Barnabas, Gestrandeter Freibeuter
HumanoidGebiet: Der geheime Untergrund
stance movement speed +% final [-71]
stance movement speed +% final [-26]
stance movement speed +% final [-26]
Barnabas, Marooned Buccaneer
| Spectre | |
|---|---|
| Area | Der geheime Untergrund |
| Tags | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Leben
459%
Ailment Threshold
459%
Widerstand
Damage
198%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
116%
Type
HeistThugMelee4EliteSpectreBoss
Metadata
ThugMelee4EliteSpectreCampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
58
Leben
14,931
Rüstung
12,902
Ausweichwert
3,302
Damage
443
Zauberschaden
443
Genauigkeit
390
Attack Time
1.17
Erfahrung
13,865
Minion Life
3,543
Minion Damage
344
Ailment Threshold
14,931
Chill
47
Shock
47
Brittle
267
Scorch
47
Sap
130
Phys Convert Ele
190%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 355—532
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
MPWHeistThugFlamingShield
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 355—532
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Abklingzeit: 12 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
50% Chance, Gegner zu entzünden
+3 Meter zur Nahkampfschlagreichweite
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [126]
projectile uses contact position [1]
use scaled contact offset [1]
GPAHeistThugFlamingShieldShards
Attack, Triggerable
Base Damage: 355—532
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
base is projectile [1]
projectile uses contact position [1]
GAHeistThugCleaveWaveWithShield
Attack, Triggerable, Channel
Base Damage: 355—532
Kritische Trefferchance: 5%
Angriffsschaden: 130%
Attack Time: 1.17 Sek.
Verursacht 30% mehr Angriffsschaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
active skill area of effect radius +% final [-25]
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Zauberzeit: 1 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee4EliteSpectreCampaignBoss"] = {
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
name = "Barnabas, Marooned Buccaneer",
life = 4.59,
damage = 1.98,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"HeistThugMelee",
"GPAHeistThugFlamingShieldShards",
"MPWHeistThugFlamingShield",
"GAHeistThugCleaveWaveWithShield",
"WalkEmergeHeistThug",
"DoLiterallyNothing",
"EASHeistMindControlSuicide",
"ChangeToStance1Heist",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistThugMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAHeistThugFlamingShieldShards"] = {
name = "GPAHeistThugFlamingShieldShards",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWHeistThugFlamingShield"] = {
name = "MPWHeistThugFlamingShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"melee_range_+",
"skill_physical_damage_%_to_convert_to_fire",
"base_chance_to_ignite_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {126, 30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugCleaveWaveWithShield"] = {
name = "GAHeistThugCleaveWaveWithShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.47,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, -25, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeHeistThug"] = {
name = "WalkEmergeHeistThug",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHeistMindControlSuicide"] = {
name = "EASHeistMindControlSuicide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
stance movement speed +% final [-71]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Stats | |
| Craft Tags | Geschwindigkeit |
stance movement speed +% final [-26]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Stats | |
| Craft Tags | Geschwindigkeit |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
Barnabas, Gestrandeter Freibeuter
Humanoidstance movement speed +% final [-71]
stance movement speed +% final [-26]
stance movement speed +% final [-26]
Barnabas, Marooned Buccaneer
| Spectre | |
|---|---|
| Tags | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Leben
459%
Ailment Threshold
459%
Widerstand
Damage
198%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
116%
Type
HeistThugMelee4EliteSpectreBoss
Metadata
ThugMelee4EliteSpectreCampaignBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
29,529
Rüstung
28,790
Ausweichwert
4,739
Damage
740
Zauberschaden
740
Genauigkeit
580
Attack Time
1.17
Erfahrung
18,459
Minion Life
6,405
Minion Damage
591
Ailment Threshold
29,529
Chill
93
Shock
93
Brittle
528
Scorch
93
Sap
258
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 592—888
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
MPWHeistThugFlamingShield
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 592—888
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Abklingzeit: 12 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
50% Chance, Gegner zu entzünden
+3 Meter zur Nahkampfschlagreichweite
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [126]
projectile uses contact position [1]
use scaled contact offset [1]
GPAHeistThugFlamingShieldShards
Attack, Triggerable
Base Damage: 592—888
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
base is projectile [1]
projectile uses contact position [1]
GAHeistThugCleaveWaveWithShield
Attack, Triggerable, Channel
Base Damage: 592—888
Kritische Trefferchance: 5%
Angriffsschaden: 130%
Attack Time: 1.17 Sek.
Verursacht 30% mehr Angriffsschaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
active skill area of effect radius +% final [-25]
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Zauberzeit: 1 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee4EliteSpectreCampaignBossStandalone"] = {
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
name = "Barnabas, Marooned Buccaneer",
life = 4.59,
damage = 1.98,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"HeistThugMelee",
"GPAHeistThugFlamingShieldShards",
"MPWHeistThugFlamingShield",
"GAHeistThugCleaveWaveWithShield",
"WalkEmergeHeistThug",
"DoLiterallyNothing",
"EASHeistMindControlSuicide",
"ChangeToStance1Heist",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistThugMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAHeistThugFlamingShieldShards"] = {
name = "GPAHeistThugFlamingShieldShards",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWHeistThugFlamingShield"] = {
name = "MPWHeistThugFlamingShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"melee_range_+",
"skill_physical_damage_%_to_convert_to_fire",
"base_chance_to_ignite_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {126, 30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugCleaveWaveWithShield"] = {
name = "GAHeistThugCleaveWaveWithShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.47,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, -25, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeHeistThug"] = {
name = "WalkEmergeHeistThug",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHeistMindControlSuicide"] = {
name = "EASHeistMindControlSuicide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
stance movement speed +% final [-71]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Stats | |
| Craft Tags | Geschwindigkeit |
stance movement speed +% final [-26]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Stats | |
| Craft Tags | Geschwindigkeit |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
Barnabas, Gestrandeter Freibeuter
Humanoidmonster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [-71]
stance movement speed +% final [-26]
stance movement speed +% final [-26]
Barnabas, Marooned Buccaneer
| Spectre | |
|---|---|
| Tags | fast_movement, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, no_pantheon_mod, physical_affinity, red_blood, slashing_weapon |
Leben
459%
Ailment Threshold
459%
Widerstand
Damage
198%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
116%
Type
HeistThugMelee4EliteSpectreBoss
Metadata
ThugMelee4EliteSpectreMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
639,600
Rüstung
28,790
Ausweichwert
4,739
Damage
842
Zauberschaden
1,257
Genauigkeit
580
Attack Time
0.7839
Erfahrung
101,525
Minion Life
138,735
Minion Damage
673
Ailment Threshold
402,948
Chill
1,274
Shock
1,274
Brittle
7,208
Scorch
1,274
Sap
3,520
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistThugMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1338—2007
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
DoLiterallyNothing
MPWHeistThugFlamingShield
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1338—2007
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
Abklingzeit: 12 Sek.
50% des physischen Schadens werden in Feuerschaden umgewandelt
50% Chance, Gegner zu entzünden
+3 Meter zur Nahkampfschlagreichweite
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [126]
projectile uses contact position [1]
use scaled contact offset [1]
GPAHeistThugFlamingShieldShards
Attack, Triggerable
Base Damage: 1338—2007
Kritische Trefferchance: 5%
Attack Time: 1.17 Sek.
base is projectile [1]
projectile uses contact position [1]
GAHeistThugCleaveWaveWithShield
Attack, Triggerable, Channel
Base Damage: 1338—2007
Kritische Trefferchance: 5%
Angriffsschaden: 130%
Attack Time: 1.17 Sek.
Verursacht 30% mehr Angriffsschaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
active skill area of effect radius +% final [-25]
cast time overrides attack duration [1]
is area damage [1]
WalkEmergeHeistThug
walk emerge distance [200]
ChangeToStance1Heist
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASHeistMindControlSuicide
Spell
Zauberzeit: 1 Sek.
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHeist/Thug/ThugMelee4EliteSpectreMapBossStandalone"] = {
fireResist = 0,
coldResist = 75,
lightningResist = 0,
chaosResist = 0,
name = "Barnabas, Marooned Buccaneer",
life = 4.59,
damage = 1.98,
damageSpread = 0.2,
attackTime = 1.17,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Sword",
weaponType2 = "Shield",
skillList = {
"HeistThugMelee",
"GPAHeistThugFlamingShieldShards",
"MPWHeistThugFlamingShield",
"GAHeistThugCleaveWaveWithShield",
"WalkEmergeHeistThug",
"DoLiterallyNothing",
"EASHeistMindControlSuicide",
"ChangeToStance1Heist",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HeistThugMelee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAHeistThugFlamingShieldShards"] = {
name = "GPAHeistThugFlamingShieldShards",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWHeistThugFlamingShield"] = {
name = "MPWHeistThugFlamingShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"melee_range_+",
"skill_physical_damage_%_to_convert_to_fire",
"base_chance_to_ignite_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {126, 30, 50, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAHeistThugCleaveWaveWithShield"] = {
name = "GAHeistThugCleaveWaveWithShield",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.47,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {50, -25, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeHeistThug"] = {
name = "WalkEmergeHeistThug",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "DoLiterallyNothing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASHeistMindControlSuicide"] = {
name = "EASHeistMindControlSuicide",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1Heist"] = {
name = "ChangeToStance1Heist",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
stance movement speed +% final [-71]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Stats | |
| Craft Tags | Geschwindigkeit |
stance movement speed +% final [-26]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Stats | |
| Craft Tags | Geschwindigkeit |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























