乌崔德的梦魇
恶魔
区域: 幽闭城塞
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
无法被击退
移除所有能量护盾
monster gain base ward equal to total maximum life % [5]
Nightmare of Uhtred
幽魂N
地区幽闭城塞
标签施法, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour
生命
1920%
生命转为保护
5%
护甲
+75%
异常状态临界值
450%
抗性
50 50 50 30
伤害
420%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 12
攻击间隔
1.5 秒
伤害分布
±20%
经验值
300%
Model Size
100%
类型
ExpeditionApparitionMap
Metadata
ApparitionExpeditionMap
等级
84
生命
56,395,278
护甲
174,710
闪避值
8,120
伤害
4,560
法术伤害
6,806
命中
1,076
攻击间隔
1.005
经验值
218,625
Minion Life
10,658,413
Minion Damage
3,868
异常状态临界值
6,212,292
冰缓
19,643
Shock
19,643
Brittle
111,132
Scorch
19,643
Sap
54,271
MPSExpeditionApparitionBasicProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 1927 - 2891 冰霜伤害
base is projectile [1]
check for targets between initiator and projectile source [1]
leap slam minimum distance [30]
monster projectile variation [193]
projectile uses contact position [1]
spell maximum action distance +% [-40]
GPSExpeditionApparitionOrbs
法术, 可触发
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 10 秒
造成 - 冰霜伤害
base is projectile [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSExpeditionApparitionOrbExplosion
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 6203 - 9304 冰霜伤害
is area damage [1]
ExpeditionApparitionColdBeam
法术
暴击几率: 5%
施放间隔: 9 秒
冷却时间: 15 秒
造成 6326 - 9489 冰霜伤害
冰缓效果总增 100%
monster penalty against minions damage +% final vs player minions [-40]
MPSExpeditionAppariationSweepProjectilesLeft
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 10 秒
造成 3334 - 5001 冰霜伤害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [194]
monster reverse point blank damage -% at minimum range [50]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
MPSExpeditionAppariationSweepProjectilesRight
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 10 秒
造成 3334 - 5001 冰霜伤害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [195]
monster reverse point blank damage -% at minimum range [50]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
MPSExpeditionAppariationSweepProjectilesCombined
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 3.666 秒
冷却时间: 10 秒
造成 3334 - 5001 冰霜伤害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [196]
monster reverse point blank damage -% at minimum range [50]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
SSMExpeditionApparitionSummonOrb
法术, 法术可重复, 可触发
施放间隔: 2.166 秒
冷却时间: 10 秒
alternate minion [563]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GTExpeditionApparitionOrbUber
可触发, 法术
施放间隔: 1 秒
GSExpeditionApparitionGroundHand
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 2714 - 4071 冰霜伤害
is area damage [1]
EASExpeditionApparitionTeleport
法术
施放间隔: 1 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASExpeditionApparitionSubmergeMirror
法术
施放间隔: 1.6 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASExpeditionApparitionEmergeMirror
法术
施放间隔: 3.33 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSExpeditionApparitionBeam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 7366 - 11049 冰霜伤害
冰缓效果总增 200%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
MPSExpeditionApparitionBasicProjectileClose
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 1927 - 2891 冰霜伤害
base is projectile [1]
check for targets between initiator and projectile source [1]
leap slam minimum distance [30]
monster projectile variation [193]
projectile uses contact position [1]
spell maximum action distance +% [-40]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionBossMap.ao"

	on_event_acquiretargetlocation_for_projectile_spell_01 =
	"
		this.temp_target = GetTarget();
		this.temp_location = this.temp_target.GetLocation();
		SetTargetLocation( this.temp_location, 0, 0, true );
	"

	on_submerge_mirror_01 = "RemoveCollidability();"
	on_emerge_mirror_01 = "MakeCollidable();"
}

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_monster_delay_item_drops_millis = 3500
}

StateMachine
{
	define_shared_state =
	"
		visible;
		fightstarted;
	"
}

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Animated
{
	on_emerge_mirror_01 =
	"
		EnableRendering();
		IfState( fightstarted, 2,
		{
			PlayEffect( Metadata/Monsters/LeagueExpedition/ApparitionBoss/EmergeAudio.ao );
		} );
	"

	on_submerge_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge.epk );"
	on_event_contact_for_submerge_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/submerge_01.ao );"
	on_end_submerge_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge.epk );"
	on_submerge_mirror_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge_mirror.epk );"
	on_event_hide_for_submerge_mirror_01 = "HideAllMeshSegments();"
	on_end_submerge_mirror_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge_mirror.epk );"
	on_projectile_spell_01 = "PlayTextAudio( UhtredFourOrbAttack1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_death_01 = "PlayTextAudio( UhtredDeath1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_laser_channel_start_01 = "PlayTextAudio( UhtredOBeam1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_spinning_beam_01 = "PlayTextAudio( UhtredOBeam1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_projectile_sweep_combined_01 = "PlayTextAudio( UhtredDefiant1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_projectile_sweep_left_01 = "PlayTextAudio( UhtredSweep1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_projectile_sweep_right_01 = "PlayTextAudio( UhtredSweep1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_submerge_01 = "PlayTextAudio( UhtredDive1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
}

StateMachine
{
	on_state_visible_0 = "ShowAllMeshSegments();"
	on_or_create_state_visible_0 = "DisableRendering();"
	on_or_create_state_visible_1 = "EnableRendering();"
	on_state_fightstarted_1 = "PlayTextAudio( UhtredIntro, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/summonbeam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/runic_beam.ao"
}

GlobalAudioParamEvents
{
	life_percent_param = "UhtredLifePercentage"
	life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap"] = {
    name = "Nightmare of Uhtred",
    life = 19.2,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 4.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "GPSExpeditionApparitionOrbs",
        "ExpeditionApparitionColdBeam",
        "GSExpeditionApparitionOrbExplosion",
        "SSMExpeditionApparitionSummonOrb",
        "EASExpeditionApparitionTeleport",
        "EASExpeditionApparitionSubmergeMirror",
        "EASExpeditionApparitionEmergeMirror",
        "MPSExpeditionApparitionBasicProjectile",
        "MPSExpeditionApparitionBasicProjectileClose",
        "MPSExpeditionAppariationSweepProjectilesLeft",
        "MPSExpeditionAppariationSweepProjectilesRight",
        "MPSExpeditionAppariationSweepProjectilesCombined",
        "GTExpeditionApparitionOrbUber",
        "GSExpeditionApparitionGroundHand",
        "GSExpeditionApparitionBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSExpeditionApparitionOrbs"] = {
    name = "GPSExpeditionApparitionOrbs",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionApparitionColdBeam"] = {
    name = "ExpeditionApparitionColdBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 9,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_chill_effect_+%_final",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionApparitionOrbExplosion"] = {
    name = "GSExpeditionApparitionOrbExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMExpeditionApparitionSummonOrb"] = {
    name = "SSMExpeditionApparitionSummonOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.166,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 563, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionTeleport"] = {
    name = "EASExpeditionApparitionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionSubmergeMirror"] = {
    name = "EASExpeditionApparitionSubmergeMirror",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionEmergeMirror"] = {
    name = "EASExpeditionApparitionEmergeMirror",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionApparitionBasicProjectile"] = {
    name = "MPSExpeditionApparitionBasicProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "leap_slam_minimum_distance",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionApparitionBasicProjectileClose"] = {
    name = "MPSExpeditionApparitionBasicProjectileClose",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "leap_slam_minimum_distance",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionAppariationSweepProjectilesLeft"] = {
    name = "MPSExpeditionAppariationSweepProjectilesLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 194, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionAppariationSweepProjectilesRight"] = {
    name = "MPSExpeditionAppariationSweepProjectilesRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 195, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionAppariationSweepProjectilesCombined"] = {
    name = "MPSExpeditionAppariationSweepProjectilesCombined",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.666,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 196, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTExpeditionApparitionOrbUber"] = {
    name = "GTExpeditionApparitionOrbUber",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionApparitionGroundHand"] = {
    name = "GSExpeditionApparitionGroundHand",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionApparitionBeam"] = {
    name = "GSExpeditionApparitionBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_chill_effect_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行动速度不能调整至低于基础值的 50%
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster special map drop chance +% final [300]
    IdMonsterUberMapBoss
    FamilyMonsterUberMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 全域
  • 无法被击退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 移除所有能量护盾
    monster gain base ward equal to total maximum life % [5]
    IdMonsterGainLifeAsWardBoss
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 5 Max: 5 全域
  • 乌崔德的梦魇
    恶魔
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    行动速度不能调整至低于基础值的 50%
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster special map drop chance +% final [300]
    无法被击退
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [5]
    Nightmare of Uhtred
    幽魂N
    标签施法, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour
    生命
    3300%
    生命转为保护
    5%
    护甲
    +75%
    异常状态临界值
    450%
    抗性
    50 50 50 30
    伤害
    420%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 12
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    300%
    Model Size
    100%
    类型
    ExpeditionApparitionMapStandalone
    Metadata
    ApparitionExpeditionMapStandalone_
    等级
    68
    生命
    4,598,430
    护甲
    50,383
    闪避值
    4,739
    伤害
    1,787
    法术伤害
    2,667
    命中
    580
    攻击间隔
    1.005
    经验值
    169,208
    Minion Life
    997,440
    Minion Damage
    1,427
    异常状态临界值
    395,047
    冰缓
    1,249
    Shock
    1,249
    Brittle
    7,067
    Scorch
    1,249
    Sap
    3,451
    MPSExpeditionApparitionBasicProjectile
    法术, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 1029 - 1543 冰霜伤害
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    leap slam minimum distance [30]
    monster projectile variation [193]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    GPSExpeditionApparitionOrbs
    法术, 可触发
    暴击几率: 5%
    施放间隔: 3 秒
    冷却时间: 10 秒
    造成 - 冰霜伤害
    base is projectile [1]
    projectile spread radius [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    GSExpeditionApparitionOrbExplosion
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 2842 - 4262 冰霜伤害
    is area damage [1]
    ExpeditionApparitionColdBeam
    法术
    暴击几率: 5%
    施放间隔: 9 秒
    冷却时间: 15 秒
    造成 2686 - 4029 冰霜伤害
    冰缓效果总增 100%
    monster penalty against minions damage +% final vs player minions [-40]
    MPSExpeditionAppariationSweepProjectilesLeft
    法术, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 3 秒
    冷却时间: 10 秒
    造成 1527 - 2291 冰霜伤害
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-40]
    monster projectile variation [194]
    monster reverse point blank damage -% at minimum range [50]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    MPSExpeditionAppariationSweepProjectilesRight
    法术, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 3 秒
    冷却时间: 10 秒
    造成 1527 - 2291 冰霜伤害
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-40]
    monster projectile variation [195]
    monster reverse point blank damage -% at minimum range [50]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    MPSExpeditionAppariationSweepProjectilesCombined
    法术, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 3.666 秒
    冷却时间: 10 秒
    造成 1527 - 2291 冰霜伤害
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-40]
    monster projectile variation [196]
    monster reverse point blank damage -% at minimum range [50]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    SSMExpeditionApparitionSummonOrb
    法术, 法术可重复, 可触发
    施放间隔: 2.166 秒
    冷却时间: 10 秒
    alternate minion [563]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GTExpeditionApparitionOrbUber
    可触发, 法术
    施放间隔: 1 秒
    GSExpeditionApparitionGroundHand
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 1243 - 1865 冰霜伤害
    is area damage [1]
    EASExpeditionApparitionTeleport
    法术
    施放间隔: 1 秒
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EASExpeditionApparitionSubmergeMirror
    法术
    施放间隔: 1.6 秒
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EASExpeditionApparitionEmergeMirror
    法术
    施放间隔: 3.33 秒
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GSExpeditionApparitionBeam
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 3374 - 5062 冰霜伤害
    冰缓效果总增 200%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    MPSExpeditionApparitionBasicProjectileClose
    法术, 投射物, 玩家投射物, 可触发
    暴击几率: 5%
    施放间隔: 1.5 秒
    造成 1029 - 1543 冰霜伤害
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    leap slam minimum distance [30]
    monster projectile variation [193]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossLight"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionBossMap.ao"
    
    	on_event_acquiretargetlocation_for_projectile_spell_01 =
    	"
    		this.temp_target = GetTarget();
    		this.temp_location = this.temp_target.GetLocation();
    		SetTargetLocation( this.temp_location, 0, 0, true );
    	"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    	set_monster_delay_item_drops_millis = 3500
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		fightstarted;
    	"
    }
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossLight"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Animated
    {
    	on_projectile_spell_01 = "PlayTextAudio( UhtredFourOrbAttack1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_death_01 = "PlayTextAudio( UhtredDeath1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_laser_channel_start_01 = "PlayTextAudio( UhtredOBeam1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_spinning_beam_01 = "PlayTextAudio( UhtredOBeam1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_projectile_sweep_combined_01 = "PlayTextAudio( UhtredDefiant1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_projectile_sweep_left_01 = "PlayTextAudio( UhtredSweep1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_projectile_sweep_right_01 = "PlayTextAudio( UhtredSweep1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    }
    
    Functions
    {
    	CreateLightOn =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
    	"
    
    	TurnLightOn =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
    	"
    
    	CreateLightOff =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
    	"
    
    	TurnLightOff =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/summonbeam.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/runic_beam.ao"
    }
    
    GlobalAudioParamEvents
    {
    	life_percent_param = "UhtredLifePercentage"
    	life_percent_is_boolean = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMapStandalone_"] = {
        name = "Nightmare of Uhtred",
        life = 33,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 4.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "GPSExpeditionApparitionOrbs",
            "ExpeditionApparitionColdBeam",
            "GSExpeditionApparitionOrbExplosion",
            "SSMExpeditionApparitionSummonOrb",
            "EASExpeditionApparitionTeleport",
            "EASExpeditionApparitionSubmergeMirror",
            "EASExpeditionApparitionEmergeMirror",
            "MPSExpeditionApparitionBasicProjectile",
            "MPSExpeditionApparitionBasicProjectileClose",
            "MPSExpeditionAppariationSweepProjectilesLeft",
            "MPSExpeditionAppariationSweepProjectilesRight",
            "MPSExpeditionAppariationSweepProjectilesCombined",
            "GTExpeditionApparitionOrbUber",
            "GSExpeditionApparitionGroundHand",
            "GSExpeditionApparitionBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSExpeditionApparitionOrbs"] = {
        name = "GPSExpeditionApparitionOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExpeditionApparitionColdBeam"] = {
        name = "ExpeditionApparitionColdBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 9,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_chill_effect_+%_final",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionApparitionOrbExplosion"] = {
        name = "GSExpeditionApparitionOrbExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionApparitionSummonOrb"] = {
        name = "SSMExpeditionApparitionSummonOrb",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.166,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 563, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionApparitionTeleport"] = {
        name = "EASExpeditionApparitionTeleport",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionApparitionSubmergeMirror"] = {
        name = "EASExpeditionApparitionSubmergeMirror",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionApparitionEmergeMirror"] = {
        name = "EASExpeditionApparitionEmergeMirror",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionApparitionBasicProjectile"] = {
        name = "MPSExpeditionApparitionBasicProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "leap_slam_minimum_distance",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionApparitionBasicProjectileClose"] = {
        name = "MPSExpeditionApparitionBasicProjectileClose",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "leap_slam_minimum_distance",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionAppariationSweepProjectilesLeft"] = {
        name = "MPSExpeditionAppariationSweepProjectilesLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 194, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionAppariationSweepProjectilesRight"] = {
        name = "MPSExpeditionAppariationSweepProjectilesRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 195, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionAppariationSweepProjectilesCombined"] = {
        name = "MPSExpeditionAppariationSweepProjectilesCombined",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.666,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 196, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionApparitionOrbUber"] = {
        name = "GTExpeditionApparitionOrbUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionApparitionGroundHand"] = {
        name = "GSExpeditionApparitionGroundHand",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionApparitionBeam"] = {
        name = "GSExpeditionApparitionBeam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_effect_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行动速度不能调整至低于基础值的 50%
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • monster special map drop chance +% final [300]
    IdMonsterUberMapBoss
    FamilyMonsterUberMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 全域
  • 无法被击退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 移除所有能量护盾
    monster gain base ward equal to total maximum life % [5]
    IdMonsterGainLifeAsWardBoss
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 5 Max: 5 全域
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.