ไพค์ริเวต
อันเดด
ด่าน: เหมือง ชั้นที่ 1, เหมือง ชั้นที่ 2
Pikerivet
Spectre | N |
---|---|
Area | เหมือง ชั้นที่ 1, เหมือง ชั้นที่ 2 |
Tags | bludgeoning_weapon, นักเวท, has_one_hand_mace, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, slow_movement, stone_armour, undead |
Packs |
พลังชีวิต
300%
Ailment Threshold
300%
ค่าต้านทาน
0 85 0 0
Damage
210%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.395 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
115%
Type
MinerBoss
Metadata
MinerHammerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
35
พลังชีวิต
2,034
ค่าเกราะ
1,790
การหลบหลีก
1,271
โล่พลังงาน
0
Damage
132
ความเสียหายเวท
132
ความแม่นยำ
74
Attack Time
1.395
ค่าประสบการณ์
3,815
Ailment Threshold
2,034
Chill
6
Shock
6
Brittle
36
Scorch
6
Sap
18
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 106–159
โอกาสคริติคอล: 5%
Attack Time: 1.395 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterGlacialCascadePhysical
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, Physical, CanRapidFire, AreaSpell
เยือกแข็งเรียงหลั่น (Glacial Cascade)
โอกาสคริติคอล: 6%
ประสิทธิภาพการเสริมความเสียหาย: 80%
เวลาร่าย: 0.8 วินาที
คูลดาวน์: 5 วินาที
แท่งน้ำแข็งปะทุออกมาจากพื้นเป็นขั้นบันไดเล็กๆ แต่ละขั้นจะสร้างความเสียหายให้กับศัตรูที่อยู่ในพื้นที่
สร้างความเสียหาย กายภาพ 52.38 ถึง 78.58
ทำให้เกิด การปะทุ +10 ครั้ง
active skill area of effect radius +% final [-34]
is area damage [1]
ทำให้เกิด การปะทุ +10 ครั้ง
active skill area of effect radius +% final [-34]
is area damage [1]
MinerBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 5 วินาที
สร้างความเสียหาย กายภาพ 133 ถึง 199.5
ระยะเวลาพื้นฐาน 2.5 วินาที
active skill area of effect radius +% final [-50]
beacon placement radius [46]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [6]
ระยะเวลาพื้นฐาน 2.5 วินาที
active skill area of effect radius +% final [-50]
beacon placement radius [46]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [6]
Object Type
version 2 extends "Metadata/Monsters/Miner/Miner"
Object Type Codes
version 2 extends "Metadata/Monsters/Miner/Miner" Render { //turn_duration = 0.4 } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act4/miner/upheaval/aoe.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Miner/MinerHammerBoss"] = { name = "Pikerivet", life = 3, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.395, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeed", "MonsterGlacialCascadePhysical", "MinerBeacon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterGlacialCascadePhysical"] = { name = "Glacial Cascade", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.Physical] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "upheaval_number_of_spikes", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, -34, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MinerBeacon"] = { name = "MinerBeacon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_beacons", "beacon_placement_radius", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 46, 2500, -25, -50, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 7, 48, 2500, -25, -50, levelRequirement = 55, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 50, 2500, -25, -50, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.