Veiled Unique /9
Offering Skills Triggered this way also affect you
Veiled Modifiers /202
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 1 | Prefix | (20–25)% chance to Avoid Elemental Ailments (20–25)% chance to Avoid being Stunned elemental fire cold lightning ailment | body_armour 0 default 0 |
Chosen | 60 | Prefix | (120–139)% increased Physical Damage (21–25)% chance to Impale Enemies on Hit with Attacks damage physical attack | wand 500 sceptre 500 dagger 500 weapon 1000 default 0 |
Chosen | 60 | Prefix | (120–139)% increased Physical Damage (21–25)% chance to cause Bleeding on Hit bleed damage physical attack ailment | wand 500 sceptre 500 dagger 500 weapon 1000 default 0 |
Chosen | 60 | Prefix | (120–139)% increased Physical Damage (21–25)% chance to Blind Enemies on hit damage physical attack | wand 500 sceptre 500 dagger 500 weapon 1000 default 0 |
Chosen | 60 | Prefix | (120–139)% increased Physical Damage (21–25)% chance to Poison on Hit bleed poison damage physical chaos attack ailment | wand 500 sceptre 500 dagger 500 weapon 1000 default 0 |
Chosen | 60 | Prefix | Attacks with this Weapon Penetrate (14–16)% Elemental Resistances damage elemental attack | wand 500 dagger 500 weapon 1000 default 0 |
Chosen | 60 | Prefix | Attacks with this Weapon Penetrate (14–16)% Chaos Resistance damage chaos attack | wand 500 dagger 500 weapon 1000 default 0 |
of the Order | 60 | Suffix | (12–14)% chance to deal Double Damage damage | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (6–7)% chance to deal Double Damage damage | shield 1000 one_hand_weapon 1000 default 0 |
Chosen | 60 | Prefix | (14–16)% increased Area of Effect (17–20)% increased Area Damage damage | amulet 750 default 0 |
Chosen | 60 | Prefix | (23–25)% increased Projectile Speed (17–20)% increased Projectile Damage damage speed | amulet 750 default 0 |
Chosen | 60 | Prefix | (17–20)% increased Melee Damage +0.2 metres to Melee Strike Range damage attack | amulet 750 default 0 |
Chosen | 60 | Prefix | (70–79)% increased Fire Damage (21–23)% chance to Ignite damage elemental fire ailment | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (100–109)% increased Fire Damage (35–40)% chance to Ignite damage elemental fire ailment | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (70–79)% increased Cold Damage (21–23)% chance to Freeze damage elemental cold ailment | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (100–109)% increased Cold Damage (35–40)% chance to Freeze damage elemental cold ailment | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (70–79)% increased Lightning Damage (21–23)% chance to Shock damage elemental lightning ailment | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (100–109)% increased Lightning Damage (35–40)% chance to Shock damage elemental lightning ailment | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (60–69)% increased Chaos Damage Chaos Skills have (13–15)% increased Skill Effect Duration damage chaos | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (90–99)% increased Chaos Damage Chaos Skills have (26–30)% increased Skill Effect Duration damage chaos | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (70–79)% increased Spell Damage (18–20)% increased Mana Regeneration Rate resource mana damage caster | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (100–109)% increased Spell Damage (36–40)% increased Mana Regeneration Rate resource mana damage caster | bow 0 staff 1000 two_hand_weapon 100 default 0 |
Chosen | 60 | Prefix | (60–69)% increased Spell Damage Gain 5% of Non-Chaos Damage as extra Chaos Damage damage chaos caster | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (90–99)% increased Spell Damage Gain (9–10)% of Non-Chaos Damage as extra Chaos Damage damage chaos caster | bow 0 staff 1000 two_hand_weapon 100 default 0 |
Chosen | 60 | Prefix | Minions have (34–38)% increased maximum Life Minions deal (34–38)% increased Damage resource life damage minion | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 400 default 0 |
Chosen | 60 | Prefix | Minions have (50–59)% increased maximum Life Minions deal (50–59)% increased Damage resource life damage minion | one_hand_weapon 0 staff 1000 weapon 400 default 0 |
of the Order | 60 | Suffix | Minions have (18–20)% increased Attack Speed Minions have (18–20)% increased Cast Speed attack caster speed minion | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 400 default 0 |
of the Order | 60 | Suffix | Minions have (34–38)% increased Attack Speed Minions have (34–38)% increased Cast Speed attack caster speed minion | one_hand_weapon 0 staff 1000 weapon 400 default 0 |
of the Order | 60 | Suffix | +(44–48)% to Chaos Damage over Time Multiplier damage chaos | one_hand_weapon 0 bow 0 staff 1000 weapon 100 default 0 |
of the Order | 60 | Suffix | +(24–28)% to Chaos Damage over Time Multiplier damage chaos | bow 1000 two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 100 default 0 |
of the Order | 60 | Suffix | +(44–48)% to Physical Damage over Time Multiplier damage physical | one_hand_weapon 0 bow 0 staff 1000 weapon 400 default 0 |
of the Order | 60 | Suffix | +(24–28)% to Physical Damage over Time Multiplier damage physical | bow 400 two_hand_weapon 0 wand 1000 weapon 400 default 0 |
of the Order | 60 | Suffix | +(44–48)% to Cold Damage over Time Multiplier damage elemental cold | bow 0 staff 1000 two_hand_weapon 400 default 0 |
of the Order | 60 | Suffix | +(24–28)% to Cold Damage over Time Multiplier damage elemental cold | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 400 default 0 |
of the Order | 60 | Suffix | +(44–48)% to Fire Damage over Time Multiplier damage elemental fire | bow 0 staff 1000 two_hand_weapon 400 default 0 |
of the Order | 60 | Suffix | +(24–28)% to Fire Damage over Time Multiplier damage elemental fire | bow 100 two_hand_weapon 0 wand 1000 dagger 1000 sceptre 600 weapon 400 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour and Evasion +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 str_dex_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour and Energy Shield +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 str_int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Evasion and Energy Shield +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 dex_int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 str_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Evasion Rating +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 dex_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Energy Shield +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour, Evasion and Energy Shield +(17–19) to maximum Life resource life defences | body_armour 0 shield 0 helmet 0 str_dex_int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour and Evasion +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour and Energy Shield +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 str_int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Evasion and Energy Shield +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 str_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Evasion Rating +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Energy Shield +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour, Evasion and Energy Shield +(19–22) to maximum Life resource life defences | body_armour 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour and Evasion +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 str_dex_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour and Energy Shield +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 str_int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Evasion and Energy Shield +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 dex_int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 str_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Evasion Rating +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 dex_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Energy Shield +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 int_armour 1000 default 0 |
Chosen | 60 | Prefix | (24–28)% increased Armour, Evasion and Energy Shield +(23–26) to maximum Life resource life defences | shield 0 helmet 0 gloves 0 boots 0 str_dex_int_armour 1000 default 0 |
of the Order | 60 | Suffix | +(31–35) to Strength and Dexterity attribute | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 default 0 |
of the Order | 60 | Suffix | +(31–35) to Dexterity and Intelligence attribute | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 default 0 |
of the Order | 60 | Suffix | +(31–35) to Strength and Intelligence attribute | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 default 0 |
of the Order | 60 | Suffix | +1 to Minimum Endurance Charges (3–4)% chance to gain an Endurance Charge on Kill | ring 1500 amulet 1500 default 0 |
of the Order | 60 | Suffix | +1 to Minimum Power Charges (3–4)% chance to gain a Power Charge on Kill | ring 1500 amulet 1500 default 0 |
of the Order | 60 | Suffix | +1 to Minimum Frenzy Charges (3–4)% chance to gain a Frenzy Charge on Kill | ring 1500 amulet 1500 default 0 |
Chosen | 60 | Prefix | +(51–55) to maximum Mana Regenerate 5.3 Mana per second resource mana | ring 600 amulet 600 default 0 |
Chosen | 60 | Prefix | +(51–55) to maximum Mana (6–7)% reduced Mana Cost of Skills resource mana | ring 600 amulet 600 default 0 |
Chosen | 60 | Prefix | +(51–55) to maximum Mana (7–8)% of Damage taken Recouped as Mana resource mana | ring 600 amulet 600 default 0 |
of the Order | 60 | Suffix | (7–8)% increased Attack and Cast Speed attack caster speed | amulet 1500 quiver 1500 default 0 |
Chosen | 60 | Prefix | (25–30)% increased Movement Speed (10–12)% increased Movement Speed if you haven't been Hit Recently speed | boots 1500 default 0 |
Chosen | 60 | Prefix | (25–30)% increased Movement Speed (13–16)% chance to gain Onslaught for 4 seconds on Kill speed | boots 1500 default 0 |
Chosen | 60 | Prefix | (25–30)% increased Movement Speed 100% chance to Avoid being Chilled elemental cold speed ailment | boots 1500 default 0 |
Chosen | 60 | Prefix | +(365–400) to Armour and Evasion Rating defences | belt 1500 quiver 1500 default 0 |
Chosen | 60 | Prefix | +(365–400) to Armour +(31–35) to maximum Energy Shield defences | belt 1500 default 0 |
Chosen | 60 | Prefix | +(365–400) to Evasion Rating +(31–35) to maximum Energy Shield defences | belt 1500 quiver 1500 default 0 |
Chosen | 60 | Prefix | Flasks applied to you have (9–10)% increased Effect | belt 0 default 0 |
Chosen | 60 | Prefix | (9–10)% chance for Flasks you use to not consume Charges | belt 0 default 0 |
Chosen | 60 | Prefix | 33% reduced Flask Charges gained Flasks applied to you have (15–18)% increased Effect | belt 1500 default 0 |
of the Order | 60 | Suffix | 33% reduced Flask Charges gained Flasks applied to you have (15–18)% increased Effect | belt 0 default 0 |
of the Order | 60 | Suffix | (13–16)% increased Cooldown Recovery Rate | belt 1500 default 0 |
of the Order | 60 | Suffix | (5–6)% increased Damage per Endurance Charge damage | one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (7–8)% increased Damage per Endurance Charge damage | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (5–6)% increased Damage per Frenzy Charge damage | one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (7–8)% increased Damage per Frenzy Charge damage | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (5–6)% increased Damage per Power Charge damage | one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (7–8)% increased Damage per Power Charge damage | two_hand_weapon 1000 default 0 |
Chosen | 60 | Prefix | (30–35)% of Physical Damage Converted to Fire Damage damage physical elemental fire | gloves 2000 default 0 |
Chosen | 60 | Prefix | (30–35)% of Physical Damage Converted to Cold Damage damage physical elemental cold | gloves 2000 default 0 |
Chosen | 60 | Prefix | (30–35)% of Physical Damage Converted to Lightning Damage damage physical elemental lightning | gloves 2000 default 0 |
Chosen | 60 | Prefix | Minions have (8–10)% increased maximum Life +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons minion | helmet 2000 body_armour 0 default 0 |
of the Order | 60 | Suffix | (33–40)% increased Effect of Non-Damaging Ailments ailment | boots 1500 amulet 1500 default 0 |
Chosen | 60 | Prefix | You can apply an additional Curse caster curse | body_armour 0 default 0 |
of the Order | 60 | Suffix | (8–10)% increased Effect of your Curses caster curse | shield 3000 default 0 |
of the Order | 60 | Suffix | Regenerate (1.03–1.33)% of Life per second resource life | shield 0 amulet 0 default 0 |
of the Order | 60 | Suffix | (10–12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention elemental | helmet 1000 body_armour 1000 default 0 |
Chosen | 60 | Prefix | +(3201–4000) to Armour during Soul Gain Prevention physical | shield 1000 body_armour 1000 default 0 |
of the Order | 60 | Suffix | You have Onslaught during Soul Gain Prevention | gloves 1500 boots 1500 default 0 |
of the Order | 60 | Suffix | (71–80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention damage | gloves 1500 boots 1500 default 0 |
Chosen | 60 | Prefix | +2 to Level of Socketed AoE Gems (8–10)% increased Area of Effect gem | helmet 1500 gloves 1500 default 0 |
Chosen | 60 | Prefix | +2 to Level of Socketed Projectile Gems Projectiles Pierce an additional Target gem | helmet 1500 gloves 1500 default 0 |
Chosen | 60 | Prefix | +2 to Level of Socketed Melee Gems +0.2 metres to Melee Strike Range attack attack gem | helmet 1500 gloves 1500 default 0 |
of the Order | 60 | Suffix | +(36–40)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby damage critical | one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | +(54–60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby damage critical | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (12–15)% increased Attack Speed while a Rare or Unique Enemy is Nearby attack speed | one_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (27–30)% increased Attack Speed while a Rare or Unique Enemy is Nearby attack speed | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby defences | body_armour 1500 belt 1500 default 0 |
of the Order | 60 | Suffix | (18–20)% increased Global Critical Strike Chance (6–7)% chance to gain a Frenzy Charge on Critical Strike critical | quiver 1500 default 0 |
of the Order | 60 | Suffix | (20–22)% increased Global Critical Strike Chance (27–30)% increased Elemental Damage if you've dealt a Critical Strike Recently damage elemental critical | gloves 1500 quiver 1500 default 0 |
of the Order | 60 | Suffix | (20–22)% increased Global Critical Strike Chance Adds (22–25) to (28–32) Chaos Damage if you've dealt a Critical Strike Recently damage chaos critical | gloves 1500 quiver 1500 default 0 |
Chosen | 60 | Prefix | +(55–60) to maximum Life +(55–60) to maximum Mana resource life mana | helmet 0 boots 0 gloves 0 ring 0 amulet 0 belt 0 quiver 0 default 0 |
Chosen | 60 | Prefix | +(55–60) to maximum Life Regenerate 5.3 Mana per second resource life mana | helmet 1000 boots 1000 gloves 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
Chosen | 60 | Prefix | +(55–60) to maximum Mana Regenerate 33.3 Life per second resource life mana | helmet 1000 boots 1000 gloves 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Order | 60 | Suffix | (36–40)% increased Totem Placement speed speed | boots 1000 amulet 1000 default 0 |
of the Order | 60 | Suffix | (14–16)% increased Trap Throwing Speed speed | amulet 1000 belt 1000 default 0 |
of the Order | 60 | Suffix | (14–16)% increased Mine Throwing Speed speed | amulet 1000 helmet 1000 default 0 |
of the Order | 60 | Suffix | (25–28)% increased Brand Attachment range caster | amulet 1000 gloves 1000 default 0 |
Chosen | 60 | Prefix | Adds (14–16) to (20–22) Fire Damage Adds (14–16) to (20–22) Cold Damage damage elemental fire cold | shield 1000 ring 1000 quiver 1000 default 0 |
Chosen | 60 | Prefix | Adds (9–10) to (13–14) Fire Damage Adds (9–10) to (13–14) Cold Damage damage elemental fire cold | quiver 0 default 0 |
Chosen | 60 | Prefix | Adds (14–16) to (20–22) Fire Damage Adds (14–16) to (20–22) Lightning Damage damage elemental fire lightning | shield 1000 ring 1000 quiver 1000 default 0 |
Chosen | 60 | Prefix | Adds (9–10) to (13–14) Fire Damage Adds (9–10) to (13–14) Lightning Damage damage elemental fire lightning | quiver 0 default 0 |
Chosen | 60 | Prefix | Adds (14–16) to (20–22) Cold Damage Adds (14–16) to (20–22) Lightning Damage damage elemental cold lightning | shield 1000 ring 1000 quiver 1000 default 0 |
Chosen | 60 | Prefix | Adds (9–10) to (13–14) Cold Damage Adds (9–10) to (13–14) Lightning Damage damage elemental cold lightning | quiver 0 default 0 |
of the Order | 60 | Suffix | Your Critical Strike Chance is Lucky while Focused Focus has (5–8)% increased Cooldown Recovery Rate grant focus skill [1] critical | belt 1000 default 0 |
Chosen | 60 | Prefix | (30–32)% increased Evasion Rating while Focused grant focus skill [1] defences | helmet 1000 boots 1000 default 0 |
Chosen | 60 | Prefix | (13–15)% additional Physical Damage Reduction while Focused grant focus skill [1] physical | helmet 1500 gloves 1500 default 0 |
of the Order | 60 | Suffix | Focus has (5–8)% increased Cooldown Recovery Rate Shock nearby Enemies for 4 Seconds when you Focus grant focus skill [1] elemental lightning ailment | ring 1000 default 0 |
of the Order | 60 | Suffix | 1.5% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] resource life | body_armour 1000 default 0 |
of the Order | 60 | Suffix | Recover (37–40)% of Mana and Energy Shield when you Focus grant focus skill [1] resource mana defences | body_armour 1000 default 0 |
of the Order | 60 | Suffix | (36–40)% chance to deal Double Damage while Focused grant focus skill [1] damage | two_hand_weapon 1000 default 0 |
of the Order | 60 | Suffix | (18–20)% chance to deal Double Damage while Focused grant focus skill [1] damage | one_hand_weapon 1000 shield 1000 default 0 |
of the Order | 60 | Suffix | (45–50)% increased Attack and Cast Speed while Focused grant focus skill [1] attack caster speed | gloves 2000 default 0 |
of the Order | 60 | Suffix | (36–40)% increased Duration of Ailments you inflict while Focused grant focus skill [1] ailment | helmet 1000 default 0 |
of the Order | 60 | Suffix | Focus has (5–8)% increased Cooldown Recovery Rate You are Immune to Ailments while Focused grant focus skill [1] ailment | boots 2000 default 0 |
of the Order | 60 | Suffix | Focus has (31–35)% increased Cooldown Recovery Rate | boots 2000 default 0 |
of the Order | 60 | Suffix | You have Vaal Pact while Focused 15% of Damage Leeched as Life while Focused grant focus skill [1] resource life | amulet 3000 default 0 |
of the Order | 60 | Suffix | +10 to maximum Fortification while Focused grant focus skill [1] | body_armour 1000 default 0 |
of the Order | 60 | Suffix | Trigger Socketed Spells when you Focus, with a 0.25 second Cooldown Focus has (5–8)% increased Cooldown Recovery Rate grant focus skill [1] caster gem | helmet 1000 default 0 |
of the Order | 60 | Suffix | (18–22)% of Damage is taken from Mana before Life while Focused grant focus skill [1] resource life mana | body_armour 1000 default 0 |
of the Order | 60 | Suffix | Focus has (5–8)% increased Cooldown Recovery Rate Minions Recover 100% of their Life when you Focus grant focus skill [1] resource life minion | gloves 2000 default 0 |
of the Order | 60 | Suffix | You have Vaal Pact while Focused grant focus skill [1] resource life | ring 0 default 0 |
of the Order | 60 | Suffix | Focus has (5–8)% increased Cooldown Recovery Rate Non-Aura Skills Cost no Mana or Life while Focused grant focus skill [1] resource mana | amulet 0 default 0 |
Leo's | 60 | Prefix | (20–23)% increased Damage damage | ring 2000 belt 2000 default 0 |
Catarina's | 60 | Prefix | +2 to Level of Socketed Support Gems +(5–8)% to Quality of Socketed Support Gems gem | weapon 2000 shield 2000 default 0 |
Elreon's | 60 | Prefix | (-10–-9) to Total Mana Cost of Skills resource mana | ring 0 amulet 0 default 0 |
Elreon's | 60 | Prefix | Channelling Skills have -4 to Total Mana Cost resource mana | ring 1500 amulet 1500 default 0 |
Elreon's | 60 | Prefix | Non-Channelling Skills have (-10–-9) to Total Mana Cost resource mana | ring 1500 amulet 1500 default 0 |
Vorici's | 60 | Prefix | (54–60)% increased Damage while Leeching damage | gloves 2000 amulet 2000 default 0 |
Haku's | 60 | Prefix | +(9–10)% to Quality of Socketed Gems gem | weapon 2000 shield 2000 default 0 |
Tora's | 60 | Prefix | Adds (12–14) to (18–20) Physical Damage 40% chance to cause Bleeding on Hit bleed damage physical attack ailment | one_hand_weapon 2000 default 0 |
Tora's | 60 | Prefix | Adds (17–20) to (26–28) Physical Damage 40% chance to cause Bleeding on Hit bleed damage physical attack ailment | two_hand_weapon 2000 default 0 |
Vagan's | 60 | Prefix | Hits can't be Evaded attack | bow 0 wand 0 weapon 2000 default 0 |
Brinerot | 60 | Prefix | (36–40)% increased Damage during any Flask Effect damage | gloves 2000 default 0 |
of Janus | 60 | Suffix | (55–60)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies drop | helmet 2000 default 0 |
It's | 60 | Prefix | Gain (9–10)% of Fire Damage as Extra Chaos Damage damage elemental fire chaos | one_hand_weapon 2000 shield 2000 default 0 |
It's | 60 | Prefix | Gain (9–10)% of Cold Damage as Extra Chaos Damage damage elemental cold chaos | one_hand_weapon 2000 shield 2000 default 0 |
It's | 60 | Prefix | Gain (9–10)% of Lightning Damage as Extra Chaos Damage damage elemental lightning chaos | one_hand_weapon 2000 shield 2000 default 0 |
It's | 60 | Prefix | Gain (9–10)% of Physical Damage as Extra Chaos Damage damage physical chaos | one_hand_weapon 2000 shield 2000 default 0 |
It's | 60 | Prefix | Gain (18–20)% of Fire Damage as Extra Chaos Damage damage elemental fire chaos | two_hand_weapon 2000 default 0 |
It's | 60 | Prefix | Gain (18–20)% of Cold Damage as Extra Chaos Damage damage elemental cold chaos | two_hand_weapon 2000 default 0 |
It's | 60 | Prefix | Gain (18–20)% of Lightning Damage as Extra Chaos Damage damage elemental lightning chaos | two_hand_weapon 2000 default 0 |
It's | 60 | Prefix | Gain (18–20)% of Physical Damage as Extra Chaos Damage damage physical chaos | two_hand_weapon 2000 default 0 |
of Hillock | 60 | Suffix | (7–8)% increased Attributes attribute | body_armour 2000 default 0 |
Gravicius' | 60 | Prefix | Gain (12–14)% of Maximum Life as Extra Maximum Energy Shield defences | body_armour 0 default 0 |
Gravicius' | 60 | Prefix | (8–9)% of Physical Damage from Hits taken as Fire Damage (8–9)% of Physical Damage from Hits taken as Lightning Damage physical elemental fire lightning | body_armour 0 default 0 |
Gravicius' | 60 | Prefix | Banner Skills have (26–35)% increased Aura Effect aura | body_armour 2000 default 0 |
Jorgin's | 60 | Suffix | Trigger Level 10 Summon Spectral Wolf on Kill minion | amulet 2000 default 0 |
Korell's | 60 | Prefix | (9–10)% of Physical Damage from Hits taken as Fire Damage physical elemental fire | helmet 0 default 0 |
Korell's | 60 | Prefix | (20–25)% increased Warcry Buff Effect | helmet 2000 default 0 |
Rin's | 60 | Prefix | (20–30)% chance to Avoid being Chilled 100% chance to Avoid being Frozen elemental cold ailment | boots 2000 default 0 |
of Cameria | 60 | Suffix | (20–22)% increased Global Critical Strike Chance +(27–30)% to Critical Strike Multiplier if you've Shattered an Enemy Recently damage critical | ring 2000 default 0 |
of Aisling | 60 | Suffix | (20–22)% increased Global Physical Damage (18–20)% increased Chaos Damage damage physical chaos | ring 2000 default 0 |
of Riker | 60 | Suffix | (18–20)% increased Fire Damage (20–22)% increased Lightning Damage damage elemental fire lightning | ring 2000 default 0 |
of the Order | 60 | Suffix | Regenerate 3% of Life per second during Effect resource life | flask 1000 default 0 |
of the Order | 60 | Suffix | 50% Chance to Avoid being Stunned during Effect speed | flask 0 default 0 |
of the Order | 60 | Suffix | 50% Chance to Avoid being Stunned during Effect | flask 1000 default 0 |
of the Order | 60 | Suffix | (20–25)% reduced Mana Cost of Skills during Effect resource mana | flask 0 default 0 |
of the Order | 60 | Suffix | (20–30)% increased Rarity of Items found during Effect drop | flask 1000 default 0 |
of the Order | 60 | Suffix | (40–60)% increased Critical Strike Chance during Effect critical | flask 0 default 0 |
of the Order | 60 | Suffix | 15% of Damage Taken from Hits is Leeched as Life during Effect resource life | flask 1000 default 0 |
of the Order | 60 | Suffix | +(25–28) to Dexterity and Intelligence (18–22)% increased Attack Speed attack speed attribute | ranged 0 weapon 1000 default 0 |
of the Order | 60 | Suffix | +(25–28) to Dexterity and Intelligence (12–15)% increased Attack Speed attack speed attribute | wand 1000 bow 1000 default 0 |
of the Order | 60 | Suffix | +(25–28) to Strength and Intelligence (28–32)% increased Critical Strike Chance attack critical attribute | weapon 1000 default 0 |
of the Order | 60 | Suffix | +(25–28) to Strength and Dexterity +(311–350) to Accuracy Rating attack attribute | weapon 1000 default 0 |
of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (18–22)% increased Attack Speed attack speed | ranged 0 weapon 1000 default 0 |
of the Order | 60 | Suffix | 15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy (12–15)% increased Attack Speed attack speed | bow 1000 wand 1000 default 0 |
of the Order | 60 | Suffix | (18–22)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy caster speed | wand 1000 dagger 1000 sceptre 1000 one_hand_weapon 100 default 0 |
of the Order | 60 | Suffix | (26–31)% increased Cast Speed 15% chance to gain Arcane Surge when you Kill an Enemy caster speed | staff 1000 two_hand_weapon 100 default 0 |
of the Order | 60 | Suffix | Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost caster gem | weapon 0 default 0 |
of the Order | 60 | Suffix | +(16–20)% to Fire and Chaos Resistances elemental fire chaos resistance | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 default 0 |
of the Order | 60 | Suffix | +(16–20)% to Lightning and Chaos Resistances elemental lightning chaos resistance | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 default 0 |
of the Order | 60 | Suffix | +(16–20)% to Cold and Chaos Resistances elemental cold chaos resistance | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 default 0 |
of the Order | 60 | Suffix | +(31–35) to Strength +(15–18)% to Quality attribute | body_armour 0 shield 0 default 0 |
of the Order | 60 | Suffix | +(31–35) to Dexterity +(15–18)% to Quality attribute | body_armour 0 shield 0 default 0 |
of the Order | 60 | Suffix | +(31–35) to Intelligence +(15–18)% to Quality attribute | body_armour 0 shield 0 default 0 |
of the Order | 60 | Suffix | +(31–35) to Strength (21–25)% chance to Avoid being Ignited attribute | body_armour 1000 shield 1000 default 0 |
of the Order | 60 | Suffix | +(31–35) to Dexterity (21–25)% chance to Avoid being Frozen attribute | body_armour 1000 shield 1000 default 0 |
of the Order | 60 | Suffix | +(31–35) to Intelligence (21–25)% chance to Avoid being Shocked attribute | body_armour 1000 shield 1000 default 0 |
of the Order | 60 | Suffix | Regenerate 3% of Life per second during any Flask Effect resource life | belt 0 default 0 |
Chosen | 60 | Prefix | (9–10)% increased maximum Life (9–10)% increased maximum Mana resource life mana | body_armour 2000 default 0 |
Chosen | 60 | Prefix | (8–9)% Chance to Block Attack Damage | body_armour 2000 default 0 |
Chosen | 60 | Prefix | (9–10)% Chance to Block Spell Damage | body_armour 2000 default 0 |
Chosen | 60 | Prefix | +(18–21)% chance to Suppress Spell Damage | body_armour 2000 default 0 |
Chosen | 60 | Prefix | (30–35)% chance to Avoid Elemental Ailments (30–35)% chance to Avoid being Stunned elemental fire cold lightning ailment | body_armour 2000 default 0 |
of the Order | 60 | Suffix | (60–80)% reduced Reflected Damage taken during Effect | flask 1000 default 0 |
Veiled Items The Help PanelVeiled Items The Help Panel
Veiled Items
Once you have met Jun Ortoi, you will begin encountering the Immortal Syndicate. If you manage to defeat an Immortal Syndicate member, they may drop a Veiled Item. Veiled Items are special rare items with Veiled Modifiers - modifiers masked by ancient magic that only Jun Ortoi can reveal. When Jun unveils the modifier, you'll be presented with three different options for what that modifier will ultimately be. Not only are many of these modifiers very powerful, but unveiling them allows you to craft those modifiers using your Crafting Bench in your Hideout! So your choice is very important, even if you have no plans to use the item it appears on.
Veiled modifiers often have multiple tiers, however all tiers of a modifier will be unlocked for crafting when unveiled for the first time. Once you have unlocked a Veiled modifier for crafting, it will be available for all of the characters you create in that league. Additionally, some modifiers can only appear on items from specific Immortal Syndicate members. You can check whether a Veiled modifier is from a certain member before you unveil it by looking at the advanced modifier description (enabled in the Options menu). One final thing to consider: even if you have unlocked all the Veiled modifiers you want, Veiled items still have value -- to other players! Some players may pay a premium for items that have not yet been unveiled, so that they can rapidly learn the recipes! Consider selling Veiled items to other players!
Community Wiki
Veiled modifier
Veiled modifiers can be found on items, primarily those dropped by Immortal Syndicate members. The modifier will do nothing until it is taken to Jun, Veiled Master to unveil it. Unveiling the mod presents three random mods, and allows the player to choose which one the veiled mod becomes. Unveiling mods adds experience towards unlocking Crafting Bench recipes for the same type of mod.
As long as an item has at least one veiled mod it will have symbol in front and at the back of its name; the symbol disappears when the last one is unveiled.
A mod received by unveiling will be more powerful than the craftable versions of the same mod, and does not count as a crafted mod. (The color of the mod will also indicate this: unveiled mod versus unlocked crafted mod).
How to obtain
Immortal Syndicate members will sometimes drop a Rare item with a Veiled mod. They may also offer a Veiled item as part of a Bargain. Items with two veiled mods can be found at a much lower rate, and are rewards from certain Syndicate Safehouses from Aisling Laffrey.
Defeating the Syndicate Mastermind while Aisling is a Captain (3 star rank) stationed in Research will reward the player with a Crafting Bench that adds a Veiled mod to an item, with a small chance of adding two Veiled mods.
A Veiled Chaos Orb used on an item will always reroll the item to have one veiled mod.
Specific Unique items with veiled mods can also be obtained when defeating Syndicate Safehouse leaders or the Syndicate Mastermind.
Experience
Unveiling a modifier will add experience towards unlocking a related mod as a crafting recipe. If the recipe has multiple tiers, the recipes will be unlocked one tier at a time, meaning the same mod must be unveiled multiple times to unlock the higher tier crafting recipes.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.