Yeena, Aspecto del Zorro
Bestia
No puede ser dañado
Yeena, Aspect of the Fox
SpectreN
Tagsanimal_claw_weapon, beast, canine_beast, Lanzador de hechizos, extra_extra_small_height, flesh_armour, humanoid, is_unarmed, non_attacking, slow_movement
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
FireFox
Metadata
YeenaFox
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
YeenaFireBreath
Spell, Area, Fire, AreaSpell
Tiempo de lanzamiento: 1.97 seg
Tiempo de recarga: 5 seg
YeenaFireBreathPlayer
Spell, Area, Fire, AreaSpell
Tiempo de lanzamiento: 1.97 seg
Tiempo de recarga: 5 seg
cooldown speed +% per additional player [75]
EmptyActionSpell
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 2 seg

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	team = 1
}

Stats
{
	set_immune_to_auras_from_other_entities = 1
	set_cannot_die = 1
	set_monster_no_additional_player_scaling = 1
}

MinimapIcon
{
	icon = "PartyMember"
}

BaseEvents
{
	on_construction_complete = "RemoveCollidability();"
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	has_light = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FireFox/YeenaFox"] = {
    name = "Yeena, Aspect of the Fox",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "YeenaFireBreath",
        "YeenaFireBreathPlayer",
        "EmptyActionSpell",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["YeenaFireBreath"] = {
    name = "YeenaFireBreath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["YeenaFireBreathPlayer"] = {
    name = "YeenaFireBreathPlayer",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.97,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cooldown_speed_+%_per_additional_player",
    },
    levels = {
        [1] = {75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpell"] = {
    name = "EmptyActionSpell",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
No puede ser dañado
IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • No puedes ser dañado
    Inmune al daño
    No puede ser dañado
    Cannot Be Damaged
    Edit

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