MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Bestiengeist
Bestie
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster no drops or experience [1]
20% erhöhte Angriffsgeschwindigkeit
40% erhöhte Bewegungsgeschwindigkeit
25% verringerter erlittener Schaden
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Bestial Spirit
Spectre
Tagsanimal_claw_weapon, beast, fast_movement, feline_beast, is_unarmed, light_armour, mammal_beast, melee, not_int, not_str, physical_affinity, red_blood, small_height
Leben
450%
Ausweichen
+50%
Ailment Threshold
450%
Widerstand
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
150%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.2 Second
Damage Spread
±20%
Erfahrung
300%
Model Size
108%
Type
TigerBestiary
Metadata
TigerBestiaryTotemFriend
Stufe
68
Leben
28,950
Rüstung
28,790
Ausweichwert
7,109
Damage
560
Zauberschaden
560
Genauigkeit
580
Attack Time
1.2
Erfahrung
30,765
Minion Life
6,280
Minion Damage
447
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 448672
Kritische Trefferchance: 5%
Attack Time: 1.2 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
WalkEmergeBestiaryHellion
walk emerge distance [450]

Object Type

version 2
extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"

MinimapIcon
{
	icon = "BestiaryRareMonster"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/TigerBestiaryTotemFriend"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Bestial Spirit",
    life = 4.5,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "WalkEmergeBestiaryHellion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBestiaryHellion"] = {
    name = "WalkEmergeBestiaryHellion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {450, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — Nicht skalierbarer Wert
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • attack speed +% 25 25 Global
  • accuracy rating +% 100 100 Global
  • critical strike chance +% 250 250 Global
  • base critical strike multiplier + 50 50 Global
  • Craft TagsSchaden Angriff Geschwindigkeit Kritisch
    bestiary_tiger_boss_aura1
    Radius: 50
    25% erhöhte Angriffsgeschwindigkeit
    100% erhöhte Treffgenauigkeit
    250% erhöhte kritische Trefferchance
    +50% zu Multiplikator auf kritischen Treffer
    20% erhöhte Angriffsgeschwindigkeit
    40% erhöhte Bewegungsgeschwindigkeit
    25% verringerter erlittener Schaden
    FamilyChimeraMinionFerocity
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • damage +% 0 0 Global
  • attack speed +% 20 20 Global
  • base damage taken +% -25 -25 Global
  • base movement velocity +% 40 40 Global
  • Craft TagsSchaden Angriff Geschwindigkeit
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Nicht skalierbarer Wert
  • cant possess this 1 1 Global — Nicht skalierbarer Wert
  • cannot be afflicted 1 1 Global — Nicht skalierbarer Wert
  • monster no talismans 1 1 Global — Nicht skalierbarer Wert
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Nicht skalierbarer Wert
  • cannot be tagged by sentinel 1 1 Global
  • Edit

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