Marchak der Verräter
Humanoid
Gebiet: 'Ätzende Höhlen'-Karte
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
Fallen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
kill traps mines and totems on death [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fallen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
kill traps mines and totems on death [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Marchak, The Betrayer
Spectre | N |
---|---|
Area | 'Ätzende Höhlen'-Karte |
Tags | Zauberer, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, non_unique_map_boss, plate_armour, red_blood, slashing_weapon, wb_leader |
Leben
320%
Energy Shield From Life
33%
Rüstung
+33%
Ausweichen
+33%
Ailment Threshold
320%
Widerstand
40 40 40 25
Damage
216%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
120%
Type
WbChaosLeader5
Metadata
WbChaosLeader5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
78
Leben
3,202,239
Rüstung
83,702
Ausweichen
8,867
Energieschild
3,738
Damage
1,661
Zauberschaden
2,479
Genauigkeit
428
Attack Time
1.005
Erfahrung
136,147
Ailment Threshold
1,569,097
Chill
4,961
Shock
4,961
Brittle
28,070
Scorch
4,961
Sap
13,708
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbSummonAnimatedWeaponAxe1
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [38]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponBow1
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [39]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponStaff1
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [40]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbCausticBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 1.2 Sek.
Verursacht 402 bis 603.1 Chaosschaden
Falle ist +1.75 Sekunden aktiv
Fallen werden zufällig um den Zielort herum geworfen
99% verkleinerter Fallenauslöser-Wirkungsbereich
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]
Falle ist +1.75 Sekunden aktiv
Fallen werden zufällig um den Zielort herum geworfen
99% verkleinerter Fallenauslöser-Wirkungsbereich
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]
WbFireBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Zauberzeit: 1 Sek.
Abklingzeit: 1.2 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +1.75 Sekunden aktiv
Verursacht 1267 bis 1901 Feuerschaden
Fallen werden zufällig um den Zielort herum geworfen
99% verkleinerter Fallenauslöser-Wirkungsbereich
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Verursacht 1267 bis 1901 Feuerschaden
Fallen werden zufällig um den Zielort herum geworfen
99% verkleinerter Fallenauslöser-Wirkungsbereich
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/WbChaosLeader" Stats { set_base_mana_cost_-% = 0 set_mana_regeneration_rate_per_minute_% = 1000 } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/WbChaosLeader"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbChaosLeader5"] = { name = "Marchak, The Betrayer", life = 3.2, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Dagger", skillList = { "WbCausticBomb2NoTrigger", "WbFireBomb2NoTrigger", "WbSummonAnimatedWeaponAxe1", "WbSummonAnimatedWeaponBow1", "WbSummonAnimatedWeaponStaff1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbCausticBomb2NoTrigger"] = { name = "WbCausticBomb2NoTrigger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_trap_duration", "trap_variation", "throw_traps_in_circle_radius", "trap_trigger_radius_+%", "ground_caustic_art_variation", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1750, 2, 14, -99, 2, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFireBomb2NoTrigger"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "throw_traps_in_circle_radius", "trap_trigger_radius_+%", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1750, 1, 14, -99, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponAxe1"] = { name = "WbSummonAnimatedWeaponAxe1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {38, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponBow1"] = { name = "WbSummonAnimatedWeaponBow1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {39, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponStaff1"] = { name = "WbSummonAnimatedWeaponStaff1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {40, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
Id | MonsterIncreasedTrapsAllowedWbChaos |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Fallen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
Id | MonsterImplicitTrapsInvulnerableWbChaosLeader5 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Marchak der Verräter
Humanoid
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
Fallen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
kill traps mines and totems on death [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Fallen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
kill traps mines and totems on death [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Marchak, The Betrayer
Spectre | N |
---|---|
Tags | Zauberer, chaos_affinity, fire_affinity, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, plate_armour, red_blood, slashing_weapon, standalone_map_boss, wb_leader |
Leben
320%
Energy Shield From Life
33%
Rüstung
+33%
Ausweichen
+33%
Ailment Threshold
320%
Widerstand
40 40 40 25
Damage
216%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
120%
Type
WbChaosLeader5
Metadata
WbChaosLeader5Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
445,908
Rüstung
38,291
Ausweichen
6,303
Energieschild
2,022
Damage
919
Zauberschaden
1,372
Genauigkeit
290
Attack Time
1.005
Erfahrung
112,805
Ailment Threshold
280,922
Chill
888
Shock
888
Brittle
5,025
Scorch
888
Sap
2,454
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
WbSummonAnimatedWeaponAxe1
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [38]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponBow1
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [39]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbSummonAnimatedWeaponStaff1
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
Abklingzeit: 6 Sek.
alternate minion [40]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
WbCausticBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 1.2 Sek.
Verursacht 275.6 bis 413.3 Chaosschaden
Falle ist +1.75 Sekunden aktiv
Fallen werden zufällig um den Zielort herum geworfen
99% verkleinerter Fallenauslöser-Wirkungsbereich
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]
Falle ist +1.75 Sekunden aktiv
Fallen werden zufällig um den Zielort herum geworfen
99% verkleinerter Fallenauslöser-Wirkungsbereich
base skill is trapped [1]
ground caustic art variation [2]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [2]
WbFireBomb2NoTrigger
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Zauberzeit: 1 Sek.
Abklingzeit: 1.2 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +1.75 Sekunden aktiv
Verursacht 856.1 bis 1284 Feuerschaden
Fallen werden zufällig um den Zielort herum geworfen
99% verkleinerter Fallenauslöser-Wirkungsbereich
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Verursacht 856.1 bis 1284 Feuerschaden
Fallen werden zufällig um den Zielort herum geworfen
99% verkleinerter Fallenauslöser-Wirkungsbereich
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
Object Type
version 2 extends "Metadata/Monsters/Wb/Wb" extends "Metadata/Monsters/StandaloneMapBoss" Stats { set_base_mana_cost_-% = 0 set_mana_regeneration_rate_per_minute_% = 1000 set_is_warband_leader = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Wb/Wb" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wb/WbChaosLeader5Standalone"] = { name = "Marchak, The Betrayer", life = 3.2, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.16, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Dagger", skillList = { "WbCausticBomb2NoTrigger", "WbFireBomb2NoTrigger", "WbSummonAnimatedWeaponAxe1", "WbSummonAnimatedWeaponBow1", "WbSummonAnimatedWeaponStaff1", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WbCausticBomb2NoTrigger"] = { name = "WbCausticBomb2NoTrigger", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_trap_duration", "trap_variation", "throw_traps_in_circle_radius", "trap_trigger_radius_+%", "ground_caustic_art_variation", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1750, 2, 14, -99, 2, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbFireBomb2NoTrigger"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_trap_duration", "trap_variation", "throw_traps_in_circle_radius", "trap_trigger_radius_+%", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1750, 1, 14, -99, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponAxe1"] = { name = "WbSummonAnimatedWeaponAxe1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {38, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponBow1"] = { name = "WbSummonAnimatedWeaponBow1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {39, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WbSummonAnimatedWeaponStaff1"] = { name = "WbSummonAnimatedWeaponStaff1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summoned_monsters_no_drops_or_experience", "summoned_monsters_are_minions", }, levels = { [1] = {40, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Erlaubt gleichzeitige Platzierung von 6 zusätzlichen Fallen
Id | MonsterIncreasedTrapsAllowedWbChaos |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Fallen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
Minen können für +2 Sekunden nach dem Wurf nicht beschädigt werden
Id | MonsterImplicitTrapsInvulnerableWbChaosLeader5 |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.