Verderbter Zornesfußteufel


80% des physischen Schadens werden in Blitzschaden umgewandelt
monster no map drops [1]
monster no map drops [1]
Corrupted Furyfoot Devil
Spectre | N |
---|---|
Tags | beast, goatman, has_one_hand_mace, has_one_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slow_movement, unusable_corpse |
Packs |
Leben
110%
Ausweichen
+5%
Ailment Threshold
110%
Widerstand




Damage
165%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 7
Attack Time
1.2 Second
Damage Spread
±20%
Erfahrung
110%
Model Size
100%
Type
Goatman
Metadata
StrDexIntMissionGoatMan
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
68
Leben
7,077
Rüstung
28,790
Ausweichwert
4,976
Damage
616
Zauberschaden
616
Genauigkeit
580
Attack Time
1.2
Erfahrung
11,281
Minion Life
1,535
Minion Damage
492
Ailment Threshold
7,077
Chill
22
Shock
22
Brittle
127
Scorch
22
Sap
62
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GoatmanLeapSlam
Spell, Movement
Effektivität zusätzlichen Schadens: 150%
Zauberzeit: 1.23 Sek.
Abklingzeit: 0.3 Sek.
Kann nicht betäubt werden
Verursacht 50% mehr Angriffsschaden
skill cannot be interrupted [1]
walk emerge extra distance [-1]
GAGoatmanLeapSlamDamage
Triggerable, Attack
Base Damage: 493–740
Kritische Trefferchance: 5%
Angriffsschaden: 150%
Attack Time: 1.2 Sek.
Verursacht 50% mehr Angriffsschaden
Verursacht 1% mehr Schaden
is area damage [1]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 493–740
Kritische Trefferchance: 5%
Attack Time: 1.2 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Goatman/Goatman" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Goatman/Goatman"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goatman/StrDexIntMissionGoatMan"] = { name = "Corrupted Furyfoot Devil", life = 1.1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 1.2, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GoatmanLeapSlam", "GAGoatmanLeapSlamDamage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GoatmanLeapSlam"] = { name = "GoatmanLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.23, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "base_cannot_be_stunned", "skill_cannot_be_interrupted", }, levels = { [1] = {-1, baseMultiplier = 1.5, levelRequirement = 2, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGoatmanLeapSlamDamage"] = { name = "GAGoatmanLeapSlamDamage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 1.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {1, baseMultiplier = 1.5, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [3] = {1, baseMultiplier = 1.5, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, }
80% des physischen Schadens werden in Blitzschaden umgewandelt
Id | MonsterConvertToLightningDamage1 |
---|---|
Family | LightningDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
mission_beast_corrupted
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.