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Modifiers /78
ChokingMiasma
Tier: 1
A cloud that deals Chaos Damage over Time will follow you
ChokingMiasma
Tier: 2
A large cloud that deals Chaos Damage over Time will follow you
ChokingMiasma
Tier: 3
A large and fast cloud that deals Chaos Damage over Time will follow you
ChokingMiasma
Tier: 4
A large and very fast cloud that slows you and deals Chaos Damage over Time will follow you
StormcallerRunes
Tier: 1
Runes will appear that will call deadly Lightning storms if you remain in them
StormcallerRunes
Tier: 2
Large runes will appear that will call deadly Lightning storms if you remain in them
StormcallerRunes
Tier: 3
Many large runes will appear that will call deadly Lightning storms if you remain in them
StormcallerRunes
Tier: 4
Many large runes will appear that will call deadly Lightning storms if you remain in them for a short amount of time
Flamethrower
Tier: 1
Skulls will appear that spit Fire if you remain near them
Flamethrower
Tier: 2
Many skulls will appear that spit Fire if you remain near them
Flamethrower
Tier: 3
Many skulls will appear that pursue you and spit Fire when near you
Flamethrower
Tier: 4
Many skulls will appear that pursue you and quickly spit a large wave of Fire when near you
FrostInfection
Tier: 1
Frozen pustules will periodically appear and explode when you approach
FrostInfection
Tier: 2
Many frozen pustules will periodically appear and rapidly explode when you approach
FrostInfection
Tier: 3
Many frozen pustules will periodically appear, chill you, and rapidly explode when you approach
FrostInfection
Tier: 4
Many frozen pustules will periodically appear, chill you, and rapidly explode when you approach, freezing if they hit
GraveyardDemonModifier
Tier: 1
A patch of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Zombies
GraveyardDemonModifier
Tier: 2
Multiple patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Zombies
RuinGraveyardDemonModifier
Tier: 3
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Zombies
Fail on reaching 7 Ruin
RuinGraveyardDemonModifier
Tier: 4
Many patches of Unhallowed Ground will appear that Hinder players and prevent them recovering Life and Energy Shield, and cause slain Monsters to resurrect as Ruin-inflicting Zombies
Fail on reaching 7 Ruin
RestlessDead
Tier: 1
Patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
RestlessDead
Tier: 2
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
RestlessDeadRuin
Tier: 3
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
Fail on reaching 7 Ruin
RestlessDeadRuin
Tier: 4
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
Fail on reaching 7 Ruin
Revenant
Tier: 1
An invulnerable shade stalks you, inflicting Ruin with its Melee Attacks
Fail on reaching 7 Ruin
Revenant
Tier: 2
An invulnerable shade stalks you, gaining speed and inflicting Ruin with Melee Attacks and Spells
Fail on reaching 7 Ruin
Revenant
Tier: 3
An invulnerable shade stalks you, gaining further speed and inflicting Ruin with Melee Attacks and powerful Spells
Fail on reaching 7 Ruin
Revenant
Tier: 4
An invulnerable shade stalks you, aggressively casting Spells that inflict Ruin while teleporting to random locations
Fail on reaching 7 Ruin
Sawblade
Tier: 1
Blades will periodically appear and fly at you, applying Corrupted Blood on Hit
Sawblade
Tier: 2
Many blades will periodically appear and fly at you, applying Corrupted Blood on Hit
Sawblade
Tier: 3
Swarms of blades will periodically appear and fly at you, applying Corrupted Blood on Hit
Sawblade
Tier: 4
Swarms of blades will periodically appear and fly at you, applying Corrupted Blood on Hit and leaving a trail of Blood ground
PhysicalTotem
Tier: 1
An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Physical Damage benefits, but causes enemies to take 10% of their maximum Life and Energy Shield as Physical Damage per second
ElementalTotem
Tier: 1
An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Elemental Damage benefits, but causes enemies to take 15% of their maximum Life and Energy Shield as Fire Damage per second
BloodAltar
Tier: 1
A ring of Blood surrounds the Altar, dealing heavy Physical Damage over time
BloodAltar
Tier: 2
A large ring of Blood surrounds the Altar, dealing heavy Physical Damage over time
QuicksandDemonModifier
Tier: 1
A pit of slowing Quicksand will periodically appear
QuicksandDemonModifier
Tier: 2
A large pit of slowing Quicksand will periodically appear
QuicksandDemonModifier
Tier: 3
Many large pits of slowing Quicksand will periodically appear
QuicksandDemonModifier
Tier: 4
Many large pits of slowing Quicksand that reduce Life Recovery Rate by 50% will periodically appear
EncounterDaemonEffect
Tier: 1
BossTrialMaster
CantLeaveArea
Tier: 1
The encounter area will be much smaller
MonsterAppliesRuin
Tier: 1
A Monster type will apply Ruin with its special ability
Fail on reaching 7 Ruin
MonsterAppliesRuin
Tier: 2
A Monster type will apply double Ruin with its special ability
Fail on reaching 7 Ruin
MonsterAppliesRuin
Tier: 3
Two Monster types will apply double Ruin with their special abilities
Fail on reaching 7 Ruin
MonsterAppliesRuin
Tier: 4
Two Monster types will apply quadruple Ruin with their special abilities
Fail on reaching 7 Ruin
ReducedRecovery
Tier: 1
60% Reduced Life, Mana, and Energy Shield Recovery Rate
ReducedRecovery
Tier: 2
90% Reduced Life, Mana, and Energy Shield Recovery Rate
LessenedReach
Tier: 1
Players have 60% less Area of Effect and Projectile Speed
BuffsExpireFaster
Tier: 1
Buffs expire five times faster on Players
LessCooldownRecovery
Tier: 1
Cooldowns take five times longer to recharge
EscalatingDamageTaken
Tier: 1
For the remainder of the encounter, damage taken will slowly increase by 2% per second, up to 50%
EscalatingMonsterSpeed
Tier: 1
Monsters gain 5% increased attack, cast, and movement speed per second they are alive, up to 50%
ChaoticTouch
Tier: 1
Monsters deal 80% of Physical Damage Added as Chaos Damage
UnluckyCrits
Tier: 1
Your Critical Strike Chance is Unlucky
Monsters take 50% reduced Extra Damage from Critical Strikes
HinderingFlasks
Tier: 1
Using a Flask Hinders you by 50% for 4 seconds
LimitedFlasks
Tier: 1
Cannot gain Flask Charges
CurseAilmentReflection
Tier: 1
Curses and Non-damaging Ailments you apply are Reflected
Monsters are unaffected by Curses
LightningDamageFromMana
Tier: 1
Take 1000% of Mana costs as Lightning Damage
ScatteredProjectiles
Tier: 1
Your Projectiles fly in random directions
Monsters fire additional Projectiles
SharedAuras
Tier: 1
Your Auras that affect Allies also affect Enemies
OccasionalImpotence
Tier: 1
You and your Minions deal no damage for 2 seconds every 8 seconds
SiphonedCharges
Tier: 1
Lose a Power, Frenzy, and Endurance Charge every second
Monsters gain Power, Frenzy, and Endurance Charges on hit
PlayerDebuffMinusMaxElementalResistancesModifier
Tier: 1
Players have -9% to all maximum Resistances
ReducedNonCurseAuraModifier
Tier: 1
Players have 50% reduced effect of Non-Curse Auras from Skills
CannotBlockModifier
Tier: 1
You cannot Block
UnstoppableMonsters
Tier: 1
Monsters cannot be Slowed or Stunned
LethalRareMonsters
Tier: 1
Rare Monsters have 2 additional Modifiers
ShieldingMonsters
Tier: 1
Monsters have 50% chance to Block Attack and Spell Damage
PreciseMonsters
Tier: 1
Monster Hits cannot be Evaded
OverwhelmingMonsters
Tier: 1
Monster Hits Overwhelm all Physical Damage Reduction
DeadlyMonsters
Tier: 1
Monster Hits are always Critical Strikes
PrismaticMonsters
Tier: 1
Monsters gain 50% of Physical Damage as Extra Damage of each Element
ResistantMonsters
Tier: 1
Monsters have +50% to all Resistances
DexterousMonsters
Tier: 1
Monsters Suppress Spell Damage and gain 500% increased Evasion Rating
SiphoningMonsters
Tier: 1
Monster Hits remove 10% of current Energy Shield and Mana
MonstersAlwayBleedPoisonModifier
Tier: 1
Monsters Poison and Bleed on Hit
ResistantMonstersModifier
Tier: 1
Monster Elemental Resistances cannot be Penetrated
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