10% increased Attack Damage
6% increased maximum Mana
Gain 10 Rage after Spending a total of 200 Mana
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
+4 to Minimum Frenzy Charges
+4 to Minimum Power Charges
+1 to Maximum Frenzy Charges and Maximum Power Charges
Intelligence provides no inherent bonus to Maximum Mana
+1 to Maximum Mana per Dexterity
Cannot be Blinded
50% increased Blind Effect
Blind Enemies on Hit
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
100% increased Mana Cost of Skills
Attack Skills have Added Lightning Damage equal to 6% of maximum Mana
Projectiles from Attacks Fork
Projectiles from Attacks can Fork 1 additional time
20% of Damage taken Recouped as Mana
100% of Physical Damage is taken from Mana before Life
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
Non-instant Mana Recovery from Flasks is also Recovered as Life
Mana Flask Effects are not removed when Unreserved Mana is Filled
Mana Flask Effects do not Queue