菌潮唤雷者
亡灵
复原闪电防御塔
有几率免疫冰冻
有几率免疫冰缓
有几率免疫点燃
不受感电影响
Blighted Thundercaller
幽魂N
标签blight_monster, bone_armour, bones, 施法, cleaving_weapon, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement
生命
450%
生命转为护盾
50%
护甲
+25%
异常状态临界值
450%
抗性
0 0 40 0
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.2 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
BlightLightningSkeletonCaster
Metadata
BlightLightningCasterSkeleton
等级
68
生命
28,950
护甲
35,988
闪避值
4,739
能量护盾
3,064
伤害
560
法术伤害
560
命中
290
攻击间隔
1.2
经验值
10,255
异常状态临界值
28,950
冰缓
92
Shock
92
Brittle
518
Scorch
92
Sap
253
SkeletonProjectileLightningBlight
法术, 伤害, 法术可重复, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.95 秒
造成 724 - 2172 闪电伤害
base is projectile [1]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Life
{
	on_death = "DetachAllContainingText( glowhand );"
	on_spawned_dead = "DetachAllContainingText( glowhand );"
}

Render
{
     //turn_duration = 0.35
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningCasterSkeleton"] = {
    name = "Blighted Thundercaller",
    life = 4.5,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "SkeletonProjectileLightningBlight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonProjectileLightningBlight"] = {
    name = "SkeletonProjectileLightningBlight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.95,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
复原闪电防御塔
IdBlightLightningType
FamilyBlightMonsterType
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • is blight lightning monster Min: 1 Max: 1 全域
  • 有几率免疫冰冻
    有几率免疫冰缓
    有几率免疫点燃
    不受感电影响
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 全域
  • base avoid freeze % Min: 0 Max: 0 全域
  • base avoid ignite % Min: 0 Max: 0 全域
  • unaffected by shock Min: 1 Max: 1 全域
  • Craft Tagselemental fire cold lightning ailment
    Edit

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