increased Quantity of Items found in adjacent Areas Physical Chaos Attack Ailment |
| 68 | Suffix | Monsters Poison on Hit 30% increased Dead Man's Sulphur found in adjacent Areas Chaos Ailment |
| 1 | Prefix | Monsters' skills Chain 2 additional times 30% increased Dead Man's Sulphur found in adjacent Areas |
| 68 | Prefix | Monsters are Hexproof 30% increased Dead Man's Sulphur found in adjacent Areas Caster Curse |
| 1 | Suffix | Monsters gain a Frenzy Charge on Hit 30% increased Rarity of Items found in adjacent Areas |
| 68 | Suffix | Monsters have 50% chance to gain a Frenzy Charge on Hit 22% increased Rarity of Items found in adjacent Areas |
| 1 | Suffix | Monsters gain an Endurance Charge on Hit 30% increased Rarity of Items found in adjacent Areas |
| 68 | Suffix | Monsters have 50% chance to gain an Endurance Charge on Hit 22% increased Rarity of Items found in adjacent Areas |
| 1 | Suffix | Monsters gain a Power Charge on Hit 30% increased Rarity of Items found in adjacent Areas |
| 68 | Suffix | Monsters have 50% chance to gain a Power Charge on Hit 22% increased Rarity of Items found in adjacent Areas |
| 83 | Prefix | Monsters have +80% chance to Suppress Spell Damage 55% increased Quantity of Items found in adjacent Areas |
| 80 | Prefix | Monsters have +60% chance to Suppress Spell Damage 40% increased Quantity of Items found in adjacent Areas |
| 68 | Prefix | Monsters have +40% chance to Suppress Spell Damage 32% increased Quantity of Items found in adjacent Areas |
| 83 | Prefix | Monsters gain (51—80)% of Maximum Life as Extra Maximum Energy Shield 55% increased Quantity of Items found in adjacent Areas |
| 80 | Prefix | Monsters gain (35—50)% of Maximum Life as Extra Maximum Energy Shield 40% increased Quantity of Items found in adjacent Areas |
| 68 | Prefix | Monsters gain (20—34)% of Maximum Life as Extra Maximum Energy Shield 32% increased Quantity of Items found in adjacent Areas |
| 1 | Prefix | Monsters gain (10—19)% of Maximum Life as Extra Maximum Energy Shield 25% increased Quantity of Items found in adjacent Areas |
| 1 | Suffix | Monsters Blind on Hit 30% increased Dead Man's Sulphur found in adjacent Areas |
| 1 | Suffix | Monsters Maim on Hit with Attacks 30% increased Dead Man's Sulphur found in adjacent Areas |
| 1 | Suffix | Monsters Hinder on Hit with Spells 30% increased Dead Man's Sulphur found in adjacent Areas |
| 83 | Suffix | Monster Damage Penetrates (13—15)% Elemental Resistances 18% increased Pack Size in adjacent Areas Damage Elemental |
| 68 | Suffix | Monster Damage Penetrates (8—12)% Elemental Resistances 16% increased Pack Size in adjacent Areas Damage Elemental |
| 68 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit 30% increased Dead Man's Sulphur found in adjacent Areas |
| 83 | Suffix | Players have (-14—-12)% to all maximum Resistances 18% increased Pack Size in adjacent Areas |
| 80 | Suffix | Players have (-12—-10)% to all maximum Resistances 16% increased Pack Size in adjacent Areas |
| 68 | Suffix | Players have (-9—-6)% to all maximum Resistances 14% increased Pack Size in adjacent Areas |
| 83 | Suffix | Monsters inflict 3 Grasping Vines on Hit 18% increased Pack Size in adjacent Areas |
| 68 | Suffix | Monsters inflict 1 Grasping Vines on Hit 16% increased Pack Size in adjacent Areas |
| 83 | Prefix | Monsters gain (21—29)% of their Physical Damage as Extra Chaos Damage Monsters Inflict Withered for 2 seconds on Hit 45% increased Dead Man's Sulphur found in adjacent Areas Damage Physical Chaos |
| 80 | Prefix | Monsters gain (15—20)% of their Physical Damage as Extra Chaos Damage Monsters Inflict Withered for 2 seconds on Hit 30% increased Dead Man's Sulphur found in adjacent Areas Damage Physical Chaos |
| 68 | Prefix | Monsters gain (10—14)% of their Physical Damage as Extra Chaos Damage Monsters Inflict Withered for 2 seconds on Hit 30% increased Dead Man's Sulphur found in adjacent Areas Damage Physical Chaos |
| 1 | Unique | Voyage Modifier will be revealed once Charted |
| 1 | Adjacent Areas contain (1—2) additional Imprisoned Monsters local deepwater mod applies to adjacent charts [1] | |
| 46 | Adjacent Areas contain (2—4) additional Imprisoned Monsters local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain 5 additional Imprisoned Monsters local deepwater mod applies to adjacent charts [1] | |
| 1 | Adjacent Areas contain 1 additional Strongboxes local deepwater mod applies to adjacent charts [1] | |
| 46 | Adjacent Areas contain (2—4) additional Strongboxes local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain 5 additional Strongboxes local deepwater mod applies to adjacent charts [1] | |
| 1 | Adjacent Areas contains (8—10) additional packs of Octopi local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contains (11—14) additional packs of Octopi local deepwater mod applies to adjacent charts [1] | |
| 1 | Adjacent Areas contain (8—10) additional packs of Crabs local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain (11—14) additional packs of Crabs local deepwater mod applies to adjacent charts [1] | |
| 46 | 30% increased number of Magic Monsters in adjacent Areas local deepwater mod applies to adjacent charts [1] | |
| 68 | 60% increased number of Magic Monsters in adjacent Areas local deepwater mod applies to adjacent charts [1] | |
| 46 | 30% increased number of Rare Monsters in adjacent Areas local deepwater mod applies to adjacent charts [1] | |
| 68 | 60% increased number of Rare Monsters in adjacent Areas local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain 1 additional Messages in Bottles local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain 2 additional Messages in Bottles local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain highly prized and exotic Fish local deepwater mod applies to adjacent charts [1] | |
| 68 | Monsters have a chance to be Empowered by 2000 Wildwood Wisps local deepwater mod applies to adjacent charts [1] | |
| 68 | Monsters have a chance to be Empowered by 4000 Wildwood Wisps local deepwater mod applies to adjacent charts [1] | |
| 68 | Atziri's Influence local deepwater mod applies to adjacent charts [1] | |
| 1 | 40% of Equipment dropped by monsters in adjacent Areas is converted to Gold local deepwater mod applies to adjacent charts [1] | |
| 46 | 80% of Equipment dropped by monsters in adjacent Areas is converted to Gold local deepwater mod applies to adjacent charts [1] | |
| 46 | Adjacent Areas contain 1 additional cages of Tormented Spirits local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain 2 additional cages of Tormented Spirits local deepwater mod applies to adjacent charts [1] | |
| 46 | Adjacent Areas contain 2 additional Diviner's Strongboxes local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain 3 additional Diviner's Strongboxes local deepwater mod applies to adjacent charts [1] | |
| 1 | Adjacent Areas contain 2 additional Arcanist's Strongboxes local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain 3 additional Arcanist's Strongboxes local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain 2 additional Operative's Strongboxes local deepwater mod applies to adjacent charts [1] | |
| 78 | Adjacent Areas contain 3 additional Operative's Strongboxes local deepwater mod applies to adjacent charts [1] | |
| 1 | Adjacent Areas contain (12—15) additional Clusters of Barrels local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contain (16—20) additional Clusters of Barrels local deepwater mod applies to adjacent charts [1] | |
| 46 | Adjacent Areas contains (4—5) additional Giant Starfish local deepwater mod applies to adjacent charts [1] | |
| 68 | Adjacent Areas contains (6—7) additional Giant Starfish local deepwater mod applies to adjacent charts [1] | |
| 68 | Items dropped in adjacent Areas have 2% chance to be Fractured local deepwater mod applies to adjacent charts [1] | |
| 1 | Adjacent Areas contain 4 additional Golden Lanterns local deepwater mod applies to adjacent charts [1] | |
| 68 | Rare Monsters in adjacent Areas will have a Pantheon Modifier local deepwater mod applies to adjacent charts [1] | |
| 1 | Rings dropped in adjacent Areas have 10% chance to instead drop as a Unique Ring local deepwater mod applies to adjacent charts [1] | |
| 47 | Rings dropped in adjacent Areas have 20% chance to instead drop as a Unique Ring local deepwater mod applies to adjacent charts [1] | |
| 1 | Amulets dropped in adjacent Areas have 10% chance to instead drop as a Unique Amulet local deepwater mod applies to adjacent charts [1] | |
| 47 | Amulets dropped in adjacent Areas have 20% chance to instead drop as a Unique Amulet local deepwater mod applies to adjacent charts [1] | |
| 1 | Belts dropped in adjacent Areas have 10% chance to instead drop as a Unique Belt local deepwater mod applies to adjacent charts [1] | |
| 47 | Belts dropped in adjacent Areas have 20% chance to instead drop as a Unique Belt local deepwater mod applies to adjacent charts [1] | |
| 1 | Players in all Voyage Areas have Soul Eater | |
| 1 | 5% increased Pack Size in all Voyage Areas | |
| 68 | 7% increased Pack Size in all Voyage Areas | |
| 1 | 8% increased Quantity of Items found in all Voyage Areas | |
| 68 | 10% increased Quantity of Items found in all Voyage Areas | |
| 1 | 7% increased Rarity of Items found in all Voyage Areas | |
| 68 | 9% increased Rarity of Items found in all Voyage Areas | |
| 1 | All Voyage Areas contain Friendly Jellyfish | |
| 1 | 15% increased Dead Man's Sulphur found in all Voyage Areas | |
| 46 | 20% increased Dead Man's Sulphur found in all Voyage Areas | |
| 68 | 25% increased Dead Man's Sulphur found in all Voyage Areas | |
| 46 | 25% increased number of Rare Monsters in all Voyage Areas | |
| 46 | 25% increased number of Magic Monsters in all Voyage Areas | |
| 68 | Monsters in all Voyage Areas cannot drop Equipment, Flasks or Tinctures chart monsters drop no flask [1] | |
| 68 | Monsters in all Voyage Areas are at least Magic | |
| 46 | 100% chance for Rare Monsters in all Voyage Areas to be Possessed | |
| 68 | Rare monsters that are natural inhabitants of all Voyage Areas are imprisoned by Essences | |
| 68 | Rare Monsters in all Voyage Areas have 50% chance to Fracture on death | |
| 68 | Flasks found in all Voyage Areas have 100% chance to have 20% Quality | |
| 1 | Monsters have 40% increased Area of Effect Monsters fire 2 additional Projectiles Monsters in Area have increased Toughness and Reward | |
| 1 | Monsters have 50% increased Attack, Cast and Movement Speed Monsters in Area have increased Toughness and Reward | |
| 1 | 50% increased Monster Damage Monsters in Area have increased Toughness and Reward | |
| 1 | Monster Damage Penetrates 10% Elemental Resistances Monsters in Area have increased Toughness and Reward | |
| 1 | Monsters have 500% increased Critical Strike Chance +50% to Monster Critical Strike Multiplier Monsters in Area have increased Toughness and Reward | |
| 1 | Monsters gain 100% of their Physical Damage as Extra Damage of a random Element Monsters in Area have increased Toughness and Reward |
Deep Water Border Mods /65
| Level | Pre/Suf | Description |
|---|---|---|
| 1 | Unique | 16% increased Pack Size in adjacent Areas |
| 1 | Unique | 24% increased Pack Size in adjacent Areas |
| 1 | Unique | 32% increased Pack Size in adjacent Areas |
| 1 | Unique | Monsters in adjacent Areas are at least Magic |
| 1 | Unique | 50% increased number of Rare Monsters in adjacent Areas |
| 1 | Unique | 75% increased number of Rare Monsters in adjacent Areas |
| 1 | Unique | 100% increased number of Rare Monsters in adjacent Areas |
| 1 | Unique | Adjacent Areas contain 8 additional packs of Sea Beasts |
| 1 | Unique | Adjacent Areas contain 12 additional packs of Sea Beasts |
| 1 | Unique | Adjacent Areas contain 16 additional packs of Sea Beasts |
| 1 | Unique | Adjacent Areas contain 8 additional packs of Crabs |
| 1 | Unique | Adjacent Areas contain 12 additional packs of Crabs |
| 1 | Unique | Adjacent Areas contain 16 additional packs of Crabs |
| 1 | Unique | Adjacent Areas contain 8 additional packs of the Drowned |
| 1 | Unique | Adjacent Areas contain 12 additional packs of the Drowned |
| 1 | Unique | Adjacent Areas contain 16 additional packs of the Drowned |
| 1 | Unique | Adjacent Areas have 40% increased explicit modifier magnitudes |
| 1 | Unique | Adjacent Areas have 60% increased explicit modifier magnitudes |
| 1 | Unique | Adjacent Areas have 80% increased explicit modifier magnitudes |
| 1 | Unique | Adjacent Charts have 30% chance to not be consumed when beginning a Voyage |
| 1 | Unique | Adjacent Charts have 50% chance to not be consumed when beginning a Voyage |
| 1 | Unique | Adjacent Areas contain Filthscrabble |
| 1 | Unique | Placing Lanterns does not reduce your Lantern count in adjacent Areas |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Ancient Orbs |
| 1 | Unique | Rare Monsters adjacent in Areas drop 1 additional Divine Orbs |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Exalted Orbs |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Orbs of Annulment |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Chaos Orbs |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Vaal Orbs |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Gemcutter's Prisms |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Chromatic Orbs |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Orbs of Regret |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Blessed Orbs |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Regal Orbs |
| 1 | Unique | Rare Monsters in adjacent Areas have 20% chance to drop a Support Gem |
| 1 | Unique | Adjacent Areas contain a lost Pirate's Locker |
| 1 | Unique | Adjacent Areas contain a Brinerot raiding party |
| 1 | Unique | 50% increased number of Rare monsters in adjacent Areas per connection |
| 1 | Unique | 75% increased number of Rare monsters in adjacent Areas per connection |
| 1 | Unique | 50% reduced quantity of items found in adjacent Areas per connection 120% increased Quantity of Items found in adjacent Areas |
| 1 | Unique | 50% reduced quantity of items found in adjacent Areas per connection 180% increased Quantity of Items found in adjacent Areas |
| 1 | Unique | 25% of Equipment dropped by monsters in adjacent Areas is converted to Gold |
| 1 | Unique | 50% of Equipment dropped by monsters in adjacent Areas is converted to Gold |
| 1 | Unique | Basic Currency items dropped by Monsters in adjacent Areas will instead drop as Stacked Decks |
| 1 | Unique | Rare Monsters in adjacent Areas drop 1 additional Scarabs |
| 1 | Unique | 50% more Currency found in adjacent Areas |
| 1 | Unique | 75% more Currency found in adjacent Areas |
| 1 | Unique | 100% more Currency found in adjacent Areas |
| 1 | Unique | 50% more Scarabs found in adjacent Areas |
| 1 | Unique | 75% more Scarabs found in adjacent Areas |
| 1 | Unique | 100% more Scarabs found in adjacent Areas |
| 1 | Unique | 50% more Rarity of Items found in adjacent Areas |
| 1 | Unique | 75% more Rarity of Items found in adjacent Areas |
| 1 | Unique | 100% more Rarity of Items found in adjacent Areas |
| 1 | Unique | Adjacent Areas contain Captainsbane |
| 1 | Unique | Players in adjacent Areas gain 100% increased Experience |
| 1 | Unique | Players in adjacent Areas gain 150% increased Experience |
| 1 | Unique | Players in adjacent Areas gain 200% increased Experience |
| 1 | Unique | Magic Monsters in adjacent Areas have an additional modifier |
| 1 | Unique | |
| 1 | Unique | Adjacent Areas contain 2 additional Treasure Anchors |
| 1 | Unique | Adjacent Areas contain 4 additional Treasure Anchors |
| 1 | Unique | Rare Monsters in adjacent Areas drop Dead Man's Sulphur |
| 1 | Unique | Adjacent Areas contain 4 additional Golden Lanterns |
| 1 | Unique | Adjacent Areas contain 2 Altars to the Goddess |
Roomss /19
Abyssal Plain
Anchorfield
Infested Bathyspheres
Unremarkable Seabed
Hazardous Depths
Lost Shipment
Runes of the Deep
Kishara's Rest
Undersea Groves
Pelagic Abyss
Eldritch Depths
Sea Pillars
Lost Ruins
Seafloor Ridges
Brine King's Domain
Diving Shoals
Sunken Totems
Clam-infested Shelf
[DNT] ThermalVentsCross1
Upgrades /9
IncreasedResourceGain1
map deepwater max lanterns [1]
MaxLanterns1
map deepwater league resource found +% [20]
IncreasedWaveSize1
map item drop quantity +% [20]
ScatterObjects1
Essences found have 30% chance to be a tier higher
Strongboxes in Area are at least Rare
map deepwater upgrade enable scatter objects [1]
Strongboxes in Area are at least Rare
map deepwater upgrade enable scatter objects [1]
Adrenaline1
map deepwater players gain adrenaline for x ms on final lantern placement [10000]
map item drop rarity +% [20]
map item drop rarity +% [20]
Voyage3x3
map deepwater max lanterns in voyages + [40]
DucatCount1
DucatCount2
DucatCount3
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















