Grandmasters: Xottii /124 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines force drop of pack item type rarity [3]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level97
main hand weapon type9
off hand weapon type14
block while dual wielding %15
spell damage +%12
physical damage +%32
physical bow damage +%56
attack minimum added fire damage20
attack maximum added fire damage41
lightning damage +%28
attack minimum added lightning damage10
attack maximum added lightning damage105
local minimum added lightning damage1
local maximum added lightning damage315
attack speed +%83
local attack speed +%12
bow attack speed +%6
accuracy rating153
accuracy rating +%136
base critical strike multiplier +189
old do not use life leech from physical damage %2
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating1129
base evasion rating858
evasion rating +%34
local evasion rating +%150
base maximum life1677
maximum life +%144
base maximum mana40
mana regeneration rate per minute %105
mana regeneration rate +%20
base maximum energy shield44
maximum energy shield +%41
energy shield recharge rate per minute %2000
base resist all elements %14
resist all elements % per endurance charge4
base fire damage resistance %171
base cold damage resistance %169
base lightning damage resistance %138
base item found rarity +%25
base projectile speed +%30
base movement velocity +%42
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %30
base cast speed +%6
base stun recovery +%39
main hand base weapon attack duration ms741
main hand base maximum attack distance120
main hand quality20
weapon elemental damage +%88
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%30
weapon lightning damage +%50
physical damage reduction % per endurance charge4
life regeneration rate per minute %120
knockback on crit with bow1
elemental damage +%76
melee physical damage +%8
maximum block %75
projectile damage +%135
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%285
critical strike chance +% per power charge50
bow critical strike chance +%252
accuracy rating per level2
evasion rating per level300
base strength144
additional strength47
base intelligence134
additional intelligence49
base dexterity332
additional dexterity109
additional all attributes19
base critical strike multiplier150
bow critical strike multiplier +41
avoid all elemental status %8
base chance to shock %15
ignore armour movement penalties20
base actor scale +%-10
local armour and energy shield +%17
local has no sockets1
keystone acrobatics1
main hand local minimum added physical damage26
main hand local maximum added physical damage79
main hand local minimum added lightning damage1
main hand local maximum added lightning damage315
main hand local attack speed +%12
main hand local critical strike chance500
keystone phase acrobatics1
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
melee range +2
melee damage +%12
footstep effect variation6
number of equipped uniques3
base lightning damage % to convert to chaos100
chaos damage can shock1
shock art variation1
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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