Yeena, Aspect of the Fox
Beast
Cannot be Damaged
SpectreN
Tagsanimal_claw_weapon, beast, canine_beast, caster, extra_extra_small_height, flesh_armour, humanoid, is_unarmed, non_attacking, slow_movement
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
FireFox
Metadata
YeenaFox
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
YeenaFireBreath
Spell, Area, Fire, AreaSpell
Cast Time: 1.97 sec
Cooldown Time: 5 sec
YeenaFireBreathPlayer
Spell, Area, Fire, AreaSpell
Cast Time: 1.97 sec
Cooldown Time: 5 sec
cooldown speed +% per additional player [75]
EmptyActionSpell
Spell
Cast Time: 1 sec
Cooldown Time: 2 sec

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	team = 1
}

Stats
{
	set_immune_to_auras_from_other_entities = 1
	set_cannot_die = 1
	set_monster_no_additional_player_scaling = 1
}

MinimapIcon
{
	icon = "PartyMember"
}

BaseEvents
{
	on_construction_complete = "RemoveCollidability();"
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireFox/YeenaFox"] = {
    name = "Yeena, Aspect of the Fox",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "YeenaFireBreath",
        "YeenaFireBreathPlayer",
        "EmptyActionSpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["YeenaFireBreath"] = {
    name = "YeenaFireBreath",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["YeenaFireBreathPlayer"] = {
    name = "YeenaFireBreathPlayer",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cooldown_speed_+%_per_additional_player",
    },
    levels = {
        [1] = {75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpell"] = {
    name = "EmptyActionSpell",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Cannot be Damaged
IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Cannot Be Damaged
    Immune to Damage
    Cannot be Damaged