Grandmasters: VisceralThorns /155 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
Erhaltet (1–3) Energie-Ladung bei Nutzung
Erhaltet (1–3) Widerstands-Ladung bei Nutzung
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level80
main hand weapon type3
off hand weapon type13
cannot have mana leeched from1
local extra max charges14
shield block %44
old do not use spell block % from assumed block value25
block while dual wielding %15
shield armour +%140
spell damage +%29
local physical damage +%116
attack minimum added physical damage1
attack maximum added physical damage2
attack minimum added fire damage3
attack maximum added fire damage7
lightning damage +%15
attack minimum added lightning damage2
attack maximum added lightning damage76
attack speed +%19
melee attack speed +%4
staff attack speed +%6
accuracy rating30
old do not use life leech from physical damage %5
maximum physical damage reduction %90
base physical damage reduction rating1955
physical damage reduction rating +%90
local physical damage reduction rating +%182
base evasion rating911
base maximum life50
base maximum mana267
maximum mana +%38
mana regeneration rate per minute %105
mana regeneration rate +%45
base maximum energy shield633
maximum energy shield +%153
local energy shield65
local energy shield +%153
energy shield recharge rate per minute %1200
energy shield recharge rate +%95
energy shield delay -%15
base resist all elements %93
resist all elements % per endurance charge4
base fire damage resistance %33
base cold damage resistance %38
base lightning damage resistance %41
base chaos damage resistance %28
number of chains1
max endurance charges3
max frenzy charges3
max power charges3
shock duration +%114
base mana cost -%12
base cast speed +%-6
main hand base weapon attack duration ms870
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%32
base stun duration +%50
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level4
local recharge on take crit6
weapon lightning damage +%37
resist all elements +% while holding shield28
physical damage reduction % per endurance charge4
life regeneration rate per minute %240
elemental damage +%32
shield maximum energy shield +%40
melee physical damage +%26
maximum block %78
base shield physical damage reduction rating411
base shield maximum energy shield121
base cast speed +% per frenzy charge4
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength253
additional strength70
base intelligence303
base dexterity74
additional dexterity43
additional all attributes65
base critical strike multiplier150
area damage +%10
base chance to shock %2
keystone chaos inoculation1
from armour movement speed +%-11
local armour and energy shield +%100
local evasion and energy shield +%270
chaos inoculation keystone energy shield +% final15
main hand local physical damage +%116
main hand local minimum added physical damage42
main hand local maximum added physical damage77
main hand local critical strike chance500
base reservation +%-4
local additional block chance %6
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %80
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
monster base block %8
energy shield % of armour rating gained on block2
regenerate energy shield instead of life1
light radius +%20
local display socketed gems get added lightning damage level18
melee damage +%14
life gained on block42
mana gained on block24
minimum physical damage to return on block240
maximum physical damage to return on block300
chill and freeze duration based on % energy shield65
number of equipped uniques8
old do not use mana leech from physical damage % per power charge1
deaths oath debuff on kill duration ms10000
deaths oath debuff on kill base chaos damage to deal per minute27000
local display aura base chaos damage to deal per minute27000
blood footprints from item1
light radius scales with energy shield1
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
local display socketed gems mana cost -%50
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
shield spell block %7
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
melee physical damage +% while holding shield10
cast speed for lightning skills +%3
energy shield gain per target2
pvp shield damage +% final-15
number of assigned keystones2
object inherent damage +% final per frenzy charge4
number of equipped corrupted items2
base strength and intelligence30
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
damage taken when hit +% final per fortification-1
base max fortification20
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