Grandmasters: All_Names_Where_Taken /117 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level71
main hand weapon type11
off hand weapon type14
block while dual wielding %15
spell damage +%14
attack minimum added physical damage58
attack maximum added physical damage95
physical staff damage +%40
physical mace damage +%40
attack speed +%18
melee attack speed +%4
staff attack speed +%3
mace attack speed +%3
accuracy rating40
accuracy rating +%80
base self critical strike multiplier -%20
old do not use life leech from physical damage %3
maximum physical damage reduction %90
base physical damage reduction rating2695
physical damage reduction rating +%373
local physical damage reduction rating +%222
base evasion rating53
base maximum life496
maximum life +%153
base maximum mana40
maximum mana +%22
mana regeneration rate per minute %105
maximum energy shield +%25
energy shield recharge rate per minute %2000
base resist all elements %47
resist all elements % per endurance charge4
base fire damage resistance %81
base cold damage resistance %80
base lightning damage resistance %85
base item found rarity +%15
base movement velocity +%6
max endurance charges3
max frenzy charges3
max power charges3
base mana cost -%39
base stun recovery +%8
main hand base weapon attack duration ms800
main hand base maximum attack distance6
main hand quality20
two handed melee physical damage +%37
two handed melee attack speed +%5
two handed melee accuracy rating +%20
local base physical damage reduction rating419
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
staff block %12
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %384
elemental damage +%32
melee physical damage +%34
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
physical damage taken +%44
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength342
additional strength170
base intelligence64
base dexterity84
additional dexterity73
base reduce enemy fire resistance %2
base reduce enemy cold resistance %2
base reduce enemy lightning resistance %2
additional all attributes36
base critical strike multiplier150
global always hit1
global cannot crit1
ignore armour movement penalties20
from armour movement speed +%-5
main hand local minimum added physical damage20
main hand local maximum added physical damage33
main hand local critical strike chance650
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
base additional physical damage reduction %4
evasion and physical damage reduction rating +%48
light radius +%10
melee range +2
area of effect +% per 20 int1
attack speed +% per 10 dex1
physical weapon damage +% per 10 str16
melee weapon critical strike multiplier +111
melee damage +%14
number of equipped uniques3
additional strength and intelligence20
fire and cold damage resistance %14
fire and lightning damage resistance %10
attack and cast speed +%5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
skill mana cost +-8
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.