Befallene Frostschwinge
Konstrukt
Schemenform
suppress phasing visual [1]
Widerstandsfähig gegenüber Kältetürmen
Vermeidet Entzünden
100% Chance, Unterkühlen zu vermeiden
100% Chance, Einfrieren zu vermeiden
Unbeeinträchtigt von Schock
suppress phasing visual [1]
Widerstandsfähig gegenüber Kältetürmen
Vermeidet Entzünden
100% Chance, Unterkühlen zu vermeiden
100% Chance, Einfrieren zu vermeiden
Unbeeinträchtigt von Schock
Blighted Frostwing
Spectre | N |
---|---|
Tags | animal_claw_weapon, blight_monster, Zauberer, cold_affinity, construct, is_unarmed, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour, very_slow_movement |
Leben
600%
Energy Shield From Life
25%
Ausweichen
+75%
Ailment Threshold
600%
Widerstand
0 75 0 0
Damage
120%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 12
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
BlightColdWyvern
Metadata
BlightColdWyvern
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
38,600
Rüstung
28,790
Ausweichen
8,293
Energieschild
1,532
Damage
448
Zauberschaden
448
Genauigkeit
290
Attack Time
1.245
Erfahrung
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 359–538
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightColdWyvernGeometryProjectile
Spell, Triggerable
Zauberzeit: 2.5 Sek.
Verursacht 1712 bis 2568 Kälteschaden
base is projectile [1]
projectile uses contact position [1]
skill visual scale +% [-50]
base is projectile [1]
projectile uses contact position [1]
skill visual scale +% [-50]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Wyvern/Cold/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Wyvern/Cold/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Cold/BlightColdWyvern"] = { name = "Blighted Frostwing", life = 6, energyShield = 0.25, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.245, attackRange = 12, accuracy = 1, skillList = { "Melee", "BlightColdWyvernGeometryProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightColdWyvernGeometryProjectile"] = { name = "BlightColdWyvernGeometryProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_visual_scale_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Schemenform
suppress phasing visual [1]
Id | BlightPhasing |
---|---|
Family | Phasing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Widerstandsfähig gegenüber Kältetürmen
Id | BlightColdType |
---|---|
Family | BlightMonsterType |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Vermeidet Entzünden
100% Chance, Unterkühlen zu vermeiden
100% Chance, Einfrieren zu vermeiden
Unbeeinträchtigt von Schock
Id | MonsterImmuneToFreezeAndChill |
---|---|
Family | AvoidStatusAilments |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |