Grandmasters: FuckYouMikkel /160
StatValue
IsDisabled0
level93
main hand weapon type10
off hand weapon type13
shield block %32
block while dual wielding %15
shield armour +%170
spell damage +%12
physical damage +%144
local physical damage +%142
attack minimum added physical damage16
attack maximum added physical damage27
local minimum added physical damage12
local maximum added physical damage19
physical dagger damage +%163
chaos damage +%76
attack speed +%33
local attack speed +%21
dagger attack speed +%19
accuracy rating +%20
dagger accuracy rating +%40
base critical strike multiplier +66
critical strike multiplier with dagger +90
maximum physical damage reduction %90
base evasion rating53
evasion rating +%35
base maximum life123
maximum life +%17
base life regeneration rate per minute406
base maximum mana75
maximum mana +%54
mana regeneration rate per minute %105
mana regeneration rate +%55
base maximum energy shield1643
maximum energy shield +%199
local energy shield369
local energy shield +%585
energy shield recharge rate per minute %1200
energy shield recharge rate +%20
base resist all elements %24
resist all elements % per endurance charge4
base fire damage resistance %150
base cold damage resistance %154
base lightning damage resistance %161
base chaos damage resistance %12
base projectile speed +%20
base movement velocity +%30
max endurance charges3
max frenzy charges3
max power charges6
base cast speed +%6
base stun recovery +%58
main hand base weapon attack duration ms667
main hand base maximum attack distance8
main hand quality20
weapon elemental damage +%20
one handed melee physical damage +%30
one handed melee attack speed +%12
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
power charge duration +%56
base skill area of effect +%15
physical damage reduction % per endurance charge4
charges gained +%40
maximum block %75
base shield maximum energy shield526
projectile damage +%15
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
degen effect +%-10
critical strike chance +%196
critical strike chance +% per power charge50
local critical strike chance +%25
dagger critical strike chance +%150
accuracy rating per level2
evasion rating per level300
base strength104
base intelligence203
additional intelligence35
base dexterity203
life leech speed +%40
base critical strike multiplier150
area damage +%30
keystone chaos inoculation1
from armour movement speed +%-6
chaos inoculation keystone energy shield +% final15
main hand local physical damage +%142
main hand local minimum added physical damage29
main hand local maximum added physical damage86
main hand local attack speed +%21
main hand local critical strike chance630
main hand local critical strike chance +%25
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
keystone vampirism1
melee weapon critical strike multiplier +15
melee damage +%20
footstep effect variation1
number of equipped uniques1
additional dexterity and intelligence23
spell minimum added cold damage22
spell maximum added cold damage40
local charges used +%50
fire and lightning damage resistance %16
attack and cast speed +%6
map spawn two bosses20
damage over time +%30
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods1
attack speed +% while holding shield6
attack damage +%12
base life leech from attack damage permyriad200
base mana leech from attack damage permyriad40
pvp shield damage +% final-15
number of assigned keystones3
object inherent damage +% final per frenzy charge4
base strength and intelligence20
base dexterity and intelligence10
maximum life leech rate % per minute1500
maximum mana leech rate % per minute1200
physical attack damage +% while holding a shield25
gain power charge on non critical strike %10
critical strike multiplier + per power charge8
apply poison on hit vs bleeding enemies %40
maim on hit % vs poisoned enemies50
physical damage to return to melee attacker42
bleed on hit with attacks %30
additional critical strike chance per power charge permyriad50
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
chance to poison on critical strike with dagger %30
max frost nova stacks20
max charged attack stacks6
current difficulty3
charged attack damage +%40
number of equipped items10
skill effect duration +% if killed maimed enemy recently30
physical damage % to add as chaos vs bleeding enemies20
poison from critical strikes damage +% final100
bleed damage +% vs maimed enemies final100
damage +% final vs non taunt target from ot-10
stun threshold based on energy shield instead of life1
max fire beam stacks8
damage taken when hit +% final per fortification-1
base max fortification20