Jik'shah
Konstruktmonster dropped item rarity +% [0]
monster slain experience +% [13100]
monster slain experience +% [13100]
| Spectre | |
|---|---|
| Tags | Zauberer, cold_affinity, construct, extra_extra_large_height, fire_affinity, hard_armour, is_unarmed, large_model, lightning_affinity, not_dex, not_int, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement |
Leben
4000%
Rüstung
+50%
Ailment Threshold
4000%
Widerstand
Damage
800%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
4.005 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
IncaShadowMonsterUniqueMap
Metadata
BossIncaShadowUniqueMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
5,573,854
Rüstung
43,185
Ausweichwert
4,739
Damage
3,404
Zauberschaden
5,080
Genauigkeit
580
Attack Time
2.68335
Erfahrung
112,805
Minion Life
1,209,018
Minion Damage
2,718
Ailment Threshold
3,511,528
Chill
11,103
Shock
11,103
Brittle
62,818
Scorch
11,103
Sap
30,677
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncaBossRocks
Spell, Damage
Zauberzeit: 4 Sek.
Basisdauer beträgt 6 Sekunden
Ein Aufprall alle 0.2 Sekunden
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base physical damage [973.9]
spell minimum base physical damage [649.3]
IncaBossSprayMaps
Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 3.6 Sek.
Basisdauer beträgt 8 Sekunden
always pierce [1]
base is projectile [1]
projectile uses contact direction [1]
projectile uses contact position [1]
IncaBossTravel
Spell
Zauberzeit: 1 Sek.
Basisdauer beträgt 5 Sekunden
IncaBossExplosion
Spell, Damage, Area, AreaSpell
Zauberzeit: 2.25 Sek.
Verursacht 37.5% weniger Angriffsschaden
Verursacht 6% weniger Schaden
50% des physischen Schadens werden in Feuerschaden umgewandelt
apply gauntlet ruin on hit [1]
global cannot crit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
IncaBossSummon
Spell, Minion, CreatesMinion
Zauberzeit: 4 Sek.
40% mehr Zaubergeschwindigkeit
base is projectile [1]
is area damage [1]
number of inca minions allowed [8]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum base physical damage [249.6]
spell minimum base physical damage [166.4]
IncaBossLaser
Spell, Damage, Triggerable
Kritische Trefferchance: 15%
Zauberzeit: 1.45 Sek.
100% Chance, Gegner zu schocken
active skill shock duration +% final [100]
apply gauntlet ruin on hit [1]
skill repeat count [2]
spell maximum base lightning damage [2550]
spell minimum base lightning damage [1700]
IncaBossRocksTriggered
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Zauberzeit: 1 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 0.9 Sekunden
Ein Aufprall alle 0.3 Sekunden
Basisradius beträgt 1 Meter
apply gauntlet ruin on hit [1]
firestorm base area of effect +% [-50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base physical damage [465.5]
spell minimum base physical damage [310.3]
IncaBossColdSnapTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Cascadable, Duration, ChillingArea, AreaSpell, Cooldown, DamageOverTime
Blitzeis
Zauberzeit: 1 Sek.
Erzeugt einen plötzlichen Ausbruch von Kälte am Zielort, der Gegnern schadet. Gleichzeitig wird dort ein unterkühlender Boden erzeugt, der sich mit der Zeit ausbreitet und bei Gegnern Kälteschaden über Zeit verursacht. Gegner, die in dem Bereich sterben, haben eine Chance, dem Wirkenden Raserei-Ladungen zu gewähren. Die Abklingzeit kann durch das Aufwenden einer Raserei-Ladung umgangen werden.
Basisdauer beträgt 7 Sekunden
Verursacht 997.4 Basis-Kälteschaden pro Sekunde
200% mehr Unterkühlungswirkung
Basisradius beträgt 1.5 Meter
Sekundärer Basisradius beträgt 1.5 Meter
Tertiärer Basisradius beträgt 3 Meter
active skill area of effect radius +% final [-50]
is area damage [1]
spell maximum base cold damage [0]
spell minimum base cold damage [0]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
cannot_be_knocked_back = 1
}
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
slow_animations_go_to_idle = false
}
Monster
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/IncaShadowBoss/BossIncaShadowUniqueMap"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Jik'shah",
life = 40,
damage = 8,
damageSpread = 0.2,
attackTime = 4.005,
attackRange = 7,
accuracy = 1,
skillList = {
"IncaBossExplosion",
"IncaBossSummon",
"IncaBossLaser",
"IncaBossTravel",
"IncaBossSprayMaps",
"IncaBossColdSnapTriggered",
"IncaBossRocks",
"IncaBossRocksTriggered",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IncaBossExplosion"] = {
name = "IncaBossExplosion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.25,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_cannot_crit",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-61, 50, -25, baseMultiplier = 0.625, levelRequirement = 23, statInterpolation = {1}, cost = { }, },
[2] = {-41, 50, -25, baseMultiplier = 0.625, levelRequirement = 48, statInterpolation = {1}, cost = { }, },
[3] = {-3, 50, -25, baseMultiplier = 0.625, levelRequirement = 63, statInterpolation = {1}, cost = { }, },
[4] = {-4, 50, -25, baseMultiplier = 0.625, levelRequirement = 66, statInterpolation = {1}, cost = { }, },
[5] = {-5, 50, -25, baseMultiplier = 0.625, levelRequirement = 67, statInterpolation = {1}, cost = { }, },
[6] = {-6, 50, -25, baseMultiplier = 0.625, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
[7] = {-7, 50, -25, baseMultiplier = 0.625, levelRequirement = 69, statInterpolation = {1}, cost = { }, },
[8] = {-8, 50, -25, baseMultiplier = 0.625, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[9] = {-10, 50, -25, baseMultiplier = 0.625, levelRequirement = 71, statInterpolation = {1}, cost = { }, },
[10] = {-12, 50, -25, baseMultiplier = 0.625, levelRequirement = 72, statInterpolation = {1}, cost = { }, },
[11] = {-14, 50, -25, baseMultiplier = 0.625, levelRequirement = 73, statInterpolation = {1}, cost = { }, },
[12] = {-17, 50, -25, baseMultiplier = 0.625, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaBossSummon"] = {
name = "IncaBossSummon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.CreatesMinion] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_inca_minions_allowed",
"active_skill_cast_speed_+%_final",
"is_area_damage",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 8, 40, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 8, 40, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 8, 40, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaBossLaser"] = {
name = "IncaBossLaser",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.45,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"active_skill_cast_speed_+%_final",
"skill_repeat_count",
"base_chance_to_shock_%",
"active_skill_shock_duration_+%_final",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {1.1000000238419, 1.6000000238419, 15, 2, 100, 100, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 2, 100, 100, critChance = 5, levelRequirement = 48, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 2, 100, 100, critChance = 10, levelRequirement = 63, statInterpolation = {3, 3}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 2, 100, 100, critChance = 15, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaBossTravel"] = {
name = "IncaBossTravel",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {7000, levelRequirement = 23, statInterpolation = {1}, cost = { }, },
[2] = {6000, levelRequirement = 48, statInterpolation = {1}, cost = { }, },
[3] = {5000, levelRequirement = 63, statInterpolation = {1}, cost = { }, },
[4] = {4000, levelRequirement = 70, statInterpolation = {1}, cost = { }, },
[5] = {3000, levelRequirement = 74, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaBossSprayMaps"] = {
name = "IncaBossSprayMaps",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.6,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"base_is_projectile",
},
levels = {
[1] = {8000, critChance = 5, levelRequirement = 23, statInterpolation = {}, cost = { }, },
[2] = {8000, critChance = 5, levelRequirement = 67, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaBossColdSnapTriggered"] = {
name = "Cold Snap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.Cascadable] = true,
[SkillType.Duration] = true,
[SkillType.ChillingArea] = true,
[SkillType.AreaSpell] = true,
[SkillType.Cooldown] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_cold_damage_to_deal_per_minute",
"active_skill_chill_effect_+%_final",
"base_chance_to_freeze_%",
"active_skill_base_area_of_effect_radius",
"active_skill_base_secondary_area_of_effect_radius",
"active_skill_base_tertiary_area_of_effect_radius",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0, 0, 2.4000000953674, 200, 0, 15, 15, 30, 7000, -50, levelRequirement = 23, statInterpolation = {3, 3, 3, 2, 2}, cost = { }, },
[2] = {0, 0, 2.4000000953674, 200, 0, 15, 15, 30, 7000, -50, levelRequirement = 68, statInterpolation = {3, 3, 3, 2, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaBossRocks"] = {
name = "IncaBossRocks",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"skill_repeat_count",
"fire_storm_fireball_delay_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, 1, 200, -25, levelRequirement = 23, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 5000, 200, -25, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, 5000, 200, -25, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.80000001192093, 1.2000000476837, 6000, 200, -25, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["IncaBossRocksTriggered"] = {
name = "Firestorm",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"fire_storm_fireball_delay_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"firestorm_base_area_of_effect_+%",
"base_skill_effect_duration",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 300, -25, -50, 900, 10, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.40000000596046, 0.60000002384186, 300, -25, -50, 900, 10, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [0]
monster slain experience +% [13100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
| Family | MonsterAura |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Geschwindigkeit |
Aura der Geschwindigkeit
Radius: 50
Verbündete sind schneller und greifen schneller an
35% erhöhte Angriffsgeschwindigkeit
35% erhöhte Zaubergeschwindigkeit
Stärkung gewährt 75% erhöhte Bewegungsgeschwindigkeit
Speed Aura
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















