ฝันร้ายแห่งเออห์เทร็ด
ปีศาจ
ด่าน: Citadel Map
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster special map drop chance +% final [300]
ไม่ถูก ผลักออกไป
กำจัดโล่พลังงาน ทั้งหมด
monster gain base ward equal to total maximum life % [5]
Nightmare of Uhtred
SpectreN
AreaCitadel Map
Tagsนักเวท, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour
พลังชีวิต
1920%
Ward From Life
5%
ค่าเกราะ
+75%
Ailment Threshold
450%
ค่าต้านทาน
50 50 50 30
Damage
420%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
ExpeditionApparitionMap
Metadata
ApparitionExpeditionMap
เลเวล
84
พลังชีวิต
56,395,278
ค่าเกราะ
174,710
การหลบหลีก
8,120
โล่พลังงาน
0
Damage
4,560
ความเสียหายเวท
6,806
ความแม่นยำ
538
Attack Time
1.005
ค่าประสบการณ์
218,625
Ailment Threshold
6,212,292
Chill
19,643
Shock
19,643
Brittle
111,132
Scorch
19,643
Sap
54,271
MPSExpeditionApparitionBasicProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
สร้างความเสียหาย น้ำแข็ง 1927 ถึง 2891
base is projectile [1]
check for targets between initiator and projectile source [1]
leap slam minimum distance [30]
monster projectile variation [193]
projectile uses contact position [1]
spell maximum action distance +% [-40]
GPSExpeditionApparitionOrbs
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 3 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย น้ำแข็ง ถึง
base is projectile [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSExpeditionApparitionOrbExplosion
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 6203 ถึง 9304
is area damage [1]
ExpeditionApparitionColdBeam
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 9 วินาที
คูลดาวน์: 15 วินาที
สร้างความเสียหาย น้ำแข็ง 6326 ถึง 9489
เพิ่มผลของสถานะ หนาวเย็น อีก 100%
monster penalty against minions damage +% final vs player minions [-40]
MPSExpeditionAppariationSweepProjectilesLeft
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 3 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย น้ำแข็ง 3334 ถึง 5001
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [194]
monster reverse point blank damage -% at minimum range [50]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
MPSExpeditionAppariationSweepProjectilesRight
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 3 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย น้ำแข็ง 3334 ถึง 5001
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [195]
monster reverse point blank damage -% at minimum range [50]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
MPSExpeditionAppariationSweepProjectilesCombined
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 3.666 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย น้ำแข็ง 3334 ถึง 5001
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [196]
monster reverse point blank damage -% at minimum range [50]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
SSMExpeditionApparitionSummonOrb
Spell, Multicastable, Triggerable
เวลาร่าย: 2.166 วินาที
คูลดาวน์: 10 วินาที
alternate minion [563]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GTExpeditionApparitionOrbUber
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSExpeditionApparitionGroundHand
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 2714 ถึง 4071
is area damage [1]
EASExpeditionApparitionTeleport
Spell
เวลาร่าย: 1 วินาที
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASExpeditionApparitionSubmergeMirror
Spell
เวลาร่าย: 1.6 วินาที
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASExpeditionApparitionEmergeMirror
Spell
เวลาร่าย: 3.33 วินาที
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSExpeditionApparitionBeam
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย น้ำแข็ง 7366 ถึง 11049
เพิ่มผลของสถานะ หนาวเย็น อีก 200%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
MPSExpeditionApparitionBasicProjectileClose
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.5 วินาที
สร้างความเสียหาย น้ำแข็ง 1927 ถึง 2891
base is projectile [1]
check for targets between initiator and projectile source [1]
leap slam minimum distance [30]
monster projectile variation [193]
projectile uses contact position [1]
spell maximum action distance +% [-40]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionBossMap.ao"

	on_event_acquiretargetlocation_for_projectile_spell_01 =
	"
		this.temp_target = GetTarget();
		this.temp_location = this.temp_target.GetLocation();
		SetTargetLocation( this.temp_location, 0, 0, true );
	"

	on_submerge_mirror_01 = "RemoveCollidability();"
	on_emerge_mirror_01 = "MakeCollidable();"
}

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_monster_delay_item_drops_millis = 3500
}

StateMachine
{
	define_shared_state =
	"
		visible;
		fightstarted;
	"
}

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossLight"

Animated
{
	on_emerge_mirror_01 =
	"
		EnableRendering();
		IfState( fightstarted, 2,
		{
			PlayEffect( Metadata/Monsters/LeagueExpedition/ApparitionBoss/EmergeAudio.ao );
		} );
	"

	on_submerge_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge.epk );"
	on_event_contact_for_submerge_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/submerge_01.ao );"
	on_end_submerge_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge.epk );"
	on_submerge_mirror_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge_mirror.epk );"
	on_event_hide_for_submerge_mirror_01 = "HideAllMeshSegments();"
	on_end_submerge_mirror_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge_mirror.epk );"
	on_projectile_spell_01 = "PlayTextAudio( UhtredFourOrbAttack1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_death_01 = "PlayTextAudio( UhtredDeath1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_laser_channel_start_01 = "PlayTextAudio( UhtredOBeam1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_spinning_beam_01 = "PlayTextAudio( UhtredOBeam1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_projectile_sweep_combined_01 = "PlayTextAudio( UhtredDefiant1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_projectile_sweep_left_01 = "PlayTextAudio( UhtredSweep1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_projectile_sweep_right_01 = "PlayTextAudio( UhtredSweep1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
	on_submerge_01 = "PlayTextAudio( UhtredDive1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
}

StateMachine
{
	on_state_visible_0 = "ShowAllMeshSegments();"
	on_or_create_state_visible_0 = "DisableRendering();"
	on_or_create_state_visible_1 = "EnableRendering();"
	on_state_fightstarted_1 = "PlayTextAudio( UhtredIntro, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/summonbeam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/runic_beam.ao"
}

GlobalAudioParamEvents
{
	life_percent_param = "UhtredLifePercentage"
	life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap"] = {
    name = "Nightmare of Uhtred",
    life = 19.2,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 4.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "GPSExpeditionApparitionOrbs",
        "ExpeditionApparitionColdBeam",
        "GSExpeditionApparitionOrbExplosion",
        "SSMExpeditionApparitionSummonOrb",
        "EASExpeditionApparitionTeleport",
        "EASExpeditionApparitionSubmergeMirror",
        "EASExpeditionApparitionEmergeMirror",
        "MPSExpeditionApparitionBasicProjectile",
        "MPSExpeditionApparitionBasicProjectileClose",
        "MPSExpeditionAppariationSweepProjectilesLeft",
        "MPSExpeditionAppariationSweepProjectilesRight",
        "MPSExpeditionAppariationSweepProjectilesCombined",
        "GTExpeditionApparitionOrbUber",
        "GSExpeditionApparitionGroundHand",
        "GSExpeditionApparitionBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSExpeditionApparitionOrbs"] = {
    name = "GPSExpeditionApparitionOrbs",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionApparitionColdBeam"] = {
    name = "ExpeditionApparitionColdBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 9,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_chill_effect_+%_final",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionApparitionOrbExplosion"] = {
    name = "GSExpeditionApparitionOrbExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMExpeditionApparitionSummonOrb"] = {
    name = "SSMExpeditionApparitionSummonOrb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.166,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 563, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionTeleport"] = {
    name = "EASExpeditionApparitionTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionSubmergeMirror"] = {
    name = "EASExpeditionApparitionSubmergeMirror",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionEmergeMirror"] = {
    name = "EASExpeditionApparitionEmergeMirror",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionApparitionBasicProjectile"] = {
    name = "MPSExpeditionApparitionBasicProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "leap_slam_minimum_distance",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionApparitionBasicProjectileClose"] = {
    name = "MPSExpeditionApparitionBasicProjectileClose",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "leap_slam_minimum_distance",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionAppariationSweepProjectilesLeft"] = {
    name = "MPSExpeditionAppariationSweepProjectilesLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 194, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionAppariationSweepProjectilesRight"] = {
    name = "MPSExpeditionAppariationSweepProjectilesRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 195, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionAppariationSweepProjectilesCombined"] = {
    name = "MPSExpeditionAppariationSweepProjectilesCombined",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.666,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 196, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTExpeditionApparitionOrbUber"] = {
    name = "GTExpeditionApparitionOrbUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionApparitionGroundHand"] = {
    name = "GSExpeditionApparitionGroundHand",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionApparitionBeam"] = {
    name = "GSExpeditionApparitionBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_chill_effect_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster special map drop chance +% final [300]
    IdMonsterUberMapBoss
    FamilyMonsterUberMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 Global
  • ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • กำจัดโล่พลังงาน ทั้งหมด
    monster gain base ward equal to total maximum life % [5]
    IdMonsterGainLifeAsWardBoss
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 5 Max: 5 Global
  • ฝันร้ายแห่งเออห์เทร็ด
    ปีศาจ
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster special map drop chance +% final [300]
    ไม่ถูก ผลักออกไป
    กำจัดโล่พลังงาน ทั้งหมด
    monster gain base ward equal to total maximum life % [5]
    Nightmare of Uhtred
    SpectreN
    Tagsนักเวท, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour
    พลังชีวิต
    3300%
    Ward From Life
    5%
    ค่าเกราะ
    +75%
    Ailment Threshold
    450%
    ค่าต้านทาน
    50 50 50 30
    Damage
    420%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    300%
    Model Size
    100%
    Type
    ExpeditionApparitionMapStandalone
    Metadata
    ApparitionExpeditionMapStandalone_
    เลเวล
    68
    พลังชีวิต
    4,598,430
    ค่าเกราะ
    50,383
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    1,787
    ความเสียหายเวท
    2,667
    ความแม่นยำ
    290
    Attack Time
    1.005
    ค่าประสบการณ์
    169,208
    Ailment Threshold
    395,047
    Chill
    1,249
    Shock
    1,249
    Brittle
    7,067
    Scorch
    1,249
    Sap
    3,451
    MPSExpeditionApparitionBasicProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    สร้างความเสียหาย น้ำแข็ง 1029 ถึง 1543
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    leap slam minimum distance [30]
    monster projectile variation [193]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    GPSExpeditionApparitionOrbs
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 10 วินาที
    สร้างความเสียหาย น้ำแข็ง ถึง
    base is projectile [1]
    projectile spread radius [5]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    GSExpeditionApparitionOrbExplosion
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย น้ำแข็ง 2842 ถึง 4262
    is area damage [1]
    ExpeditionApparitionColdBeam
    Spell
    โอกาสคริติคอล: 5%
    เวลาร่าย: 9 วินาที
    คูลดาวน์: 15 วินาที
    สร้างความเสียหาย น้ำแข็ง 2686 ถึง 4029
    เพิ่มผลของสถานะ หนาวเย็น อีก 100%
    monster penalty against minions damage +% final vs player minions [-40]
    MPSExpeditionAppariationSweepProjectilesLeft
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 10 วินาที
    สร้างความเสียหาย น้ำแข็ง 1527 ถึง 2291
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-40]
    monster projectile variation [194]
    monster reverse point blank damage -% at minimum range [50]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    MPSExpeditionAppariationSweepProjectilesRight
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 3 วินาที
    คูลดาวน์: 10 วินาที
    สร้างความเสียหาย น้ำแข็ง 1527 ถึง 2291
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-40]
    monster projectile variation [195]
    monster reverse point blank damage -% at minimum range [50]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    MPSExpeditionAppariationSweepProjectilesCombined
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 3.666 วินาที
    คูลดาวน์: 10 วินาที
    สร้างความเสียหาย น้ำแข็ง 1527 ถึง 2291
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-40]
    monster projectile variation [196]
    monster reverse point blank damage -% at minimum range [50]
    number of projectiles override [1]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    SSMExpeditionApparitionSummonOrb
    Spell, Multicastable, Triggerable
    เวลาร่าย: 2.166 วินาที
    คูลดาวน์: 10 วินาที
    alternate minion [563]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    GTExpeditionApparitionOrbUber
    Triggerable, Spell
    เวลาร่าย: 1 วินาที
    GSExpeditionApparitionGroundHand
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย น้ำแข็ง 1243 ถึง 1865
    is area damage [1]
    EASExpeditionApparitionTeleport
    Spell
    เวลาร่าย: 1 วินาที
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EASExpeditionApparitionSubmergeMirror
    Spell
    เวลาร่าย: 1.6 วินาที
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    EASExpeditionApparitionEmergeMirror
    Spell
    เวลาร่าย: 3.33 วินาที
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    GSExpeditionApparitionBeam
    Spell, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย น้ำแข็ง 3374 ถึง 5062
    เพิ่มผลของสถานะ หนาวเย็น อีก 200%
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    MPSExpeditionApparitionBasicProjectileClose
    Spell, Projectile, ProjectilesFromUser, Triggerable
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1.5 วินาที
    สร้างความเสียหาย น้ำแข็ง 1029 ถึง 1543
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    leap slam minimum distance [30]
    monster projectile variation [193]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossLight"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionBossMap.ao"
    
    	on_event_acquiretargetlocation_for_projectile_spell_01 =
    	"
    		this.temp_target = GetTarget();
    		this.temp_location = this.temp_target.GetLocation();
    		SetTargetLocation( this.temp_location, 0, 0, true );
    	"
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	set_monster_uses_map_boss_difficulty_scaling = 1
    	set_monster_delay_item_drops_millis = 3500
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		fightstarted;
    	"
    }
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossLight"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Animated
    {
    	on_projectile_spell_01 = "PlayTextAudio( UhtredFourOrbAttack1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_death_01 = "PlayTextAudio( UhtredDeath1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_laser_channel_start_01 = "PlayTextAudio( UhtredOBeam1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_spinning_beam_01 = "PlayTextAudio( UhtredOBeam1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_projectile_sweep_combined_01 = "PlayTextAudio( UhtredDefiant1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_projectile_sweep_left_01 = "PlayTextAudio( UhtredSweep1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    	on_projectile_sweep_right_01 = "PlayTextAudio( UhtredSweep1, Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMap );"
    }
    
    Functions
    {
    	CreateLightOn =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
    	"
    
    	TurnLightOn =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
    	"
    
    	CreateLightOff =
    	"
    		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
    	"
    
    	TurnLightOff =
    	"
    		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off );
    		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
    	"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/summonbeam.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/runic_beam.ao"
    }
    
    GlobalAudioParamEvents
    {
    	life_percent_param = "UhtredLifePercentage"
    	life_percent_is_boolean = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpeditionMapStandalone_"] = {
        name = "Nightmare of Uhtred",
        life = 33,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 4.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "GPSExpeditionApparitionOrbs",
            "ExpeditionApparitionColdBeam",
            "GSExpeditionApparitionOrbExplosion",
            "SSMExpeditionApparitionSummonOrb",
            "EASExpeditionApparitionTeleport",
            "EASExpeditionApparitionSubmergeMirror",
            "EASExpeditionApparitionEmergeMirror",
            "MPSExpeditionApparitionBasicProjectile",
            "MPSExpeditionApparitionBasicProjectileClose",
            "MPSExpeditionAppariationSweepProjectilesLeft",
            "MPSExpeditionAppariationSweepProjectilesRight",
            "MPSExpeditionAppariationSweepProjectilesCombined",
            "GTExpeditionApparitionOrbUber",
            "GSExpeditionApparitionGroundHand",
            "GSExpeditionApparitionBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSExpeditionApparitionOrbs"] = {
        name = "GPSExpeditionApparitionOrbs",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExpeditionApparitionColdBeam"] = {
        name = "ExpeditionApparitionColdBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 9,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_chill_effect_+%_final",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionApparitionOrbExplosion"] = {
        name = "GSExpeditionApparitionOrbExplosion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpeditionApparitionSummonOrb"] = {
        name = "SSMExpeditionApparitionSummonOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.166,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 563, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionApparitionTeleport"] = {
        name = "EASExpeditionApparitionTeleport",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionApparitionSubmergeMirror"] = {
        name = "EASExpeditionApparitionSubmergeMirror",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.6,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASExpeditionApparitionEmergeMirror"] = {
        name = "EASExpeditionApparitionEmergeMirror",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.33,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionApparitionBasicProjectile"] = {
        name = "MPSExpeditionApparitionBasicProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "leap_slam_minimum_distance",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionApparitionBasicProjectileClose"] = {
        name = "MPSExpeditionApparitionBasicProjectileClose",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "leap_slam_minimum_distance",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionAppariationSweepProjectilesLeft"] = {
        name = "MPSExpeditionAppariationSweepProjectilesLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 194, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionAppariationSweepProjectilesRight"] = {
        name = "MPSExpeditionAppariationSweepProjectilesRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 195, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionAppariationSweepProjectilesCombined"] = {
        name = "MPSExpeditionAppariationSweepProjectilesCombined",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.666,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "projectile_uses_contact_direction",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 196, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionApparitionOrbUber"] = {
        name = "GTExpeditionApparitionOrbUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionApparitionGroundHand"] = {
        name = "GSExpeditionApparitionGroundHand",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionApparitionBeam"] = {
        name = "GSExpeditionApparitionBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_effect_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 200, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • ความเร็วในการกระทำ ไม่สามารถเปลี่ยนแปลงให้ต่ำกว่า 50% ของค่าพื้นฐานได้
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster special map drop chance +% final [300]
    IdMonsterUberMapBoss
    FamilyMonsterUberMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster special map drop chance +% final Min: 300 Max: 300 Global
  • ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • กำจัดโล่พลังงาน ทั้งหมด
    monster gain base ward equal to total maximum life % [5]
    IdMonsterGainLifeAsWardBoss
    FamilyMonsterGainLifeAsWard
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 Global
  • monster gain base ward equal to total maximum life % Min: 5 Max: 5 Global
  • Edit

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