MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Settlers of Kalguur Atlas Tree Modifiers /12
Your Maps have +20% chance to contain Ore Deposits
Scarabs dropped in your Maps have 20% increased chance to be Kalguuran Scarabs
Quantity: 9
Ore Deposits in your Maps contain 10% increased Ore
Quantity: 8
Your Maps have +12% chance to contain Ore Deposits
Scarabs dropped in your Maps have 12% increased chance to be Kalguuran Scarabs
6% chance for Ore Deposits in your Maps to be replaced by Lost Shipments
(Lost Shipments contain random rewards from Kalguuran or Karui ports)
Verisium Ore Deposits in your Maps can be channelled on for 30% longer
100% increased chance for Ore Deposits found in your Maps to be Verisium
Petrified Amber Ore Deposits in your Maps take 25% reduced Damage
100% increased chance for Ore Deposits found in your Maps to be Petrified Amber
Buffs granted by Orichalcum Ore Deposits in your Maps have 100% increased Duration
100% increased chance for Ore Deposits found in your Maps to be Orichalcum
Crimson Iron Ore Deposits in your Maps are guarded by 2 additional Corrupted Growths
100% increased chance for Ore Deposits found in your Maps to be Crimson Iron
Bismuth Ore Deposits in your Maps have 30% chance to
add an additional Modifier to Monsters they affect
100% increased chance for Ore Deposits found in your Maps to be Bismuth
Your Maps have +5% chance to contain Ore Deposits
Ore Deposits in your Maps contain 5% increased Ore
Scarabs dropped in your Maps have 5% increased chance to be Kalguuran Scarabs
Your Maps with Ore Deposits have 50% increased chance
to contain at least two Ore Deposits
Ore Deposits in your Maps are more likely to be rarer varieties
Settlers of Kalguur MTX /69
SiriusDieRing
Cost: 125
Grants you the ability to channel the essence of Sirus' Die! beam, if only for a brief moment.
FlameThrowerRing
Cost: 130
Grants you the ability to throw fire.
DisguiseRing
Cost: 120
Grants you the ability to blend in with your surroundings by assuming a disguise.
LethalLacerationsRareFinisherEffect
Cost: 120
Adds the Lethal Lacerations Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
BloodTornadoRareFinisherEffect
Cost: 130
Adds the Blood Tornado Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
PlummetingKahuturoaUniqueFinisherEffect
Cost: 150
Adds the Plummeting Kahuturoa Unique Finisher Effect to any weapon. It amplifies the deaths of Unique Monsters you kill.
PummellerKaomUniqueFinisherEffect
Cost: 140
Adds the Pummeller Kaom Unique Finisher Effect to any weapon. It amplifies the deaths of Unique Monsters you kill.
HeartcrusherRareFinisherEffect
Cost: 135
Adds the Heartcrusher Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
PurityofIce
Cost: 135
Your Purity of Ice Aura visuals are replaced with an ancient rune.
PurityofFire
Cost: 135
Your Purity of Fire Aura visuals are replaced with an ancient rune.
PurityofLightning
Cost: 135
Your Purity of Lightning Aura visuals are replaced with an ancient rune.
PurityofElements
Cost: 135
Your Purity of Elements Aura visuals are replaced with an ancient rune.
GhoulCharacterEffect
Cost: 230
Adds the Ghoul Character Effect to your character.
DemonicGhoulCharacterEffect
Cost: 235
Adds the Demonic Ghoul Character Effect to your character.
GhostflameGhoulCharacterEffect
Cost: 220
Adds the Ghostflame Ghoul Character Effect to your character.
StygianGhoulCharacterEffect
Cost: 240
Adds the Stygian Ghoul Character Effect to your character.
CelestialWarlordBackAttachment
Cost: 280
Adds the Celestial Warlord Back Attachment to any equipped body armour. Ride through Wraeclast like a true ruler!
CelestialEmperorBackAttachment
Cost: 300
Adds the Celestial Emperor Back Attachment to any equipped body armour. Ride through Wraeclast like a true ruler!
OpalJellyfishPortalEffect
Cost: 170
This character's portals use the Opal Jellyfish Portal Effect.
TurquoiseJellyfishPortalEffect
Cost: 190
This character's portals use the Turquoise Jellyfish Portal Effect.
AmberJellyfishPortalEffect
Cost: 180
This character's portals use the Amber Jellyfish Portal Effect.
VerisiumKnightFinisherEffect
Challenge Rewards: Settlers
Adds the Verisium Knight Unique Finisher Effect to any weapon. It amplifies the deaths of Unique Monsters you kill.
weaponrunebind
Challenge Rewards: Settlers
Adds the Runebind Weapon Effect to any equipped weapon.
AtzoatlBackAttachment
Cost: 250
Adds the Atzoatl Back Attachment to any equipped body armour. The runes radiate the more souls you gain for your Vaal Skills, and the dragon lets out a burst of flames when you use a Vaal Skill.
GoldAtzoatlBackAttachment
Cost: 270
Adds the Gold Atzoatl Back Attachment to any equipped body armour. The runes radiate the more souls you gain for your Vaal Skills, and the dragon lets out a burst of flames when you use a Vaal Skill.
RubyAtzoatlBackAttachment
Cost: 260
Adds the Ruby Atzoatl Back Attachment to any equipped body armour. The runes radiate the more souls you gain for your Vaal Skills, and the dragon lets out a burst of flames when you use a Vaal Skill.
GoldFlutteringScarabShield
Cost: 240
Changes the appearance of any equipped shield to the Gold Fluttering Scarab shield. A swarm of scarabs circle around you whenever you block.
IronFlutteringScarabShield
Cost: 220
Changes the appearance of any equipped shield to the Iron Fluttering Scarab shield. A swarm of scarabs circle around you whenever you block.
RoyalFlutteringScarabShield
Cost: 230
Changes the appearance of any equipped shield to the Royal Fluttering Scarab shield. A swarm of scarabs circle around you whenever you block.
PrimalAlchemistMarkSkillEffect
Cost: 125
Your Alchemist's Mark visuals are replaced with a primal effect.
PrimalPoacherMarkSkillEffect
Cost: 125
Your Poacher's Mark visuals are replaced with a primal effect.
PrimalAssassinMarkSkillEffect
Cost: 125
Your Assassin's Mark visuals are replaced with a primal effect.
PrimalSniperMarkSkillEffect
Cost: 125
Your Sniper's Mark visuals are replaced with a primal effect.
PrimalWarlordMarkSkillEffect
Cost: 125
Your Warlord's Mark visuals are replaced with a primal effect.
LuteBackAttachment
Cost: 220
Adds the Lute Back Attachment to any equipped body armour. Use your flasks to play the lute!
BlackLuteBackAttachment
Cost: 225
Adds the Black Lute Back Attachment to any equipped body armour. Use your flasks to play the lute!
MetalLuteBackAttachment
Cost: 230
Adds the Metal Lute Back Attachment to any equipped body armour. Use your flasks to play the lute!
CelestialWarlordHelmet
Cost: 135
Changes the appearance of any equipped helmet to the Celestial Warlord Helmet.
CelestialWarlordBoots
Cost: 85
Changes the appearance of any equipped boots to the Celestial Warlord Boots.
CelestialWarlordGloves
Cost: 85
Changes the appearance of any equipped gloves to the Celestial Warlord Gloves.
CelestialWarlordBodyArmour
Cost: 290
Changes the appearance of any equipped body armour to the Celestial Warlord Body Armour.
CelestialEmperorHelmet
Cost: 130
Changes the appearance of any equipped helmet to the Celestial Emperor Helmet.
CelestialEmperorBoots
Cost: 80
Changes the appearance of any equipped boots to the Celestial Emperor Boots.
CelestialEmperorGloves
Cost: 80
Changes the appearance of any equipped gloves to the Celestial Emperor Gloves.
CelestialEmperorBodyArmour
Cost: 280
Changes the appearance of any equipped body armour to the Celestial Emperor Body Armour.
VioletClayMageHelmet
Cost: 120
Changes the appearance of any equipped helmet to the Violet Clay Mage Helmet.
VioletClayMageBoots
Cost: 80
Changes the appearance of any equipped boots to the Violet Clay Mage Boots.
VioletClayMageGloves
Cost: 80
Changes the appearance of any equipped gloves to the Violet Clay Mage Gloves.
VioletClayMageBodyArmour
Cost: 260
Changes the appearance of any equipped body armour to the Violet Clay Mage Body Armour.
ScarletClayMageHelmet
Cost: 125
Changes the appearance of any equipped helmet to the Scarlet Clay Mage Helmet.
ScarletClayMageBoots
Cost: 85
Changes the appearance of any equipped boots to the Scarlet Clay Mage Boots.
ScarletClayMageGloves
Cost: 85
Changes the appearance of any equipped gloves to the Scarlet Clay Mage Gloves.
ScarletClayMageBodyArmour
Cost: 270
Changes the appearance of any equipped body armour to the Scarlet Clay Mage Body Armour.
BloodTendrilsFootprintsEffect
Cost: 85
Adds Blood Tendrils Footprints to any equipped pair of boots.
WebTendrilsFootprintsEffect
Cost: 90
Adds Webbed Tendrils Footprints to any equipped pair of boots.
InkTendrilsFootprintsEffect
Cost: 95
Adds Ink Tendrils Footprints to any equipped pair of boots.
KingsmarchPortalEffect
Challenge Rewards: Settlers
This character's portals use the Kingsmarch Portal Effect.
KalguuranCape
Challenge Rewards: Settlers
Adds the Kalguuran Cloak Back Attachment to any equipped body armour.
RunebindCharacterEffect
Challenge Rewards: Settlers
Adds the Rune Character Effect to your character. More runes accumulate around you the more experience points you gain, raining down on you when you level up.
BabyKitavaPet
Cost: 250
Summons a baby version of Kitava
BabyBrutusPet
Cost: 230
Summons a baby version of Brutus
BabyPietyPet
Cost: 235
Summons a baby version of Piety
BabyDominusPet
Cost: 240
Summons a baby version of Dominus
BabyVaalOversoulPet
Cost: 245
Summons a baby version of Vaal Oversoul
CelestialEnigmaMapDevice
Cost: 290
Category: Utility
Creates an object in your hideout. Manipulate the cube to try solve it, or let it continuously scramble.
MagmaEnigmaMapDevice
Cost: 280
Category: Utility
Creates an object in your hideout. Manipulate the cube to try solve it, or let it continuously scramble.
WaterEnigmaMapDevice
Cost: 270
Category: Utility
Creates an object in your hideout. Manipulate the cube to try solve it, or let it continuously scramble.
SilverRelinkquaryBackAttachment
Cost: 220
Adds the Silver Re'link'quary Back Attachment to any equipped body armour. Link skills attach to the top of the ancient skull and power it up.
GoldRelinkquaryBackAttachment
Cost: 230
Adds the Gold Re'link'quary Back Attachment to any equipped body armour. Link skills attach to the top of the ancient skull and power it up.
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