DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine

Gang's Momentum

Gang's Momentum
Legion Boots
Boots
Quality: +20%
Armour: (291-360)
Energy Shield: (58-75)
Requires Level 58, 54 Str, 54 Int
(160—180)% increased Armour and Energy Shield
+(50—60)% to Fire Resistance
25% increased Movement Speed
(10—15)% chance to Ignite
(25—40)% increased Damage with Hits and Ailments against Ignited Enemies
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Become one with the unstoppable flame.
Foulborn Uniques /1
Name
Gang's Momentum
25% increased Movement Speed
(25—50)% increased Movement Speed while Ignited
Vestigial Uniques /1
Name
Gang's Momentum Boots
(25—40)% increased Damage with Hits and Ailments against Ignited Enemies
40% increased Damage with Hits and Ailments against Ignited Enemies
Gang's Momentum Attr /5
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Damage over time, Armour, Resistance, Ailment, Ignite
IconArt/2DItems/Armours/Boots/GangsBoots
Release VersionRampage and Beyond
BaseTypeLegion Boots
Version history /2
VersionChanges
2.6.0
  • Gang's Momentum: Increased Chance to Ignite mod increased to 10-15%. Increased damage to Ignited Enemies mod increased to 25-40%.
  • 2.3.0
  • Added 3D art for the following Unique Items: Heretic's Veil, Gang's Momentum, Hezmana's Bloodlust, The Tempestuous Steel, Thunderfist, Surgebinders, Skyforth, Windripper, Redblade Banner and Midnight Bargain.
  • (160—180)% increased Armour and Energy Shield
    FamilyDefencesPercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local armour and energy shield +% 160 — 180 Local
  • Craft TagsDefences Armour Energy Shield
    25% increased Movement Speed
    FamilyMovementVelocity
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% 25 — 25 Global
  • Craft TagsSpeed
    +(50—60)% to Fire Resistance
    FamilyFireResistance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base fire damage resistance % 50 — 60 Global
  • Craft TagsElemental Fire Resistance
    (10—15)% chance to Ignite
    FamilyChanceToIgnite
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base chance to ignite % 10 — 15 Global
  • Craft TagsElemental Fire Ailment
    (25—40)% increased Damage with Hits and Ailments against Ignited Enemies
    FamilyIncreasedDamageToIgnitedTargets
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% vs ignited enemies 25 — 40 Global
  • Craft TagsDamage

    Community Wiki

    Edit

    Gang's Momentum

    Version history

    VersionChanges
    3.20.1
  • Updated various descriptions of conditional modifiers, such as the increased Damage against Ignited Enemies modifier on Gang's Momentum, to clarify the kinds of damage they can apply to.
  • (Not in patch notes) Updated (25-40)% increased Damage against Ignited Enemies to (25-40)% increased Damage with Hits and Ailments against Ignited Enemies. Note: this is just a visual change.https://www.reddit.com/r/pathofexile/comments/zfjwci/comment/izccrpo/
  • 2.6.0
  • Increased Chance to Ignite mod increased to 10-15%
  • Increased damage to Ignited Enemies mod increased to 25-40%.
  • 2.3.0
  • 3D art has been added.
  • 1.2.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.