Grandmasters: Bleak_Grip /112 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines force drop of pack item type rarity [3]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
3300% erhöhte Seltenheit fallen gelassener Gegenstände
level81
main hand weapon type11
off hand weapon type14
local extra max charges34
block while dual wielding %15
spell damage +%89
cold damage +%209
attack speed +%12
accuracy rating333
base critical strike multiplier +11
old do not use mana leech from physical damage %2
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating300
physical damage reduction rating +%17
base evasion rating762
base maximum life509
maximum life +%127
base maximum mana335
maximum mana +%76
mana regeneration rate per minute %105
mana regeneration rate +%140
base maximum energy shield704
maximum energy shield +%37
local energy shield67
local energy shield +%97
energy shield recharge rate per minute %2000
base resist all elements %40
resist all elements % per endurance charge4
base fire damage resistance %105
base cold damage resistance %100
base lightning damage resistance %166
base chaos damage resistance %20
max endurance charges3
max frenzy charges3
max power charges3
chill duration +%30
freeze duration +%40
base cast speed +%36
avoid interruption while casting %55
main hand base weapon attack duration ms909
main hand base maximum attack distance6
main hand quality20
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%37
spell elemental damage +%16
staff block %18
buff effect on self +%5
base skill area of effect +%60
physical damage reduction % per endurance charge4
base chance to freeze %23
elemental damage +%70
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed cold gem level +1
max fuse arrow orbs5
critical strike chance +%42
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength134
additional strength30
base intelligence352
additional intelligence58
base dexterity54
additional dexterity23
base reduce enemy cold resistance %2
base critical strike multiplier150
area damage +%32
global always hit1
global cannot crit1
number of additional curses allowed1
from armour movement speed +%-3
local evasion and energy shield +%137
main hand local minimum added physical damage64
main hand local maximum added physical damage133
main hand local critical strike chance668
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore2
frozen monsters take increased damage1
melee damage +%12
footstep effect variation2
number of equipped uniques4
additional dexterity and intelligence24
curse effect +%6
map spawn two bosses20
base curse duration +%15
unique gain power charge on non crit1
unique lose all power charges on crit1
curse area of effect +%12
old do not use base life leech from cold damage permyriad100
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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