瓦尔传说

瓦尔传说
宝石之剑
单手剑
品质: +20%
物理伤害: (117-129) to (249-274)
攻击暴击率: 5%
每秒攻击次数: (1.43-1.5)
武器范围:1.1
需求 等级 56, 96 力量, 96 敏捷
+400 命中值
物理伤害提高 (180–210)%
攻击速度加快 (10–15)%
该武器击中后造成的 50% 物理伤害转换为一种随机元素伤害
该武器击中时必定造成点燃、冻结和感电
用该武器击中时冻结敌人,如同伤害总增 (150–200)%
用该武器击中时使敌人感电,如同伤害总增 (150–200)%
该武器施加的点燃伤害总增 (50–75)%
(点燃会造成持续燃烧的火焰伤害, 取决于技能的基础火焰伤害, 持续4秒)
(冰冻将完全冻结敌人, 使其无法移动。冰冻的持续长度取决于命中时造成的冰霜伤害量)
(感电能额外提高至多50%的伤害,取决于击中的闪电伤害量, 持续2秒)
通过战争我们得到了和平。通过死亡我们找到了升华。
我们的祖先又何曾知道他们的一举一动,又能带来什么呢。
我们又何必如此?

{该物品与命运魔瓶一起,可在牺牲祭坛处进行转化}
Story of the Vaal
瓦尔传说 Attr /8
名字显示物品素质
Limit「烈焰坩埚」限定掉落
「穿越」联盟限定
使用 命运魔瓶 升级 瓦尔命运
市集市集
关键字Hit, 武器, 持续时间, Damage over time, Damage taken, 点燃, Freeze, Shock
IconArt/2DItems/Weapons/OneHandWeapons/OneHandSwords/StoryOfTheVaal
Icon
Release Version穿越
BaseType宝石之剑
Referencepoe.ninja, Community Wiki
+400 命中值
FamilyIncreasedAccuracy
Domains物品 (1)
GenerationType传奇 (3)
Req. level1
Stats
  • local accuracy rating Min: 400 Max: 400 区域
  • Adds Tagshas_attack_mod
    Craft Tagsattack
    物理伤害提高 (180–210)%
    FamilyLocalPhysicalDamagePercent
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local physical damage +% Min: 180 Max: 210 区域
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    攻击速度加快 (10–15)%
    FamilyIncreasedAttackSpeed
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local attack speed +% Min: 10 Max: 15 区域
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    该武器击中后造成的 50% 物理伤害转换为一种随机元素伤害
    FamilyPhysicalDamageConvertedToRandomElement
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local physical damage % to convert to a random element Min: 50 Max: 50 区域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental attack
    该武器击中时必定造成点燃、冻结和感电
    FamilyLocalAlwaysInflictElementalAilments
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local hits always inflict elemental ailments Min: 1 Max: 1 区域
  • Craft Tagselemental fire cold lightning attack ailment
    用该武器击中时冻结敌人,如同伤害总增 (150–200)%
    FamilyLocalFreezeAsThoughDealingMoreDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local hits with this weapon freeze as though damage +% final Min: 150 Max: 200 区域
  • Craft Tagselemental cold attack ailment
    用该武器击中时使敌人感电,如同伤害总增 (150–200)%
    FamilyLocalShockAsThoughDealingMoreDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local hits with this weapon shock as though damage +% final Min: 150 Max: 200 区域
  • Craft Tagselemental lightning attack ailment
    该武器施加的点燃伤害总增 (50–75)%
    FamilyLocalWeaponMoreIgniteDamage
    Domains物品 (1)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • local ignite damage +% final with this weapon Min: 50 Max: 75 区域
  • Craft Tagselemental fire attack ailment
    { "w": 1, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9PbmVIYW5kU3dvcmRzL1N0b3J5T2ZUaGVWYWFsIiwidyI6MSwiaCI6Mywic2NhbGUiOjEsInJlbGljIjo1fV0/7aa8285d7d/StoryOfTheVaal.png", "league": "Affliction", "isRelic": true, "foilVariation": 5, "name": "Story of the Vaal", "typeLine": "Gemstone Sword", "baseType": "Gemstone Sword", "rarity": "Unique", "ilvl": 75, "properties": [ { "name": "One Handed Sword", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "115-244", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.46", 1 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "56", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "96", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "96", 0 ] ], "displayMode": 1, "type": 64 } ], "implicitMods": [ "+400 to Accuracy Rating" ], "explicitMods": [ "194% increased Physical Damage", "12% increased Attack Speed", "50% of Physical Damage from Hits with this Weapon is Converted to a random Element", "Hits with this Weapon always Ignite, Freeze, and Shock", "Hits with this Weapon Freeze Enemies as though dealing 182% more Damage", "Hits with this Weapon Shock Enemies as though dealing 190% more Damage", "Ignites inflicted with this Weapon deal 53% more Damage" ], "flavourText": [ "Through war we found peace. Through death we found advancement.\r", "Our ancestors did not know where their actions would take them.\r", "Are we any better?\r", "\r", "{This item can be transformed on the Altar of Sacrifice along with Vial of Fate}" ], "frameType": 10, "extended": { "dps": 279.15, "pdps": 279.15, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 180, "max": 210 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_210067635", "min": 10, "max": 15 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1431238626", "min": 50, "max": 50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2451774989", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2071306253", "min": 150, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1386792919", "min": 150, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3165905801", "min": 50, "max": 75 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_691932474", "min": 400, "max": 400 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_210067635", [ 1 ] ], [ "explicit.stat_1431238626", [ 2 ] ], [ "explicit.stat_2451774989", [ 3 ] ], [ "explicit.stat_2071306253", [ 4 ] ], [ "explicit.stat_1386792919", [ 5 ] ], [ "explicit.stat_3165905801", [ 6 ] ] ], "implicit": [ [ "implicit.stat_691932474", [ 0 ] ] ] }, "text": "Item Class: One Hand Swords
    Rarity: Unique
    Story of the Vaal
    Gemstone Sword
    --------
    One Handed Sword
    Physical Damage: 115-244 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.46 (augmented)
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 56
    Str: 96
    Dex: 96
    --------
    Sockets: G G
    --------
    Item Level: 75
    --------
    +400 to Accuracy Rating (implicit)
    --------
    194% increased Physical Damage
    12% increased Attack Speed
    50% of Physical Damage from Hits with this Weapon is Converted to a random Element
    Hits with this Weapon always Ignite, Freeze, and Shock
    Hits with this Weapon Freeze Enemies as though dealing 182% more Damage
    Hits with this Weapon Shock Enemies as though dealing 190% more Damage
    Ignites inflicted with this Weapon deal 53% more Damage
    --------
    Through war we found peace. Through death we found advancement.
    Our ancestors did not know where their actions would take them.
    Are we any better?

    This item can be transformed on the Altar of Sacrifice along with Vial of Fate
    --------
    Foil Unique (Sunset)
    --------
    Note: ~b/o 3 chaos
    " } }
    商店配方
    晋升之巅 Recipe /1
    在穿越的神廟三階房晋升之巅出現的獻祭祭壇,同時放入兩個祭品才可以升級
    贡品你的物品Note
    瓦尔命运
    1x 瓦尔传说
    1x 命运魔瓶
    Acquisition /1

    Community Wiki

    Edit

    Story of the Vaal

    Item acquisition

    Story of the Vaal can only be obtained from a chest inside the tier 3 incursion room Crucible of Flame (upgraded from Flame Workshop).

    Area restrictions

    This item can be acquired in the following areas:

    Version history

    VersionChanges
    3.14.0
  • Is now on a Gemstone Sword base type.
  • No longer grants +20-30 Life gained on Kill.
  • Now causes Hits with this Weapon to {{stl|Freeze}} Enemies as though dealing 150-200% more Damage.
  • Now causes Hits with this Weapon to {{stl|Shock}} Enemies as though dealing 150-200% more Damage.
  • Now causes {{stl|Ignite}} inflicted with this Weapon to deal 50-75% more Damage.
  • Now grants 180-210% increased Physical Damage (previously 110-120%).
  • 3.3.0
  • Introduced to the game.

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