Grandmasters: xTheZeus /112 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
level48
main hand weapon type3
off hand weapon type13
shield block %31
block while dual wielding %15
physical damage +%18
local physical damage +%52
attack minimum added physical damage6
attack maximum added physical damage11
attack minimum added cold damage10
attack maximum added cold damage18
local attack speed +%50
melee attack speed +%4
base self critical strike multiplier -%20
life leech from physical attack damage permyriad3
maximum physical damage reduction %90
base physical damage reduction rating1056
physical damage reduction rating +%157
local physical damage reduction rating +%16
base evasion rating147
base maximum life421
maximum life +%67
base life regeneration rate per minute774
base maximum mana95
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield19
maximum energy shield +%10
energy shield recharge rate per minute %2000
base resist all elements %12
resist all elements % per endurance charge4
base fire damage resistance %76
base cold damage resistance %63
base lightning damage resistance %85
base chaos damage resistance %9
base item found rarity +%14
max endurance charges3
max frenzy charges3
max power charges3
base stun recovery +%65
main hand base weapon attack duration ms769
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%44
one handed melee physical damage +%44
one handed melee attack speed +%4
base stun duration +%20
local base physical damage reduction rating353
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on take crit6
buff effect on self +%21
physical damage reduction % per endurance charge4
life regeneration rate per minute %384
elemental damage +%34
melee physical damage +%100
maximum block %75
base shield evasion rating38
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
local critical strike chance +%25
accuracy rating per level2
evasion rating per level300
base strength192
additional strength35
base intelligence54
additional intelligence13
base dexterity24
additional dexterity46
base critical strike multiplier150
global always hit1
global cannot crit1
from armour movement speed +%-8
local armour and energy shield +%25
minimum physical damage to return to melee attacker32
main hand local physical damage +%52
main hand local minimum added physical damage12
main hand local maximum added physical damage28
main hand local attack speed +%50
main hand local critical strike chance500
main hand local critical strike chance +%25
local additional block chance %5
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
cannot leech when on low life1
melee damage +%20
number of equipped uniques3
additional strength and intelligence20
additional dexterity and intelligence17
fire and cold damage resistance %15
chance to freeze shock ignite %5
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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