Voidforge
Voidforge
Infernal Sword
Two Hand Swords
Quality: +20%
Physical Damage: 74.4 to 154.8
Critical Strike Chance: 5%
Attacks per Second: (1.42-1.46)
Weapon Range: 1.3 metres
Requires Level 67, 113 Str, 113 Dex
30% increased Elemental Damage with Attack Skills
(5—8)% increased Attack Speed
+(90—100) to maximum Life
Your Elemental Damage can Shock
Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
20% increased Area of Effect for Attacks
Deal no Non-Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
A weapon born of nothingness,
can only create more nothingness.
can only create more nothingness.
Voidforge Attr /8
| Name | Show Full Descriptions |
|---|---|
| Limit | 「Uber Uber The Elder」Dropped by |
| The Market | The Market |
| Acronym | Weapon, Damage taken, Shock |
| Related | Starforge |
| Icon | Art/2DItems/Weapons/TwoHandWeapons/TwoHandSwords/Starforge |
| Release Version | Bestiary |
| BaseType | Infernal Sword |
| Divination Card | The Endless Darkness |
Version history /3
| Version | Changes |
|---|---|
| 3.20.0 | |
| 3.18.0 | * The following Unique Items will now be found with both Shaper- and Elder-Influence: Disintegrator, Indigon, Voidfletcher, Voidforge, The Eternity Shroud, and Replica Eternity Shroud. This change does not apply to existing versions of these Unique Items. |
| 3.11.0 |
30% increased Elemental Damage with Attack Skills
| Family | IncreasedWeaponElementalDamagePercent |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | elemental_damage Damage Elemental Attack |
+(90—100) to maximum Life
| Family | IncreasedLife |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Life |
(5—8)% increased Attack Speed
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | Attack Speed |
Gain 700% of Weapon Physical Damage as Extra Damage of a random Element
| Family | WeaponPhysicalDamageAddedAsRandomElement |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Damage Physical Elemental Attack |
20% increased Area of Effect for Attacks
| Family | IncreasedAttackAreaOfEffect |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attack |
Your Elemental Damage can Shock
| Family | ElementalDamageCanShock |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Elemental Lightning Ailment |
Deal no Non-Elemental Damage
| Family | DealNoNonElementalDamage |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage Damage Physical Chaos |
Acquisition /1
| Source | Ingredient | Offer |
|---|---|---|
| The Endless Darkness | Voidforge |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Voidforge
Voidforge is a unique Infernal Sword. It is an Elder item.
Mechanics
Damage Scaling
Voidforge adds three times the damage from the weapon's total flat damage as a random element. When combined with large amounts of flat added physical damage from non-weapon sources, it can scale flat damage competitive with high elemental damage two-handed rare swords. Some examples of non-weapon sources of flat added physical are:
- Bloodthirst Support adds 2% of your maximum life as flat added physical damage to weapons.
- Example: A player with above average life has 6,000 maximum life. (6,000 X .02) = 120 Flat added physical weapon damage.
- Party - Having an ally with large average flat physical damage weapon use Rallying Cry near you to give you 20% of the weapon's damage.
- Example: A player with a high damage karui axe that does 700 average physical damage per hit. (700*.2) = 140 average flat added physical damage.
- Items - See physical damage page for items with high flat added physical damage.
- Ascendancy - Champion ascendancy passive can gives flat added physical damage per impale on enemies you hit.
- Attacks - Some attack skills add flat physical damage to weapons.
Version history
| Version | Changes |
|---|---|
| 3.20.0 |
|
| 3.18.0 |
|
| 3.11.0 |
|
| 3.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















