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Arakaali's Fang

Arakaali's Fang
Fiend Dagger
Dagger
Quality: +20%
Physical Damage: (87-112) to (310-374)
Critical Strike Chance: 9%
Attacks per Second: 1.2
Weapon Range: 1 metres
Requires Level 53, 58 Dex, 123 Int
40% increased Global Critical Strike Chance
100% chance to Trigger Level 1 Raise Spiders on Kill
(170—200)% increased Physical Damage
Adds (8—13) to (20—30) Physical Damage
Adds 1 to 59 Chaos Damage
15% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
All children must eat.
Arakaali's Fang Attr /8
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Kill, Trigger, Damage over time, Poison
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/FangUnique
Release VersionBreach
BaseTypeFiend Dagger
SkillRaise Spiders
Divination CardThe Wedding Gift
Poisoned Faith
Referencepoe.ninja, Community Wiki
Version history /8
VersionChanges
3.8.0
  • Arakaali's Fang: The spiders summoned by this item now take up less space and have Phasing (and therefore will not block players or monsters as often or as easily).
  • 3.7.0
  • Spectral spiders summoned by Arakaali's Fang now deal 70% less damage against players (previously no penalty).
  • 3.5.0
  • Arakaali's Fang now has a 100% (up from 20%) chance on kill to trigger Raise Spiders. This affects all versions of the item, though existing items will still say the skill has a 20% chance to trigger on kill. The Raise Spiders Skill triggered by this item has also undergone the following changes: Adjusted visual and audio effects of the Raised Spiders skill. Raise Spiders now has a cooldown of 2 Seconds and has a 100% chance to trigger on Kill. The Raised Spiders now have 100% more Movement Speed, a longer attack range, a base duration of 30 seconds, deal 33% more Damage and always apply Poison on Hit. They can no longer leap. Raised Spiders are now Level 75, instead of the level of the area you are in, and are immune to damage. For each Raised Spider you have you now gain 2% increased Attack Speed and 12% increased Damage with Poison.
  • 3.19.0
    • The damage and life scaling values for minions have been adjusted. This affects all minions other than Raise Spectre, though the damage of Animate Guardian, Animate Weapon, Blink Arrow and Mirror Arrow minions is also unaffected as they gain base damage from items instead. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill. The base life and damage of minions that are not associated with skill gems have been adjusted to counteract these changes, except for Raised Spiders from Arakaali's Fang.
  • Arakaali's Fang: The Viper Strike skill used by Raised Spiders now has a base Poison duration of 4 seconds (previously 8 seconds) and no longer has 25% of Physical Damage as Extra Chaos Damage. Player now gains 15% increased Poison Damage per Spider (previously 12%).
  • 3.13.0
  • Fixed a bug where the unique helmet Maw of Mischief's Death Wish skill could target untargetable minions such as your Harbingers and spiders raised by Arakaali's Fang. That's the wrong kind of mischief.
  • 3.10.0
  • Spider minions created by Arakaali's Fang now deal 85% less damage to players (from 70% less damage).
  • Fixed a bug where the Raise Spiders skill tooltip from Arakaali's Fang stated the spider's level was based on the level of the corpse they were raised from, when that was no longer the case.
  • 3.1.0
  • Raging Spirits, Spiders created from Arakaali's Fang, and the spirit skulls from the Essence of Insanity can no longer taunt their enemies.
  • 3.0.0
  • Added 3D art for the following unique items: Martyr of Innocence, Arakaali's Fang, Advancing Fortress, Allure, Essentia Sanguis, Rive, Mark of the Doubting Knight, The Consuming Dark, Light of Lunaris, Shade of Solaris, Duskdawn, Esh's Mirror, Esh's Visage, Cameria's Maul, Ahn's Heritage, Song of the Sirens, Alternate Art Carcass Jack
  • 40% increased Global Critical Strike Chance
    FamilyCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% Min: 40 Max: 40 Global
  • Craft TagsCritical
    (170—200)% increased Physical Damage
    FamilyLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage +% Min: 170 Max: 200 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage Damage Physical Attack
    Adds (8—13) to (20—30) Physical Damage
    FamilyPhysicalDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 20 Max: 30 Local
  • local minimum added physical damage Min: 8 Max: 13 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage Damage Physical Attack
    Adds 1 to 59 Chaos Damage
    FamilyLocalChaosDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added chaos damage Min: 59 Max: 59 Local
  • local minimum added chaos damage Min: 1 Max: 1 Local
  • Adds Tagshas_attack_mod
    Craft Tagschaos_damage Damage Chaos Attack
    100% chance to Trigger Level 1 Raise Spiders on Kill
    FamilyGrantsMinion
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local display raise spider on kill % chance Min: 100 Max: 100 Local
  • Adds Tagsminion_unique_weapon
    Craft Tagsskill
    Raise Spiders
    Cooldown Time: 2.00 sec
    Cast Time: 1.00 sec
    Raise two spectral spiders from each nearby corpse that will attack your enemies with Viper Strike. Each raised spider grants you increased Attack Speed and increased Damage with Poison. Enemies will not engage the spiders directly, and they are immune to damage.
    Base duration is 30 seconds
    Trigger this Spell on Kill
    Each Spider grants 2% increased Attack Speed
    Each Spider grants 15% increased Damage with Poison
    Minions cannot Taunt Enemies
    damage +% vs players [-85]
    minion dies when parent dies [1]
    number of spider minions allowed [20]
    spell uncastable if triggerable [1]
    take no actions while parent dead [1]
    15% chance to Poison on Hit
    FamilyLocalChanceToPoisonOnHit
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local poison on hit % Min: 15 Max: 15 Local
  • Craft Tagspoison Chaos Attack Ailment
    { "w": 1, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL0ZhbmdVbmlxdWUiLCJ3IjoxLCJoIjozLCJzY2FsZSI6MX1d/de6e51652e/FangUnique.png", "league": "Keepers", "name": "Arakaali's Fang", "typeLine": "Fiend Dagger", "baseType": "Fiend Dagger", "rarity": "Unique", "ilvl": 80, "corrupted": true, "properties": [ { "name": "Rune Dagger", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "99-344", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Elemental Damage", "values": [ [ "5-58", 6 ] ], "displayMode": 0, "type": 10 }, { "name": "Chaos Damage", "values": [ [ "1-59", 7 ] ], "displayMode": 0, "type": 11 }, { "name": "Critical Strike Chance", "values": [ [ "9.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.20", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metre", "values": [ [ "1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "53", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "58", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "123", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "Adds 5 to 58 Lightning Damage" ], "explicitMods": [ "100% chance to Trigger Level 1 Raise Spiders on Kill", "199% increased Physical Damage", "Adds 11 to 28 Physical Damage", "Adds 1 to 59 Chaos Damage", "15% chance to Poison on Hit" ], "flavourText": [ "All children must eat." ], "frameType": 3 }
    Acquisition /2

    Community Wiki

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    Arakaali's Fang


    Modifiers

    100% chance to Trigger Level 1 Raise Spiders on Kill – See Raise Spiders skill

    Version history

    VersionChanges
    3.8.0
  • Several Daggers are now classified as Rune Daggers. Daggers can no longer roll caster-related modifiers, while Rune Daggers retain their old mod generation behaviour.
  • 3.5.0
  • Now has a 100% (up from 20%) chance on kill to trigger {{sl|Raise Spiders}}.This affects all versions of the item, though existing items will still say the skill has a 20% chance to trigger on kill.
  • The Raise Spiders Skill triggered by this item has also undergone the following changes: Adjusted visual and audio effects of the Raised Spiders skill.
  • Raise Spiders now has a cooldown of 2 Seconds and has a 100% chance to trigger on Kill.
  • The Raised Spiders now have 100% more Movement Speed, a longer attack range, a base duration of 30 seconds, deal 33% more Damage and always apply Poison on Hit.
  • They can no longer leap.
  • Raised Spiders are now Level 75, instead of the level of the area you are in, and are immune to damage. For each Raised Spider you have you now gain 2% increased Attack Speed and 12% increased Damage with Poison.
  • 3.1.0
  • Spiders created from Arakaali's Fang can no longer {{stl|taunt}} their enemies.
  • 3.0.0
  • Added 3D art
  • 2.6.0
  • Implicit mod reduced to 40% increased Global Critical Strike Chance (down from 60). This change affected all existing versions.
  • Basetype has dps changes as well as change in implicit which affects all version. Read Fiend Dagger article for details.
  • 2.5.0
  • Introduced to the game.

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