Düsterzungenschwester
Humanoid
Darktongue Sister
| Spectre | |
|---|---|
| Tags | humanoid, not_dex, not_str, red_blood, very_slow_movement |
| Packs |
Leben
210%
Energy Shield From Life
50%
Ailment Threshold
210%
Widerstand
Damage
140%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
5 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
140%
Model Size
100%
Type
AuguryCenobiteWitch
Metadata
CenobiteWitch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,510
Rüstung
28,790
Ausweichwert
4,739
Energieschild
6,433
Damage
523
Zauberschaden
523
Genauigkeit
580
Attack Time
1.5
Erfahrung
14,357
Minion Life
2,930
Minion Energy Shield
1,395
Minion Damage
418
Ailment Threshold
13,510
Chill
43
Shock
43
Brittle
242
Scorch
43
Sap
118
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 418—628
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSCenobiteWitchFungalProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 248.3 bis 372.4 physischen Schaden
Projektile durchbohren alle Ziele
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [298]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
GSCenobiteWitchFungalProjectileImpact
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 600 bis 900 physischen Schaden
50% Chance, bei Treffer zu vergiften
is area damage [1]
MPSCenobiteWitchFungalProjectileTriple
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Verursacht 248.3 bis 372.4 physischen Schaden
Projektile durchbohren alle Ziele
Feuert 2 zusätzliche Projektile
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [298]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/CenobiteWitch"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 40,
name = "Darktongue Sister",
life = 2.1,
energyShield = 0.5,
damage = 1.4,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPSCenobiteWitchFungalProjectile",
"MPSCenobiteWitchFungalProjectileTriple",
"GSCenobiteWitchFungalProjectileImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSCenobiteWitchFungalProjectile"] = {
name = "MPSCenobiteWitchFungalProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 298, -50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSCenobiteWitchFungalProjectileTriple"] = {
name = "MPSCenobiteWitchFungalProjectileTriple",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 298, -50, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCenobiteWitchFungalProjectileImpact"] = {
name = "GSCenobiteWitchFungalProjectileImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_chance_to_poison_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























