Asa Congelada Arruinada
Construto
Trespassando
suppress phasing visual [1]
Resiliente à Torres de Gelo
Evita Incêndio
100% de chance de Evitar ser Resfriado
100% de chance de Evitar ser Congelado
Inafetado por Eletrização
suppress phasing visual [1]
Resiliente à Torres de Gelo
Evita Incêndio
100% de chance de Evitar ser Resfriado
100% de chance de Evitar ser Congelado
Inafetado por Eletrização
Blighted Frostwing
Spectre | N |
---|---|
Tags | animal_claw_weapon, blight_monster, Conjurador, cold_affinity, construct, is_unarmed, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour, very_slow_movement |
Vida
600%
Energy Shield From Life
25%
Evasão
+75%
Ailment Threshold
600%
Resistência
0 75 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.245 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
BlightColdWyvern
Metadata
BlightColdWyvern
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
38,600
Armadura
28,790
Evasão
8,293
Escudo de Energia
1,532
Damage
448
Dano Mágico
448
Precisão
290
Attack Time
1.245
Experiência
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 359–538
Chance de Crítico: 5%
Attack Time: 1.245 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightColdWyvernGeometryProjectile
Spell, Triggerable
Tempo de Conjuração: 2.5 seg
Causa 1712 a 2568 de Dano de Gelo
base is projectile [1]
projectile uses contact position [1]
skill visual scale +% [-50]
base is projectile [1]
projectile uses contact position [1]
skill visual scale +% [-50]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Wyvern/Cold/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Wyvern/Cold/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Cold/BlightColdWyvern"] = { name = "Blighted Frostwing", life = 6, energyShield = 0.25, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.245, attackRange = 12, accuracy = 1, skillList = { "Melee", "BlightColdWyvernGeometryProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightColdWyvernGeometryProjectile"] = { name = "BlightColdWyvernGeometryProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "skill_visual_scale_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Trespassando
suppress phasing visual [1]
Id | BlightPhasing |
---|---|
Family | Phasing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Resiliente à Torres de Gelo
Id | BlightColdType |
---|---|
Family | BlightMonsterType |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Evita Incêndio
100% de chance de Evitar ser Resfriado
100% de chance de Evitar ser Congelado
Inafetado por Eletrização
Id | MonsterImmuneToFreezeAndChill |
---|---|
Family | AvoidStatusAilments |
Domains | monstro (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |