Spinner of False Hope
Beast
50% of Physical Damage Converted to Chaos Damage
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
SpectreN
AreaArachnid Nest Map
Tagsanimal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider
Life
400%
Energy Shield From Life
50%
Armour
+100%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
288%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Experience
200%
Model Size
200%
Type
SpiderMapBoss
Metadata
MapSpiderBossWeaver
Level
75
Life
2,033,081
Armour
99,730
Evasion
6,029
Energy Shield
4,718
Damage
1,859
Spell Damage
2,774
Accuracy
381
Attack Time
0.63315
Experience
129,844
Ailment Threshold
1,057,202
Chill
3,343
Shock
3,343
Brittle
18,912
Scorch
3,343
Sap
9,236
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2952–4427
Critical Strike Chance: 5%
Attack Time: 0.945 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnives
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Ethereal Knives
Critical Strike Chance: 5%
Cast Time: 0.6 sec
Cooldown Time: 3.5 sec
Fires an arc of knives outwards in front of the caster which deal physical damage.
Deals 578.4 to 867.6 Physical Damage
Projectiles Fork
20% less Cast Speed
Fires 20 additional Projectiles
20% increased Cast Speed
200% increased Projectile Speed
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-35]
visual hit effect chaos is green [1]
WeaverHide
Duration
Base duration is 12 seconds
skill cannot be interrupted [1]
skill cannot be stunned [1]
WeaverWebProjectileMap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortar
Cast Time: 1.5 sec
Cooldown Time: 10 sec
Like monster mortar skill, but leaves a ground effect on impact.
Deals 628.5 to 942.8 Physical Damage
Base duration is 12 seconds
Base secondary duration is 8 seconds
8% reduced Movement Speed
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
projectile minimum range [20]
projectile spread radius [8]

Object Type

version 2
extends "Metadata/Monsters/Spiders/Spider"

Object Type Codes

version 2
extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/MapSpiderBossWeaver"] = {
    name = "Spinner of False Hope",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 19,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SpiderBossEtherealKnives",
        "WeaverHide",
        "WeaverWebProjectileMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderBossEtherealKnives"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_cast_speed_+%",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WeaverHide"] = {
    name = "WeaverHide",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {20000, levelRequirement = 18, statInterpolation = {1},  cost = { }, },
        [2] = {8000, levelRequirement = 46, statInterpolation = {1},  cost = { }, },
        [3] = {10000, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
        [4] = {12000, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WeaverWebProjectileMap"] = {
    name = "Mortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "base_secondary_skill_effect_duration",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
50% of Physical Damage Converted to Chaos Damage
IdMonsterConvertToChaos1
FamilyChaosDamageAsPortionOfDamage
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    Monsters grant 100% increased Experience
    monster dropped item rarity +% [15000]
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Spinner of False Hope
    Beast
    50% of Physical Damage Converted to Chaos Damage
    Monsters grant 100% increased Experience
    monster dropped item rarity +% [15000]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsanimal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss
    Life
    400%
    Energy Shield From Life
    50%
    Armour
    +100%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    288%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    200%
    Type
    SpiderMapBoss
    Metadata
    MapSpiderBossWeaverStandalone
    Level
    68
    Life
    557,385
    Armour
    57,580
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    1,225
    Spell Damage
    1,829
    Accuracy
    290
    Attack Time
    0.63315
    Experience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1946–2919
    Critical Strike Chance: 5%
    Attack Time: 0.945 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SpiderBossEtherealKnives
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ethereal Knives
    Critical Strike Chance: 5%
    Cast Time: 0.6 sec
    Cooldown Time: 4 sec
    Fires an arc of knives outwards in front of the caster which deal physical damage.
    Deals 430.8 to 646.2 Physical Damage
    20% less Cast Speed
    Fires 20 additional Projectiles
    20% increased Cast Speed
    200% increased Projectile Speed
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-35]
    visual hit effect chaos is green [1]
    WeaverWebProjectileMap
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortar
    Cast Time: 1.5 sec
    Cooldown Time: 10 sec
    Like monster mortar skill, but leaves a ground effect on impact.
    Deals 497.4 to 746.1 Physical Damage
    Base duration is 12 seconds
    Base secondary duration is 8 seconds
    8% reduced Movement Speed
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [10]
    projectile minimum range [20]
    projectile spread radius [8]

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/MapSpiderBossWeaverStandalone"] = {
        name = "Spinner of False Hope",
        life = 4,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.88,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SpiderBossEtherealKnives",
            "WeaverWebProjectileMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderBossEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WeaverWebProjectileMap"] = {
        name = "Mortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    50% of Physical Damage Converted to Chaos Damage
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    Monsters grant 100% increased Experience
    monster dropped item rarity +% [15000]
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Spinner of False Hope
    Beast
    50% of Physical Damage Converted to Chaos Damage
    Monsters grant 100% increased Experience
    monster dropped item rarity +% [15000]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsanimal_claw_weapon, beast, elder_map_boss, fast_movement, flesh_armour, insect_blood, is_unarmed, medium_small_height, non_attacking, not_dex, spider
    Life
    400%
    Energy Shield From Life
    50%
    Armour
    +100%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    288%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    200%
    Type
    SpiderMapBoss
    Metadata
    MapSpiderBossWeaverElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/MapSpiderBossWeaverElder"] = {
        name = "Spinner of False Hope",
        life = 4,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.88,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    50% of Physical Damage Converted to Chaos Damage
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    Monsters grant 100% increased Experience
    monster dropped item rarity +% [15000]
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Spinner of False Hope
    Beast
    50% of Physical Damage Converted to Chaos Damage
    Monsters grant 100% increased Experience
    monster dropped item rarity +% [15000]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsanimal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_small_height, melee, no_maven, not_dex, physical_affinity, ranged, spider
    Life
    400%
    Energy Shield From Life
    50%
    Armour
    +100%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    288%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    200%
    Type
    SpiderMapBoss
    Metadata
    MapSpiderBossWeaverShaper
    Level
    68
    Life
    557,385
    Armour
    57,580
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    1,225
    Spell Damage
    1,829
    Accuracy
    290
    Attack Time
    0.63315
    Experience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1946–2919
    Critical Strike Chance: 5%
    Attack Time: 0.945 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SpiderBossEtherealKnives
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ethereal Knives
    Critical Strike Chance: 5%
    Cast Time: 0.6 sec
    Cooldown Time: 4 sec
    Fires an arc of knives outwards in front of the caster which deal physical damage.
    Deals 430.8 to 646.2 Physical Damage
    20% less Cast Speed
    Fires 20 additional Projectiles
    20% increased Cast Speed
    200% increased Projectile Speed
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-35]
    visual hit effect chaos is green [1]
    WeaverHide
    Duration
    Base duration is 10 seconds
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    WeaverWebProjectileMap
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortar
    Cast Time: 1.5 sec
    Cooldown Time: 10 sec
    Like monster mortar skill, but leaves a ground effect on impact.
    Deals 497.4 to 746.1 Physical Damage
    Base duration is 12 seconds
    Base secondary duration is 8 seconds
    8% reduced Movement Speed
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [10]
    projectile minimum range [20]
    projectile spread radius [8]

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/MapSpiderBossWeaverShaper"] = {
        name = "Spinner of False Hope",
        life = 4,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.88,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SpiderBossEtherealKnives",
            "WeaverHide",
            "WeaverWebProjectileMap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderBossEtherealKnives"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
            "visual_hit_effect_chaos_is_green",
        },
        levels = {
            [1] = {1.3999999761581, 1.7999999523163, 6, 80, 20, -20, critChance = 5, levelRequirement = 18, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, -20, critChance = 5, levelRequirement = 41, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 6, 120, 20, -20, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 20, 200, -35, 20, -20, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WeaverHide"] = {
        name = "WeaverHide",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {20000, levelRequirement = 18, statInterpolation = {1},  cost = { }, },
            [2] = {8000, levelRequirement = 46, statInterpolation = {1},  cost = { }, },
            [3] = {10000, levelRequirement = 61, statInterpolation = {1},  cost = { }, },
            [4] = {12000, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WeaverWebProjectileMap"] = {
        name = "Mortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 8, 12000, -8, 8000, 20, 25, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    50% of Physical Damage Converted to Chaos Damage
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    Monsters grant 100% increased Experience
    monster dropped item rarity +% [15000]
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Spinner of False Hope
    Beast
    50% of Physical Damage Converted to Chaos Damage
    Monsters grant 1000% increased Experience
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    SpectreN
    Tagsanimal_claw_weapon, beast, caster, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_height, melee, not_dex, physical_affinity, ranged, spider
    Life
    156%
    Energy Shield From Life
    50%
    Armour
    +100%
    Ailment Threshold
    156%
    Resistance
    0 0 0 0
    Damage
    338%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experience
    260%
    Model Size
    200%
    Type
    SpiderBossDescent
    Metadata
    SpiderBossWeaverDescent
    Level
    68
    Life
    10,036
    Armour
    57,580
    Evasion
    4,739
    Energy Shield
    3,064
    Damage
    1,263
    Spell Damage
    1,263
    Accuracy
    290
    Attack Time
    0.945
    Experience
    26,663
    Ailment Threshold
    10,036
    Chill
    32
    Shock
    32
    Brittle
    180
    Scorch
    32
    Sap
    88
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1010–1515
    Critical Strike Chance: 5%
    Attack Time: 0.945 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    SpiderBossEtherealKnivesDescent
    Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
    Ethereal Knives
    Critical Strike Chance: 5%
    Cast Time: 0.6 sec
    Cooldown Time: 5 sec
    Fires an arc of knives outwards in front of the caster which deal physical damage.
    Deals 430.8 to 646.2 Physical Damage
    20% less Cast Speed
    Fires 6 additional Projectiles
    20% increased Cast Speed
    80% increased Projectile Speed
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderBossWeaverDescent"] = {
        name = "Spinner of False Hope",
        life = 1.56,
        energyShield = 0.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.38,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "SpiderBossEtherealKnivesDescent",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderBossEtherealKnivesDescent"] = {
        name = "Ethereal Knives",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Physical] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.6,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_additional_projectiles",
            "base_projectile_speed_+%",
            "base_cast_speed_+%",
            "active_skill_cast_speed_+%_final",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 80, 20, -20, critChance = 5, levelRequirement = 9, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    50% of Physical Damage Converted to Chaos Damage
    IdMonsterConvertToChaos1
    FamilyChaosDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    Monsters grant 1000% increased Experience
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    IdMonsterBossDescent
    FamilyMonsterDescentBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 1000 Max: 1000 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • Edit

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