Yeena, Aspekt des Fuchses
Bestie
Kann keinen Schaden erleiden
Yeena, Aspect of the Fox
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, canine_beast, Zauberer, extra_extra_small_height, flesh_armour, humanoid, is_unarmed, non_attacking, slow_movement |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
FireFox
Metadata
YeenaFox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
YeenaFireBreath
Spell, Area, Fire, AreaSpell
Zauberzeit: 1.97 Sek.
Abklingzeit: 5 Sek.
YeenaFireBreathPlayer
Spell, Area, Fire, AreaSpell
Zauberzeit: 1.97 Sek.
Abklingzeit: 5 Sek.
cooldown speed +% per additional player [75]
EmptyActionSpell
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 2 Sek.
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { team = 1 } Stats { set_immune_to_auras_from_other_entities = 1 set_cannot_die = 1 set_monster_no_additional_player_scaling = 1 } MinimapIcon { icon = "PartyMember" } BaseEvents { on_construction_complete = "RemoveCollidability();" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { has_light = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FireFox/YeenaFox"] = { name = "Yeena, Aspect of the Fox", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "YeenaFireBreath", "YeenaFireBreathPlayer", "EmptyActionSpell", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["YeenaFireBreath"] = { name = "YeenaFireBreath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.97, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["YeenaFireBreathPlayer"] = { name = "YeenaFireBreathPlayer", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.97, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "cooldown_speed_+%_per_additional_player", }, levels = { [1] = {75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpell"] = { name = "EmptyActionSpell", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Kann keinen Schaden erleiden
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Erleidet keinen Schaden
Immun gegen Schaden
Kann keinen Schaden erleiden
Cannot Be Damaged