Divinia




monster base type attack cast speed +% and damage -% final [33]
master damage +% final vs unique monsters [-90]
master damage +% final vs unique monsters [-90]
stance movement speed +% final [-65]
Spectre | N |
---|---|
Tags | Zauberer, fast_movement, fire_affinity, human, humanoid, is_unarmed, light_armour, medium_height, physical_affinity, red_blood, slashing_weapon |
Leben
1100%
Energy Shield From Life
33%
Rüstung
+33%
Ausweichen
+33%
Ailment Threshold
1100%
Widerstand




Damage
143%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
220%
Model Size
100%
Type
SanctumNPC
Metadata
SanctumNPC
Object Type
version 2 extends "Metadata/Monsters/Masters/MasterBase" Animated { animated_object = "Metadata/NPC/League/Sanctum/Valencienne/Valencienne.ao" } Stats { life_regeneration_rate_per_minute_% = 30 projectile_uses_contact_position = 1 untargetable_by_monster_ai = 1 set_phase_through_objects = 1 set_suppress_phasing_visual = 1 } StateMachine { define_shared_state = " active; fade; " } Functions { } Actor { basic_action = "Emerge" } SectorEvents {}
Object Type Codes
version 2 extends "Metadata/Monsters/Masters/MasterBase" BaseEvents { on_construction_complete = "AddAttached( Metadata/Effects/Spells/monsters_effects/League_Blight/npc/nun_light.ao,);" } Render { has_light = false } StateMachine { on_state_fade_1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/envoy/fadeout.epk ); HideMeshSegmentsBySubstring( book ); HideMeshSegmentsBySubstring( page ); HideMeshSegmentsBySubstring( cover ); HideMinimapIcon(); " } Functions { play_fellshrine_intro = " PlayTextAudio( DiviniaFellshrineRuinsIntroductionIfForestEncampment, Metadata/Monsters/Masters/SanctumNPC,0); " play_sanctum_discover = " PlayTextAudio( DiviniaFellshrineRuinsSanctumSighted, Metadata/Monsters/Masters/SanctumNPC,0); " play_sanctum_enter = " PlayTextAudio( DiviniaFellshrineRuinsEntranceBarrierBroken, Metadata/Monsters/Masters/SanctumNPC,0); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/SanctumNPC"] = { name = "Divinia", life = 11, energyShield = 0.33, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.43, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, skillList = { }, modList = { }, }
monster base type attack cast speed +% and damage -% final [33]
Family | MonsterSpeedAndDamageFixup |
---|---|
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage Schaden Angriff Zauberer Geschwindigkeit |
master damage +% final vs unique monsters [-90]
Family | MasterDamageFinalVsUniqueMonsters |
---|---|
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | Schaden |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [-65]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | Geschwindigkeit |
key | val |
---|---|
Stats.item_drop_slots | 1 |
Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
Stats.mana_regeneration_rate_per_minute_% | 100 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.max_viper_strike_orbs | 4 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.max_fuse_arrow_orbs | 5 |
Stats.max_fire_beam_stacks | 8 |
Stats.max_charged_attack_stacks | 10 |
Stats.base_critical_strike_multiplier | 130 |
Stats.critical_ailment_dot_multiplier_+ | 30 |
Stats.max_endurance_charges | 3 |
Stats.max_frenzy_charges | 3 |
Stats.max_power_charges | 3 |
Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
Stats.resist_all_elements_%_per_endurance_charge | 4 |
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
Stats.critical_strike_chance_+%_per_power_charge | 50 |
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
Stats.maximum_block_% | 75 |
Stats.base_maximum_spell_block_% | 75 |
Stats.base_number_of_totems_allowed | 1 |
Stats.base_number_of_traps_allowed | 3 |
Stats.base_number_of_remote_mines_allowed | 5 |
Stats.movement_velocity_cap | 128 |
Stats.maximum_life_leech_rate_%_per_minute | 1200 |
Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
Stats.monster_ignite_damage_+%_final | -72 |
Stats.monster_bleeding_damage_+%_final | -86 |
Stats.monster_poison_damage_+%_final | -50 |
Stats.bleeding_moving_damage_%_of_base_override | 500 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.impaled_debuff_base_duration_ms | 8000 |
Stats.impaled_debuff_number_of_reflected_hits | 5 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.base_total_number_of_sigils_allowed | 3 |
Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.actor_scale_+%_limit | 100 |
Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
Stats.base_max_fortification | 20 |
Stats.soul_eater_maximum_stacks | 45 |
Stats.cannot_die | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
Stats.life_regeneration_rate_per_minute_% | 30 |
Stats.projectile_uses_contact_position | 1 |
Stats.untargetable_by_monster_ai | 1 |
Stats.phase_through_objects | 1 |
Stats.suppress_phasing_visual | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
Positioned.blocking | true |
Positioned.team | 0, 1 |
Positioned.serialise_collidable | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, ChangeToStance1, ChangeToStance2, ChangeToStance3, Emerge |
Actor.slow_animations_go_to_idle | true, false |
MinimapIcon.icon | NPC |
Animated.animated_object | Metadata/NPC/League/Sanctum/Valencienne/Valencienne.ao |
StateMachine.define_shared_state = | |
StateMachine." | , |
StateMachine.active; | |
StateMachine.fade; |
Divinia Text Audio /207
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.