DeepwaterCursedTreasureMirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Mörderischer Streit
Untot
IconEnemyResistanceLightning
Murderer's Row
Spectre
AreaDas untere Gefängnis
Tagsflesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Leben
500%
Rüstung
+75%
Ailment Threshold
500%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
Damage
188%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
7 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
CageSpiderCampaignBoss
Metadata
CageSpiderCampaignBoss
Stufe
47
Leben
7,875
Rüstung
9,035
Ausweichwert
2,150
Damage
234
Zauberschaden
234
Genauigkeit
248
Attack Time
1.755
Erfahrung
12,135
Minion Life
2,075
Minion Damage
177
Ailment Threshold
7,875
Chill
25
Shock
25
Brittle
141
Scorch
25
Sap
69
Phys Convert Ele
135%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 187—281
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
CageSpiderCyclone
Attack, Area, Melee, Movement
Wirbelsturm
Base Damage: 187—281
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Verursacht Schaden bei Gegnern um Euch herum und führt dann eine Reihe wirbelnder Angriffe aus, während Ihr Euch in Richtung Eures Zielortes bewegt. Kann nicht durch 'Unbarmherzigkeit' oder 'Mehrfachschlag' unterstützt werden.
Verursacht 60% weniger Schaden
150% mehr Angriffsgeschwindigkeit
is area damage [1]
cyclone

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	scale = 85
}
-- src\Data\Spectres.lua
minions["Metadata/Monster/CageSpider/CageSpiderCampaignBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    name = "Murderer's Row",
    life = 5,
    damage = 1.88,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "CageSpiderCyclone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CageSpiderCyclone"] = {
    name = "Cyclone",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {150, -60, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
Mörderischer Streit
Untot
IconEnemyResistanceLightning
Murderer's Row
Spectre
Tagsflesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Leben
500%
Rüstung
+75%
Ailment Threshold
500%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
Damage
188%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
7 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
CageSpiderCampaignBoss
Metadata
CageSpiderCampaignBossStandalone
Stufe
68
Leben
32,167
Rüstung
50,383
Ausweichwert
4,739
Damage
702
Zauberschaden
702
Genauigkeit
580
Attack Time
1.755
Erfahrung
25,638
Minion Life
6,977
Minion Damage
561
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 562—843
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
CageSpiderCyclone
Attack, Area, Melee, Movement
Wirbelsturm
Base Damage: 562—843
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Verursacht Schaden bei Gegnern um Euch herum und führt dann eine Reihe wirbelnder Angriffe aus, während Ihr Euch in Richtung Eures Zielortes bewegt. Kann nicht durch 'Unbarmherzigkeit' oder 'Mehrfachschlag' unterstützt werden.
Verursacht 60% weniger Schaden
150% mehr Angriffsgeschwindigkeit
is area damage [1]
cyclone

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	scale = 85
}
-- src\Data\Spectres.lua
minions["Metadata/Monster/CageSpider/CageSpiderCampaignBossStandalone"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    name = "Murderer's Row",
    life = 5,
    damage = 1.88,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "CageSpiderCyclone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CageSpiderCyclone"] = {
    name = "Cyclone",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {150, -60, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
Mörderischer Streit
Untot
IconEnemyResistanceLightning
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Murderer's Row
Spectre
Tagsflesh_armour, is_unarmed, large_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
Leben
500%
Rüstung
+75%
Ailment Threshold
500%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
Damage
188%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
7 ~ 12
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
CageSpiderCampaignBoss
Metadata
CageSpiderMapBossStandalone
Stufe
68
Leben
32,167
Rüstung
50,383
Ausweichwert
4,739
Damage
702
Zauberschaden
702
Genauigkeit
580
Attack Time
1.755
Erfahrung
25,638
Minion Life
6,977
Minion Damage
561
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1270—1905
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
CageSpiderCyclone
Attack, Area, Melee, Movement
Wirbelsturm
Base Damage: 1270—1905
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Verursacht Schaden bei Gegnern um Euch herum und führt dann eine Reihe wirbelnder Angriffe aus, während Ihr Euch in Richtung Eures Zielortes bewegt. Kann nicht durch 'Unbarmherzigkeit' oder 'Mehrfachschlag' unterstützt werden.
Verursacht 60% weniger Schaden
150% mehr Angriffsgeschwindigkeit
is area damage [1]
cyclone

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	scale = 85
}
-- src\Data\Spectres.lua
minions["Metadata/Monster/CageSpider/CageSpiderMapBossStandalone"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    name = "Murderer's Row",
    life = 5,
    damage = 1.88,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "CageSpiderCyclone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CageSpiderCyclone"] = {
    name = "Cyclone",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_attack_speed_+%_final",
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {150, -60, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 15000 — 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 — 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • Edit

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