Weberin der falschen Hoffnung
Bestie
50% des physischen Schadens werden in Chaosschaden umgewandelt
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spinner of False Hope
SpectreN
Area'Arachnidennest'-Karte
Tagsanimal_claw_weapon, beast, Zauberer, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider
Leben
400%
Energy Shield From Life
50%
Rüstung
+100%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
288%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
SpiderMapBoss
Metadata
MapSpiderBossWeaver
Stufe
77
Leben
2,565,615
Rüstung
116,490
Ausweichen
6,448
Energieschild
5,330
Damage
2,089
Zauberschaden
3,118
Genauigkeit
412
Attack Time
0.63315
Erfahrung
134,112
Ailment Threshold
1,282,807
Chill
4,056
Shock
4,056
Brittle
22,948
Scorch
4,056
Sap
11,207
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 3318–4977
Kritische Trefferchance: 5%
Attack Time: 0.945 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Ätherische Klingen
Kritische Trefferchance: 5%
Zauberzeit: 0.6 Sek.
Abklingzeit: 3.5 Sek.
Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
Verursacht 644.1 bis 966.1 physischen Schaden
Projektile gabeln sich auf
20% weniger Zaubergeschwindigkeit
Feuert 20 zusätzliche Projektile
20% erhöhte Zaubergeschwindigkeit
200% erhöhte Projektilgeschwindigkeit
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
WeaverHide
Duration
Basisdauer beträgt 12 Sekunden
skill cannot be interrupted [1]
skill cannot be stunned [1]
WeaverWebProjectileMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mörser
Zauberzeit: 1.5 Sek.
Abklingzeit: 10 Sek.
Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
Verursacht 687.8 bis 1032 physischen Schaden
Basisdauer beträgt 12 Sekunden
Die sekundäre Basisdauer beträgt 8 Sekunden
8% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]

Object Type

version 2
extends "Metadata/Monsters/Spiders/Spider"

Object Type Codes

version 2
extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/MapSpiderBossWeaver"] = {
    name = "Spinner of False Hope",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 19,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SpiderBossEtherealKnives",
        "WeaverHide",
        "WeaverWebProjectileMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderBossEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_cast_speed_+%",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WeaverHide"] = {
    name = "WeaverHide",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {20000, levelRequirement = 18, statInterpolation = {1},  cost = { }, },
        [2] = {8000, levelRequirement = 46, statInterpolation = {1},  cost = { }, },
        [3] = {10000, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
        [4] = {12000, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WeaverWebProjectileMap"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "base_secondary_skill_effect_duration",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
50% des physischen Schadens werden in Chaosschaden umgewandelt
IdMonsterConvertToChaos1
FamilyChaosDamageAsPortionOfDamage
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Weberin der falschen Hoffnung
    Bestie
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Spinner of False Hope
    SpectreN
    Tagsanimal_claw_weapon, beast, Zauberer, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss
    Leben
    400%
    Energy Shield From Life
    50%
    Rüstung
    +100%
    Ailment Threshold
    400%
    Widerstand
    40 40 40 25
    Damage
    288%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    200%
    Type
    SpiderMapBoss
    Metadata
    MapSpiderBossWeaverStandalone
    Stufe
    68
    Leben
    557,385
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    3,064
    Damage
    1,225
    Zauberschaden
    1,829
    Genauigkeit
    290
    Attack Time
    0.63315
    Erfahrung
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 1946–2919
    Kritische Trefferchance: 5%
    Attack Time: 0.945 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SpiderBossEtherealKnives
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ätherische Klingen
    Kritische Trefferchance: 5%
    Zauberzeit: 0.6 Sek.
    Abklingzeit: 4 Sek.
    Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
    Verursacht 440.9 bis 661.4 physischen Schaden
    20% weniger Zaubergeschwindigkeit
    Feuert 20 zusätzliche Projektile
    20% erhöhte Zaubergeschwindigkeit
    200% erhöhte Projektilgeschwindigkeit
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-35]
    visual hit effect chaos is green [1]
    WeaverWebProjectileMap
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mörser
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 10 Sek.
    Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
    Verursacht 509.1 bis 763.7 physischen Schaden
    Basisdauer beträgt 12 Sekunden
    Die sekundäre Basisdauer beträgt 8 Sekunden
    8% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [10]
    projectile minimum range [20]
    projectile spread radius [8]

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/MapSpiderBossWeaverStandalone"] = {
        name = "Spinner of False Hope",
        life = 4,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.88,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SpiderBossEtherealKnives",
            "WeaverWebProjectileMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderBossEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WeaverWebProjectileMap"] = {
        name = "Mortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Weberin der falschen Hoffnung
    Bestie
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Spinner of False Hope
    SpectreN
    Tagsanimal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, large_model, medium_small_height, non_attacking, not_dex, spider
    Leben
    400%
    Energy Shield From Life
    50%
    Rüstung
    +100%
    Ailment Threshold
    400%
    Widerstand
    40 40 40 25
    Damage
    288%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    200%
    Type
    SpiderMapBoss
    Metadata
    MapSpiderBossWeaverElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/MapSpiderBossWeaverElder"] = {
        name = "Spinner of False Hope",
        life = 4,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.88,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Weberin der falschen Hoffnung
    Bestie
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Spinner of False Hope
    SpectreN
    Tagsanimal_claw_weapon, beast, Zauberer, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_small_height, melee, no_maven, not_dex, physical_affinity, ranged, spider
    Leben
    400%
    Energy Shield From Life
    50%
    Rüstung
    +100%
    Ailment Threshold
    400%
    Widerstand
    40 40 40 25
    Damage
    288%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Erfahrung
    200%
    Model Size
    200%
    Type
    SpiderMapBoss
    Metadata
    MapSpiderBossWeaverShaper
    Stufe
    68
    Leben
    557,385
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    3,064
    Damage
    1,225
    Zauberschaden
    1,829
    Genauigkeit
    290
    Attack Time
    0.63315
    Erfahrung
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 1946–2919
    Kritische Trefferchance: 5%
    Attack Time: 0.945 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SpiderBossEtherealKnives
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ätherische Klingen
    Kritische Trefferchance: 5%
    Zauberzeit: 0.6 Sek.
    Abklingzeit: 4 Sek.
    Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
    Verursacht 440.9 bis 661.4 physischen Schaden
    20% weniger Zaubergeschwindigkeit
    Feuert 20 zusätzliche Projektile
    20% erhöhte Zaubergeschwindigkeit
    200% erhöhte Projektilgeschwindigkeit
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-35]
    visual hit effect chaos is green [1]
    WeaverHide
    Duration
    Basisdauer beträgt 10 Sekunden
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    WeaverWebProjectileMap
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mörser
    Zauberzeit: 1.5 Sek.
    Abklingzeit: 10 Sek.
    Wie die Fertigkeit Monster-Mörser, hinterlässt beim Aufprall jedoch einen Bodeneffekt.
    Verursacht 509.1 bis 763.7 physischen Schaden
    Basisdauer beträgt 12 Sekunden
    Die sekundäre Basisdauer beträgt 8 Sekunden
    8% verringerte Bewegungsgeschwindigkeit
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [10]
    projectile minimum range [20]
    projectile spread radius [8]

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/MapSpiderBossWeaverShaper"] = {
        name = "Spinner of False Hope",
        life = 4,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.88,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SpiderBossEtherealKnives",
            "WeaverHide",
            "WeaverWebProjectileMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderBossEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WeaverHide"] = {
        name = "WeaverHide",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {20000, levelRequirement = 18, statInterpolation = {1},  cost = { }, },
            [2] = {8000, levelRequirement = 46, statInterpolation = {1},  cost = { }, },
            [3] = {10000, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [4] = {12000, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WeaverWebProjectileMap"] = {
        name = "Mortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    15000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 100% erhöhte Erfahrung
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Weberin der falschen Hoffnung
    Bestie
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    1500% erhöhte Menge fallen gelassener Gegenstände
    2000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 1000% erhöhte Erfahrung
    Spinner of False Hope
    SpectreN
    Tagsanimal_claw_weapon, beast, Zauberer, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider
    Leben
    156%
    Energy Shield From Life
    50%
    Rüstung
    +100%
    Ailment Threshold
    156%
    Widerstand
    0 0 0 0
    Damage
    338%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Erfahrung
    260%
    Model Size
    200%
    Type
    SpiderBossDescent
    Metadata
    SpiderBossWeaverDescent
    Stufe
    68
    Leben
    10,036
    Rüstung
    57,580
    Ausweichen
    4,739
    Energieschild
    3,064
    Damage
    1,263
    Zauberschaden
    1,263
    Genauigkeit
    290
    Attack Time
    0.945
    Erfahrung
    26,663
    Ailment Threshold
    10,036
    Chill
    32
    Shock
    32
    Brittle
    180
    Scorch
    32
    Sap
    88
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 1010–1515
    Kritische Trefferchance: 5%
    Attack Time: 0.945 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SpiderBossEtherealKnivesDescent
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ätherische Klingen
    Kritische Trefferchance: 5%
    Zauberzeit: 0.6 Sek.
    Abklingzeit: 5 Sek.
    Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
    Verursacht 440.9 bis 661.4 physischen Schaden
    20% weniger Zaubergeschwindigkeit
    Feuert 6 zusätzliche Projektile
    20% erhöhte Zaubergeschwindigkeit
    80% erhöhte Projektilgeschwindigkeit
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderBossWeaverDescent"] = {
        name = "Spinner of False Hope",
        life = 1.56,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.38,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SpiderBossEtherealKnivesDescent",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderBossEtherealKnivesDescent"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 80, 20, -20, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    50% des physischen Schadens werden in Chaosschaden umgewandelt
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    1500% erhöhte Menge fallen gelassener Gegenstände
    2000% erhöhte Seltenheit fallen gelassener Gegenstände
    Monster gewähren 1000% erhöhte Erfahrung
    IdMonsterBossDescent
    FamilyMonsterDescentBoss
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 1000 Max: 1000 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • Edit

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