Pesthauch Tower /1
Icon | Name | Detail | Result |
---|---|---|---|
Meteor-Turm | Schaden: Sehr hoch Lässt Meteoren vom Himmel herabregnen Ineffektiv gegen befallene Monster desselben Typs | Kosten: 500 Radius: 100 |
Weihen Meteor Tower /5
Type | Items | Result |
---|---|---|
Ringe | Klares Öl Grünes Öl | Eure Meteor-Türme verursachen 25% erhöhten Schaden |
Ringe | Grünes Öl Violettes Öl | Eure Meteor-Türme haben 25% erhöhte Reichweite |
Ringe | Blutrotes Öl Blutrotes Öl | Eure Meteor-Türme betäuben immer |
Ringe | Grünes Öl Opalisierendes Öl | Eure Meteor-Türme lassen einen zusätzlichen Meteor fallen |
Ringe | Indigofarbenes Öl Violettes Öl | Eure Meteor-Türme erzeugen bei Treffer brennenden Boden für 3 Sekunden |
Meteor-Turm
Konstrukt
blight tower damage +% final vs fire monster [-99]
Meteor Tower
Spectre | N |
---|---|
Tags | Zauberer, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour |
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerMeteorRank4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlightTowerMeteor
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 5791.3 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 0.2 Sekunden
Verursacht 166789 bis 250184 Feuerschaden
200% vergrößerter Wirkungsbereich der Explosion
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]
Basisdauer beträgt 0.2 Sekunden
Verursacht 166789 bis 250184 Feuerschaden
200% vergrößerter Wirkungsbereich der Explosion
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]
BlightTowerMeteor_buff1
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 5791.3 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 0.2 Sekunden
Verursacht 166789 bis 250184 Feuerschaden
300% vergrößerter Wirkungsbereich der Explosion
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]
Basisdauer beträgt 0.2 Sekunden
Verursacht 166789 bis 250184 Feuerschaden
300% vergrößerter Wirkungsbereich der Explosion
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]
BlightTowerMeteor_buff2
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 5791.3 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 0.2 Sekunden
Verursacht 166789 bis 250184 Feuerschaden
400% vergrößerter Wirkungsbereich der Explosion
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]
Basisdauer beträgt 0.2 Sekunden
Verursacht 166789 bis 250184 Feuerschaden
400% vergrößerter Wirkungsbereich der Explosion
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]
BlightTowerMeteor_buff3
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Verursacht 5791.3 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 0.2 Sekunden
Verursacht 166789 bis 250184 Feuerschaden
500% vergrößerter Wirkungsbereich der Explosion
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]
Basisdauer beträgt 0.2 Sekunden
Verursacht 166789 bis 250184 Feuerschaden
500% vergrößerter Wirkungsbereich der Explosion
Ein Aufprall alle 1 Sekunden
Basisradius beträgt 1 Meter
firestorm avoid unwalkable terrain [1]
firestorm base area of effect +% [-95]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase" extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded" StateMachine { on_state_show_effects_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/meteor_tower.epk );" on_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/meteor_tower.epk );" create_state_show_effects_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Towers/fire/meteor_tower.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/BlightTowerMeteorRank4"] = { name = "Meteor Tower", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BlightTowerMeteor", "BlightTowerMeteor_buff1", "BlightTowerMeteor_buff2", "BlightTowerMeteor_buff3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightTowerMeteor"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_explosion_area_of_effect_+%", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.10000000149012, 1000, -95, 200, 200, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerMeteor_buff1"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_explosion_area_of_effect_+%", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.10000000149012, 1000, -95, 300, 200, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerMeteor_buff2"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_explosion_area_of_effect_+%", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.10000000149012, 1000, -95, 400, 200, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightTowerMeteor_buff3"] = { name = "Firestorm", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "firestorm_explosion_area_of_effect_+%", "base_skill_effect_duration", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.10000000149012, 1000, -95, 500, 200, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
blight tower damage +% final vs fire monster [-99]
Id | BlightLessDamageAgainstFireType |
---|---|
Family | BlightLessDamageAgainstType |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.