Modifiers /78
Tier: 4
A large and very fast cloud that slows you and deals Chaos Damage over Time will follow you
Tier: 1
Runes will appear that will call deadly Lightning storms if you remain in them
Tier: 2
Large runes will appear that will call deadly Lightning storms if you remain in them
Tier: 3
Many large runes will appear that will call deadly Lightning storms if you remain in them
Tier: 4
Many large runes will appear that will call deadly Lightning storms if you remain in them for a short amount of time
Tier: 4
Many skulls will appear that pursue you and quickly spit a large wave of Fire when near you
Tier: 2
Many frozen pustules will periodically appear and rapidly explode when you approach
Tier: 3
Many frozen pustules will periodically appear, chill you, and rapidly explode when you approach
Tier: 4
Many frozen pustules will periodically appear, chill you, and rapidly explode when you approach, freezing if they hit
Tier: 1
A patch of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Zombies
Tier: 2
Multiple patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Zombies
Tier: 3
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Zombies
Fail on reaching 7 Ruin
Tier: 4
Many patches of Unhallowed Ground will appear that Hinder players and prevent them recovering Life and Energy Shield, and cause slain Monsters to resurrect as Ruin-inflicting Zombies
Fail on reaching 7 Ruin
Tier: 1
Patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
Tier: 2
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Phantasms
Tier: 3
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
Fail on reaching 7 Ruin
Tier: 4
Many patches of Unhallowed Ground will appear that Hinder players and cause slain Monsters to resurrect as Ruin-inflicting Phantasms
Fail on reaching 7 Ruin
Tier: 1
An invulnerable shade stalks you, inflicting Ruin with its Melee Attacks
Fail on reaching 7 Ruin
Tier: 2
An invulnerable shade stalks you, gaining speed and inflicting Ruin with Melee Attacks and Spells
Fail on reaching 7 Ruin
Tier: 3
An invulnerable shade stalks you, gaining further speed and inflicting Ruin with Melee Attacks and powerful Spells
Fail on reaching 7 Ruin
Tier: 4
An invulnerable shade stalks you, aggressively casting Spells that inflict Ruin while teleporting to random locations
Fail on reaching 7 Ruin
Tier: 2
Many blades will periodically appear and fly at you, applying Corrupted Blood on Hit
Tier: 3
Swarms of blades will periodically appear and fly at you, applying Corrupted Blood on Hit
Tier: 4
Swarms of blades will periodically appear and fly at you, applying Corrupted Blood on Hit and leaving a trail of Blood ground
Tier: 1
An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Physical Damage benefits, but causes enemies to take 10% of their maximum Life and Energy Shield as Physical Damage per second
Tier: 1
An invulnerable Totem will appear that imbues both its allies and its enemies with Speed and powerful Elemental Damage benefits, but causes enemies to take 15% of their maximum Life and Energy Shield as Fire Damage per second
Tier: 2
A large ring of Blood surrounds the Altar, dealing heavy Physical Damage over time
Tier: 4
Many large pits of slowing Quicksand that reduce Life Recovery Rate by 50% will periodically appear
Tier: 3
Two Monster types will apply double Ruin with their special abilities
Fail on reaching 7 Ruin
Tier: 4
Two Monster types will apply quadruple Ruin with their special abilities
Fail on reaching 7 Ruin
Tier: 1
For the remainder of the encounter, damage taken will slowly increase by 2% per second, up to 50%
Tier: 1
Monsters gain 5% increased attack, cast, and movement speed per second they are alive, up to 50%
Tier: 1
Your Critical Strike Chance is Unlucky
Monsters take 50% reduced Extra Damage from Critical Strikes
Tier: 1
Curses and Non-damaging Ailments you apply are Reflected
Monsters are unaffected by Curses
Tier: 1
Your Projectiles fly in random directions
Monsters fire additional Projectiles
Tier: 1
Lose a Power, Frenzy, and Endurance Charge every second
Monsters gain Power, Frenzy, and Endurance Charges on hit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















