Befallener Sturmbeschwörer
Untot
Widerstandsfähig gegenüber Blitztürmen
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Unbeeinträchtigt von Schock
Blighted Thundercaller
SpectreN
Tagsblight_monster, bone_armour, bones, Zauberer, cleaving_weapon, humanoid, is_unarmed, lightning_affinity, medium_height, not_dex, ranged, skeleton, undead, very_slow_movement
Leben
450%
Energy Shield From Life
50%
Rüstung
+25%
Ailment Threshold
450%
Widerstand
0 0 40 0
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.2 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
BlightLightningSkeletonCaster
Metadata
BlightLightningCasterSkeleton
Stufe
68
Leben
28,950
Rüstung
35,988
Ausweichen
4,739
Energieschild
3,064
Damage
560
Zauberschaden
560
Genauigkeit
290
Attack Time
1.2
Erfahrung
10,255
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
SkeletonProjectileLightningBlight
Spell, Damage, Multicastable, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.95 Sek.
Verursacht 724 bis 2172 Blitzschaden
base is projectile [1]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	basic_action = "Emerge"
	basic_action = "Revive"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Life
{
	on_death = "DetachAllContainingText( glowhand );"
	on_spawned_dead = "DetachAllContainingText( glowhand );"
}

Render
{
     //turn_duration = 0.35
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Lightning/BlightLightningCasterSkeleton"] = {
    name = "Blighted Thundercaller",
    life = 4.5,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "SkeletonProjectileLightningBlight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SkeletonProjectileLightningBlight"] = {
    name = "SkeletonProjectileLightningBlight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.95,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Widerstandsfähig gegenüber Blitztürmen
IdBlightLightningType
FamilyBlightMonsterType
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • is blight lightning monster Min: 1 Max: 1 Global
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    IdMonsterImmuneToShock
    FamilyAvoidStatusAilments
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base avoid chill % Min: 0 Max: 0 Global
  • base avoid freeze % Min: 0 Max: 0 Global
  • base avoid ignite % Min: 0 Max: 0 Global
  • unaffected by shock Min: 1 Max: 1 Global
  • Craft Tagselemental fire cold lightning ailment
    Edit

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