The Brittle Emperor
Voll's Devotion
Corrupted
Corrupted
- Victario, the People's Poet}
8
The Brittle Emperor DivinationCardTheBrittleEmperor /11
| Name | Show Full Descriptions |
|---|---|
| DropLevel | 70 |
| BaseType | The Brittle Emperor |
| Class | Divination Cards |
| Flags | AlwaysAllocate |
| Type | Metadata/Items/DivinationCards/DivinationCardTheBrittleEmperor |
| Dropped by | Wasteland Map |
| Reward | Voll's Devotion |
| Tags | jewellery_divination, unique_divination, unique_jewellery_divination, unique_corrupted_divination, corrupted_divination, divination_card |
| Icon | Art/2DItems/Divination/InventoryIcon |
| MTX Tab Stacks | 5000 |
| Reference | Community Wiki |
| key | val |
|---|---|
| Base.base_level | 1 |
| Base.tag | default, divination_card |
| Base.x_size | 1 |
| Base.y_size | 1 |
The Brittle Emperor
UndeadArea: Wasteland Map
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster base type attack cast speed +% and damage -% final [22]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
monster base type attack cast speed +% and damage -% final [22]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Area | Wasteland Map |
| Tags | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_dex, not_int, physical_affinity, red_blood, skeleton, undead, voll_monster_map |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Experience
200%
Model Size
125%
Type
VollMapBoss
Metadata
VollMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
10,136,607
Armour
184,954
Evasion Rating
7,860
Damage
1,846
Spell Damage
2,755
Accuracy
1,036
Attack Time
1.5075
Experience
144,452
Minion Life
1,931,507
Minion Damage
1,559
Ailment Threshold
4,764,205
Chill
15,064
Shock
15,064
Brittle
85,227
Scorch
15,064
Sap
41,620
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2931–4397
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
VollCharge
Attack
Base Damage: 2931–4397
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Cooldown Time: 4 sec
Deals 30% more Damage
VollSlam
Attack, Area
Base Damage: 2931–4397
Critical Strike Chance: 5%
Attack Damage: 95%
Attack Damage: 95%
Attack Time: 2.25 sec
Cooldown Time: 5 sec
Deals 5% less Attack Damage
47% less Attack Speed
is area damage [1]
voll slam damage +% final at centre [100]
VollReviveUndead
Spell
Cast Time: 2.7 sec
Cooldown Time: 8 sec
VollReviveUndeadWithMinions
Spell
Cast Time: 2.7 sec
Cooldown Time: 8 sec
number of monsters to summon [10]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.6
}
BaseEvents
{
on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBoss"] = {
name = "The Brittle Emperor",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
"Melee",
"VollCharge",
"VollSlam",
"VollReviveUndead",
"VollReviveUndeadWithMinions",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
name = "VollCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {30, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollSlam"] = {
name = "VollSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {-47, 100, baseMultiplier = 0.95, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
name = "VollReviveUndead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
name = "VollReviveUndeadWithMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[2] = {7, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[3] = {8, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[4] = {10, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Damage Attack Caster Speed |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup |
| Actor.slow_animations_go_to_idle | true |
| Actor.main_hand_unarmed_type | One_Hand_Sword |
| Actor.off_hand_unarmed_type | Shield |
The Brittle Emperor
UndeadMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster base type attack cast speed +% and damage -% final [22]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
monster base type attack cast speed +% and damage -% final [22]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Experience
200%
Model Size
125%
Type
VollMapBoss
Metadata
VollMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
57,580
Evasion Rating
4,739
Damage
766
Spell Damage
1,143
Accuracy
580
Attack Time
1.5075
Experience
112,805
Minion Life
120,902
Minion Damage
612
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1216–1824
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
VollCharge
Attack
Base Damage: 1216–1824
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Cooldown Time: 4 sec
Deals 30% more Damage
VollSlam
Attack, Area
Base Damage: 1216–1824
Critical Strike Chance: 5%
Attack Damage: 95%
Attack Damage: 95%
Attack Time: 2.25 sec
Cooldown Time: 5 sec
Deals 5% less Attack Damage
47% less Attack Speed
is area damage [1]
voll slam damage +% final at centre [100]
VollReviveUndead
Spell
Cast Time: 2.7 sec
Cooldown Time: 8 sec
VollReviveUndeadWithMinions
Spell
Cast Time: 2.7 sec
Cooldown Time: 8 sec
number of monsters to summon [10]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
BaseEvents
{
on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBossStandalone_"] = {
name = "The Brittle Emperor",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
"Melee",
"VollCharge",
"VollSlam",
"VollReviveUndead",
"VollReviveUndeadWithMinions",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
name = "VollCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {30, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollSlam"] = {
name = "VollSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {-47, 100, baseMultiplier = 0.95, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
name = "VollReviveUndead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
name = "VollReviveUndeadWithMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[2] = {7, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[3] = {8, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[4] = {10, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Damage Attack Caster Speed |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
The Brittle Emperor
UndeadMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, Caster, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, skeleton, standalone_map_boss, undead, voll_monster_map |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Experience
200%
Model Size
125%
Type
VollMapBoss
Metadata
VollMapBossStandalone_Mercenary
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
57,580
Evasion Rating
4,739
Damage
766
Spell Damage
1,143
Accuracy
580
Attack Time
1.5075
Experience
112,805
Minion Life
120,902
Minion Damage
612
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1216–1824
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
VollCharge
Attack
Base Damage: 1216–1824
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Cooldown Time: 4 sec
Deals 30% more Damage
VollSlamMercenary
Attack, Area
Base Damage: 1216–1824
Critical Strike Chance: 5%
Attack Damage: 95%
Attack Damage: 95%
Attack Time: 2.25 sec
Cooldown Time: 5 sec
Deals 5% less Attack Damage
Deals 80.92% more Damage
47% less Attack Speed
is area damage [1]
voll slam damage +% final at centre [100]
VollReviveUndead
Spell
Cast Time: 2.7 sec
Cooldown Time: 8 sec
VollReviveUndeadWithMinions
Spell
Cast Time: 2.7 sec
Cooldown Time: 8 sec
number of monsters to summon [10]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
BaseEvents
{
on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBossStandalone_Mercenary"] = {
name = "The Brittle Emperor",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
"Melee",
"VollCharge",
"VollSlamMercenary",
"VollReviveUndead",
"VollReviveUndeadWithMinions",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollCharge"] = {
name = "VollCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.75,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {30, levelRequirement = 2, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollSlamMercenary"] = {
name = "VollSlamMercenary",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_attack_speed_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {1, -47, 100, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[84] = {100, -47, 100, baseMultiplier = 0.95, levelRequirement = 84, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndead"] = {
name = "VollReviveUndead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["VollReviveUndeadWithMinions"] = {
name = "VollReviveUndeadWithMinions",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
},
levels = {
[1] = {6, levelRequirement = 34, statInterpolation = {1}, cost = { }, },
[2] = {7, levelRequirement = 55, statInterpolation = {1}, cost = { }, },
[3] = {8, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[4] = {10, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
The Brittle Emperor
UndeadMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
monster base type attack cast speed +% and damage -% final [22]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% increased Rarity of Items Dropped
monster base type attack cast speed +% and damage -% final [22]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, elder_map_boss, extra_large_height, has_one_hand_mace, has_one_handed_melee, large_model, medium_movement, non_attacking, not_dex, not_int, red_blood, skeleton, undead, voll_monster_map |
Life
400%
Armour
+100%
Ailment Threshold
400%
Resistance
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 15
Attack Time
2.25 Second
Damage Spread
±20%
Experience
200%
Model Size
125%
Type
VollMapBoss
Metadata
VollMapBossElder
Object Type
version 2 extends "Metadata/Monsters/ElderBosses/ElderBossClone"
Object Type Codes
version 2
extends "Metadata/Monsters/ElderBosses/ElderBossClone"
BaseEvents
{
on_construction_complete = "HideMeshSegments( chainShape, cloth_dsShape, decorShape, glow_cross_meshShape );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Voll/VollMapBossElder"] = {
name = "The Brittle Emperor",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.8,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 15,
accuracy = 1,
weaponType1 = "One Hand Mace",
weaponType2 = "Shield",
skillList = {
},
modList = {
},
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster base type attack cast speed +% and damage -% final [22]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage Damage Attack Caster Speed |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
| Family | MonsterBlockAndBypass |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | block |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Acquisition /1
| Source | Ingredient | Offer |
|---|---|---|
| The Brittle Emperor | Voll's Devotion |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.