Invocador Trovejante Arruinado
Morto-vivo
Resistênte a Torres de Raio
Evita Congelamento
Evita Resfriamento
Evita Incêndio
Inafetado por Eletrização
Blighted Thundercaller
SpectreN
Tagsblight_monster, bone_armour, bones, Conjurador, cleaving_weapon, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement
Vida
450%
Energy Shield From Life
50%
Armadura
+25%
Ailment Threshold
450%
Resistência
0 0 40 0
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.2 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightLightningSkeletonCaster
Metadata
BlightLightningCasterSkeleton
Nível
68
Vida
28,950
Armadura
35,988
Evasão
4,739
Escudo de Energia
3,064
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.2
Experiência
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
SkeletonProjectileLightningBlight
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1.95 seg
Causa 724 a 2172 de Dano de Raio
base is projectile [1]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Life
{
	on_death = "DetachAllContainingText( glowhand );"
	on_spawned_dead = "DetachAllContainingText( glowhand );"
}

Render
{
     //turn_duration = 0.35
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningCasterSkeleton"] = {
    name = "Blighted Thundercaller",
    life = 4.5,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "SkeletonProjectileLightningBlight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonProjectileLightningBlight"] = {
    name = "SkeletonProjectileLightningBlight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.95,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Resistênte a Torres de Raio
IdBlightLightningType
FamilyBlightMonsterType
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • is blight lightning monster Min: 1 Max: 1 Global
  • Evita Congelamento
    Evita Resfriamento
    Evita Incêndio
    Inafetado por Eletrização
    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment