Pikerivet
Untot
Gebiet: Die Minen - Ebene 1, Die Minen - Ebene 2
Spectre | N |
---|---|
Area | Die Minen - Ebene 1, Die Minen - Ebene 2 |
Tags | bludgeoning_weapon, Zauberer, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, stone_armour, undead |
Packs |
Leben
300%
Ailment Threshold
300%
Widerstand
0 85 0 0
Damage
210%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.395 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
115%
Type
MinerBoss
Metadata
MinerHammerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
35
Leben
2,034
Rüstung
1,790
Ausweichen
1,271
Energieschild
0
Damage
132
Zauberschaden
132
Genauigkeit
74
Attack Time
1.395
Erfahrung
3,815
Ailment Threshold
2,034
Chill
6
Shock
6
Brittle
36
Scorch
6
Sap
18
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 106–159
Kritische Trefferchance: 5%
Attack Time: 1.395 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterGlacialCascadePhysical
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
Frostwelle
Kritische Trefferchance: 6%
Effektivität zusätzlichen Schadens: 80%
Zauberzeit: 0.8 Sek.
Abklingzeit: 5 Sek.
Eiszapfen schießen in kleinen Wellen aus dem Boden. Jede Welle verursacht Schaden bei getroffenen Gegnern.
Verursacht 52.38 bis 78.58 physischen Schaden
Erzeugt +10 Explosionen
active skill area of effect radius +% final [-34]
is area damage [1]
Erzeugt +10 Explosionen
active skill area of effect radius +% final [-34]
is area damage [1]
MinerBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
Verursacht 133 bis 199.5 physischen Schaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-50]
beacon placement radius [46]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [6]
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-50]
beacon placement radius [46]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [6]
Object Type
version 2 extends "Metadata/Monsters/Miner/Miner"
Object Type Codes
version 2 extends "Metadata/Monsters/Miner/Miner" Render { //turn_duration = 0.4 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/miner/upheaval/aoe.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerHammerBoss"] = { name = "Pikerivet", life = 3, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "MonsterGlacialCascadePhysical", "MinerBeacon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterGlacialCascadePhysical"] = { name = "Glacial Cascade", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -34, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerBeacon"] = { name = "MinerBeacon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_beacons", "beacon_placement_radius", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 46, 2500, -25, -50, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 7, 48, 2500, -25, -50, levelRequirement = 55, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 50, 2500, -25, -50, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }