Vorici
Humanoid
Action Speed cannot be modified to below 70% of base value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
SpectreN
Tagsbetrayal_syndicate_member, fast_movement, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_str, physical_affinity, puncturing_weapon, ranged, red_blood
Life
600%
Energy Shield From Life
50%
Evasion
+50%
Ailment Threshold
600%
Resistance
40 40 40 25
Damage
140%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.095 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
BetrayalVorici
Metadata
BetrayalVorici
Level
68
Life
38,600
Armour
28,790
Evasion
7,109
Energy Shield
3,064
Damage
523
Spell Damage
523
Accuracy
290
Attack Time
1.095
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
EmptyActionAttackVoriciWhirl
Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Cooldown Time: 6 sec
25% less Attack Speed
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciWhirlyCleave
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.095 sec
Deals 50% more Attack Damage
is area damage [1]
BetrayalVoriciTeleport
Spell, Movement
Cast Time: 1.5 sec
Cooldown Time: 5 sec
Deals 25% more Attack Damage
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciTeleportBackstab
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.095 sec
Deals 50% more Attack Damage
is area damage [1]
BetrayalVoriciMultiTeleport
Spell, Movement
Cast Time: 3.67 sec
Cooldown Time: 12 sec
Deals 25% more Attack Damage
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciTeleportSlam
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 187.5%
Attack Time: 1.095 sec
Deals 87.5% more Attack Damage
is area damage [1]
EmptyActionAttackVoriciMultiform
Spell
Cast Time: 2.5 sec
Cooldown Time: 8 sec
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVoriciWhirlyAoE
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 80%
Attack Time: 1.095 sec
Deals 20% less Attack Damage
is area damage [1]
BetrayalVoriciTeleSlash1
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 111.5%
Attack Time: 1.095 sec
Deals 11.5% more Attack Damage
is area damage [1]
BetrayalVoriciTeleSlash2
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 111.7%
Attack Time: 1.095 sec
Deals 11.7% more Attack Damage
is area damage [1]
BetrayalVoriciTeleSlash3
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 112%
Attack Time: 1.095 sec
Deals 12% more Attack Damage
is area damage [1]
BetrayalVoriciTeleSlash4
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 112.2%
Attack Time: 1.095 sec
Deals 12.2% more Attack Damage
is area damage [1]
BetrayalVoriciTeleSlash5
Triggerable, Attack
Base Damage: 418–628
Critical Strike Chance: 5%
Attack Damage: 112.5%
Attack Time: 1.095 sec
Deals 12.5% more Attack Damage
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget"

Animated
{
	on_event_submerge_for_vorici_teleport_attack_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );"
	on_event_emerge_for_vorici_teleport_attack_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );"
	on_event_vanish_for_vorici_teleport_slam_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );"
	on_event_unvanish_for_vorici_teleport_slam_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );"
}

StateMachine
{
	on_state_defeated_1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/general_teleport/vanish.epk );"
	//create_state_Helm_0 = "ShowMeshSegments(  );"
	create_state_Boots_0 = "ShowMeshSegments( feet_meshShape );"
	create_state_Gloves_0 = "ShowMeshSegments( hands_meshShape );"

	//create_state_Back_0 = "ShowMeshSegments(  );"
	//create_state_Weapon_0 = "ShowMeshSegments(  );"
	//Akanilim's Hide
	create_state_Back_21 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Vorici );
	"

	//Shiaphet's Pall
	create_state_Back_22 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Vorici );
	"

	//Xunti's Parasol
	create_state_Back_23 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Vorici );
	"

	//Tekiton's Spine
	create_state_Back_24 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Vorici );
	"

	//Gogori's Plague
	create_state_Back_25 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Vorici );
	"

	//Harimal's Campaign
	create_state_Back_26 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Vorici );
	"

	//Tau Poh's Banner
	create_state_Back_27 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Vorici );
	"

	//Bu's Bottle
	create_state_Back_28 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Vorici );
	"

	//Rithkin's Dance
	create_state_Back_29 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Vorici );
	"

	//Cantar's Coffin
	create_state_Back_30 =
	"
		AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment );
		PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Vorici );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Betrayal/Vorici/kagebushin/clone_hit.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalVorici"] = {
    name = "Vorici",
    life = 6,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Dagger",
    skillList = {
        "Melee",
        "EmptyActionAttackVoriciWhirl",
        "EmptyActionAttackVoriciMultiform",
        "WalkEmergeBetrayal",
        "BetrayalVoriciWhirlyCleave",
        "BetrayalVoriciWhirlyAoE",
        "BetrayalVoriciTeleportBackstab",
        "BetrayalVoriciTeleportSlam",
        "BetrayalVoriciTeleSlash1",
        "BetrayalVoriciTeleSlash2",
        "BetrayalVoriciTeleSlash3",
        "BetrayalVoriciTeleSlash4",
        "BetrayalVoriciTeleSlash5",
        "BetrayalVoriciTeleport",
        "BetrayalVoriciMultiTeleport",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackVoriciWhirl"] = {
    name = "EmptyActionAttackVoriciWhirl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionAttackVoriciMultiform"] = {
    name = "EmptyActionAttackVoriciMultiform",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
    name = "WalkEmergeBetrayal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.72,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciWhirlyCleave"] = {
    name = "BetrayalVoriciWhirlyCleave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciWhirlyAoE"] = {
    name = "BetrayalVoriciWhirlyAoE",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciTeleportBackstab"] = {
    name = "BetrayalVoriciTeleportBackstab",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciTeleportSlam"] = {
    name = "BetrayalVoriciTeleportSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.875, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciTeleSlash1"] = {
    name = "BetrayalVoriciTeleSlash1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.115, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciTeleSlash2"] = {
    name = "BetrayalVoriciTeleSlash2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.117, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciTeleSlash3"] = {
    name = "BetrayalVoriciTeleSlash3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciTeleSlash4"] = {
    name = "BetrayalVoriciTeleSlash4",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.122, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciTeleSlash5"] = {
    name = "BetrayalVoriciTeleSlash5",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.125, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciTeleport"] = {
    name = "BetrayalVoriciTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalVoriciMultiTeleport"] = {
    name = "BetrayalVoriciMultiTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.67,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Action Speed cannot be modified to below 70% of base value
IdCannotBeSlowedBelowValueBosses
FamilyCannotBeSlowedBelowValue
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 Global
  • Craft Tagsspeed
    Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [0]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityBoss__
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 0 Max: 0 Global
  • Vorici, Silent Brother Text Audio /117 ⍟
    Name
    Another malcontent with a death wish... so be it.
    VoriciPrimaryDefenderStartsFightZero
    It seems you possess bravery and foolishness in equal abundance.
    VoriciPrimaryDefenderStartsFightOne
    You are becoming a nuisance.
    VoriciPrimaryDefenderStartsFightTwo
    You're early! No matter... loose threads must be severed.
    VoriciPrimaryDefenderStartsFightThree
    We do not tolerate selfish malcontents.
    VoriciPrimaryDefenderStartsFightFour
    Don't worry, Exile, I won't submit you to the same humiliation of imprisonment. A quick death will do.
    VoriciPrimaryDefenderStartsFightFive
    Did you forget our deal so quickly, Exile? How disappointing.
    VoriciPrimaryDefenderStartsFightSix
    My conscience is still bloodied, malcontent. Soon my weapons will match.
    VoriciPrimaryDefenderStartsFightSeven
    I have experienced enough death. I believe I'd rather stay here.
    VoriciPrimaryDefenderStartsFightEight
    I knew you were a fool, but you continue to disappoint.
    VoriciPrimaryDefenderStartsFightNine
    I will answer the pain you inflicted tenfold!
    VoriciPrimaryDefenderStartsFightTen
    I see energy swimming within you. I will cut it free.
    VoriciPrimaryDefenderStartsFightEleven
    I've returned from the void. I brought a piece back with me.
    VoriciPrimaryDefenderStartsFightTwelve
    I live once more. Does madness yet grip your mind?
    VoriciPrimaryDefenderStartsFightThirteen
    The stench of death... you'll reek of it soon enough.
    VoriciPrimaryDefenderStartsFightFourteen
    You have become tangled in our tapestry, Exile. Time to cut you free.
    VoriciSafehouseLeaderIntroZero
    You can't weave a tapestry with just one thread.
    VoriciSecondaryDefenderArrivalZero
    We can't let our cargo fall into the hands of a malcontent.
    VoriciSecondaryDefenderArrivalOne
    No loose threads.
    VoriciSecondaryDefenderArrivalTwo
    Let's keep this professional. Quick and clean.
    VoriciSecondaryDefenderArrivalThree
    Need to keep the skills sharp. It's nothing personal.
    VoriciSecondaryDefenderArrivalFour
    Show me the might of those Ancestors you won't shut up about.
    VoriciSecondaryDefenderArrivalFive
    You might be uncouth and unclean, Tora, but I like the way you hunt.
    VoriciSecondaryDefenderArrivalSix
    Vagan, show some civility. Kill them quickly.
    VoriciSecondaryDefenderArrivalSeven
    I've half a mind to slay you myself, Gravicius - but not today.
    VoriciSecondaryDefenderArrivalEight
    Show me what you're capable of, Aisling.
    VoriciSecondaryDefenderArrivalNine
    Let's kill this selfish malcontent.
    VoriciSecondaryDefenderArrivalTen
    Did you think it would be that simple, Exile?
    VoriciSecondaryDefenderArrivalEleven
    All my loose threads boxed in. How convenient.
    VoriciSecondaryDefenderArrivalTwelve
    Bad apples must be plucked and disposed of.
    VoriciSecondaryDefenderArrivalThirteen
    My, my, what a mess this is. You know I hate a mess.
    VoriciSecondaryDefenderArrivalFourteen
    No. Loose. Threads.
    VoriciSecondaryDefenderArrivalFifteen
    If it's any consolation, Leo, I don't expect you to die without a fight.
    VoriciSecondaryDefenderArrivalSixteen
    Your faith-blind eyes have deceived you, old man. Don't worry, I'll pluck them out for you.
    VoriciSecondaryDefenderArrivalSeventeen
    Consider this the Brotherhood collecting on an old debt, Perandus.
    VoriciSecondaryDefenderArrivalEighteen
    Please beg for your life, Gravicius, so that I can have the pleasure of refusing you.
    VoriciSecondaryDefenderArrivalNineteen
    You make a mockery of man's finest moment, Aisling. The dead deserve respect.
    VoriciSecondaryDefenderArrivalTwenty
    How fortunate, all my loose threads in one place!
    VoriciSecondaryDefenderArrivalTwentyOne
    You selfish malcontent.
    VoriciReplyToSecondaryDefenderArrivalZero
    You're late. You know how I hate tardiness.
    VoriciReplyToSecondaryDefenderArrivalOne
    Another loose thread needing to be snipped.
    VoriciReplyToSecondaryDefenderArrivalTwo
    You were next on my list anyway.
    VoriciReplyToSecondaryDefenderArrivalThree
    Fair? I'd have to give you one of my arms for this to be fair.
    VoriciReplyToSecondaryDefenderArrivalFour
    I think I'll pass.
    VoriciReplyToSecondaryDefenderArrivalFive
    What's more natural than the cycle of life and death? I'm just helping things along.
    VoriciReplyToSecondaryDefenderArrivalSix
    I told you to stop calling me that. Now I'll make you stop.
    VoriciReplyToSecondaryDefenderArrivalSeven
    Oh, death's not my weapon, General. It's my closest ally. Allow me to introduce you!
    VoriciReplyToSecondaryDefenderArrivalEight
    You'll find me a most disagreeable mark.
    VoriciReplyToSecondaryDefenderArrivalNine
    What beautiful violence we will weave together.
    VoriciSecondaryDefenderArrivalTwentyTwo
    Come, noble ally. Let us cut this misfit down together.
    VoriciSecondaryDefenderArrivalTwentyThree
    A partner of such enlightenment. How pleasant.
    VoriciSecondaryDefenderArrivalTwentyFour
    Elegance and sophistication. Try to enjoy this, Exile.
    VoriciSecondaryDefenderArrivalTwentyFive
    Crusade all you like, Elreon, just follow my orders.
    VoriciSecondaryDefenderArrivalTwentySix
    I think I can rely on you to do some cutting, yes?
    VoriciSecondaryDefenderArrivalTwentySeven
    This time you're working for an assassin. I do love irony.
    VoriciSecondaryDefenderArrivalTwentyEight
    Your orders are simple, Cameria. Kill them all.
    VoriciSecondaryDefenderArrivalTwentyNine
    This situation needs a bit less cutting and a bit more intellect.
    VoriciSecondaryDefenderArrivalThirty
    Looks like this situation's in need of some cutting intellect.
    VoriciSecondaryDefenderArrivalThirtyOne
    A nice, clean kill.
    VoriciKillPlayerZero
    I do like a tidy ending.
    VoriciKillPlayerOne
    Secrets remain secret.
    VoriciKillPlayerTwo
    A shame. I rather liked that villain.
    VoriciKillPlayerThree
    Consider this a warning, Exile.
    VoriciEscapeZero
    We inch closer to utopia.
    VoriciEscapeOne
    A necessary loss.
    VoriciEscapeTwo
    Defeated... within my own walls.
    VoriciDefeatedZero
    A costly error.
    VoriciDefeatedOne
    How uncivilised...
    VoriciDefeatedTwo
    Deeply disappointing.
    VoriciDefeatedThree
    Perhaps my time in confinement had a larger impact than I anticipated.
    VoriciDefeatedFour
    I... want another moment of your time...
    VoriciDefeatedFive
    I was a fool to work with you.
    VoriciDefeatedSix
    I faced death before... what's once more?
    VoriciDefeatedSeven
    You! You have improved!
    VoriciDefeatedEight
    How inelegant...
    VoriciDefeatedNine
    Foiled by my own selfishness. Humiliating.
    VoriciDefeatedTen
    Even an ignoramus like yourself can see you have the upper hand. What do you want?
    VoriciOfferBargainZero
    If you kill me, another will take my place, and you will have made a target of yourself. The sensible action would be to sow the seeds of loyalty within the Syndicate. Whisper a name, and they will soon find themselves at my side.
    VoriciOfferBargainOne
    Killing me will bring you no closer to your precious artefacts. Not even I know where they have been secreted, but I may know who does, and I know how to ingratiate myself with them. All you have to do is free me.
    VoriciOfferBargainTwo
    It seems to me that no job is worth dying over, least of all this one. I propose that I leave here - alive - and find a task more suitable to my disposition. Of course, this would involve an exchange. What say you?
    VoriciOfferBargainThree
    I can see that you are more than capable of claiming my head. Don't. I will see myself out of here - and out of the Syndicate - and I will not return.
    VoriciOfferBargainFour
    Wars are not won on the battlefront, Exile. They're won in the dimly lit rooms, over maps and dossiers. I hold information you may find valuable. Allow me to leave here alive, and that information is yours.
    VoriciOfferBargainFive
    The Syndicate is not just a cluster of like-minded individuals. We have a very wealthy benefactor, who would be very sad to see me dead, but would most certainly look the other way if I were to offer you recompense.
    VoriciOfferBargainSix
    I knew you were sharp. Consider it done.
    VoriciBargainAcceptedZero
    So be it. But if word of our deal makes it to other ears, I will cut out your tongue.
    VoriciBargainAcceptedOne
    A wise decision. I do hope we cross paths again.
    VoriciBargainAcceptedTwo
    Then I am gone. With any luck, I will not be drawn into this mess again.
    VoriciBargainAcceptedThree
    The tapestry we weave is complex indeed. What will you do with this information, I wonder...
    VoriciBargainAcceptedFour
    There could be no simpler exchange.
    VoriciBargainAcceptedFive
    My immediate superior has many secrets, Exile. Secrets that would turn your stomach. Were I to reveal these secrets to the rest of the Syndicate I have no doubt that my 'esteemed' leader here would be relegated to a much more menial position, and you would be forced to endure far less of their company. We are killers, but not all of us are monsters.
    VoriciOfferBetrayalZero
    It seems clear to me that our failure is due to the machinations of other Syndicate members, and were you to let me go, I would make that crystal-clear. The others here will be punished for their part and I will be rewarded. The Syndicate does not value loyalty, they value results, and today, they didn't get results.
    VoriciOfferBetrayalOne
    If it's blood you want, I propose an exchange. Release me, and I will take the life of another. I hold no true loyalty to my Syndicate brethren. Is my blood any more valuable than that of another Syndicate member?
    VoriciOfferBetrayalTwo
    You are after the crown. The Eternal One. The Lifegiver. I see the tapestry for what it is. Only information will bring you closer. Information I possess, taken from the mouths of the others here today. How much is this information worth to you, Exile?
    VoriciOfferBetrayalThree
    Faith, or perhaps age, has rotted away Elreon's mind. The things he whispers in his sleep... they make me look positively devout.
    VoriciOfferBetrayalFour
    I don't think I need remind you what young Janus here has done. I think you'll find a fitting punishment.
    VoriciOfferBetrayalFive
    Few men deserve betrayal more than Gravicius. I am not one of them.
    VoriciOfferBetrayalSix
    Thane Jorgin was cast out of his homeland after the 'mysterious' death of his brother. The implication is clear.
    VoriciOfferBetrayalSeven
    I'm an assassin, yes, but Aisling is something far worse.
    VoriciOfferBetrayalEight
    Let's make a deal.
    VoriciOfferBetrayalNine
    If you think I am going to say or do anything to further your pathetic cause, you are sorely mistaken.
    VoriciOfferExecuteZero
    I'd sooner die than forsake my loyalty to the Syndicate.
    VoriciOfferExecuteOne
    I know what you want from me, malcontent. But as long as Syndicate eyes are cast upon us, I will give you nothing.
    VoriciOfferExecuteTwo
    I would rather rot on the ground here than in some filthy, uncivilised prison cell.
    VoriciOfferExecuteThree
    Well that is disappointing.
    VoriciReplyToBetrayalAcceptedZero
    I've been nothing but a perfect gentleman, huntress - to your face, at least.
    VoriciReplyToBetrayalAcceptedOne
    We should have cut you loose long ago, Vagan.
    VoriciReplyToBetrayalAcceptedTwo
    Once a turncoat, always a turncoat.
    VoriciReplyToBetrayalAcceptedThree
    For this, General, I will pluck you free of the tapestry myself.
    VoriciReplyToBetrayalAcceptedFour
    It was not I who killed your brother, Thane. But I think you know that full well.
    VoriciReplyToBetrayalAcceptedFive
    My retribution will be swift, invisible, and painful.
    VoriciReplyToBetrayalAcceptedSix
    You will have to cut the words from my mouth.
    VoriciInterrogatedZero
    Cruel. Truly cruel.
    VoriciInterrogatedOne
    What? I thought you were reasonable.
    VoriciInterrogatedTwo
    What a waste.
    VoriciReplyToExecutionZero
    At least it was quick.
    VoriciReplyToExecutionOne
    I will savour that image.
    VoriciReplyToExecutionTwo
    You... only delay our inexorable rise.
    VoriciSafehouseLeaderDefeatedZero
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