Dunkle Molluske
Bestie
Gebiet: Das Riff des Gischtkönigs, Das ewige Laboratorium, 'Riff'-Karte, 'Trockenes Meer'-Karte, Der See von Kalandra
Gattung: Schildkrabben
Gruppe: Cephalopoden
Familie: Tiefen
Swarthy Mollusc
Spectre | Y |
---|---|
Area | Das Riff des Gischtkönigs, Das ewige Laboratorium, 'Riff'-Karte, 'Trockenes Meer'-Karte, Der See von Kalandra |
Tags | beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_height, melee, not_str, physical_affinity, reptile_beast, slashing_weapon, slow_movement |
Packs |
Leben
115%
Energy Shield From Life
50%
Ausweichen
+50%
Ailment Threshold
115%
Widerstand
0 40 0 0
Damage
130%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
ParasiticSquid
Metadata
ParasiticSquidWarp
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
82
Leben
32,846
Rüstung
85,651
Ausweichen
11,412
Energieschild
7,213
Damage
1,105
Zauberschaden
1,105
Genauigkeit
499
Attack Time
1.755
Erfahrung
13,006
Ailment Threshold
32,846
Chill
104
Shock
104
Brittle
588
Scorch
104
Sap
287
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 884–1326
Kritische Trefferchance: 5%
Attack Time: 1.755 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ParasiticSquidGroundEffectTar
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Basisdauer beträgt 6 Sekunden
60% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-25]
60% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [-25]
ParasiticSquidWarp
Spell, Movement, Duration, Cold, Area, AreaSpell, Cooldown
Illusionsteleport
Zauberzeit: 1 Sek.
Abklingzeit: 7 Sek.
Teleportiert Euch an einen Zielort. In einem Bereich am Herkunfts- sowie am Ankunftsort entsteht eine Fläche mit unterkühltem Boden.
Basisdauer beträgt 3 Sekunden
20% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [100]
20% verringerte Bewegungsgeschwindigkeit
active skill area of effect radius +% final [100]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" } Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { on_death = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao,); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 0 );" on_death2 = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 1 );" on_death3 = "AddAttached( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, ); PlayAnimationAttachedByIndex( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao, 2 );" } Life { on_spawned_dead = "GoToAttachedAnimationEnd( Metadata/Effects/Spells/monsters_effects/ParasiteSquid/ink_sac/rig.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ParasiticSquid/ParasiticSquidWarp"] = { name = "Swarthy Mollusc", life = 1.15, energyShield = 0.5, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, skillList = { "Melee", "ParasiticSquidWarp", "ParasiticSquidGroundEffectTar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ParasiticSquidWarp"] = { name = "Illusory Warp", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a target destination. Chilled ground is spread in an area around both where the caster was and where they teleported to.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Duration] = true, [SkillType.Cold] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, -20, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ParasiticSquidGroundEffectTar"] = { name = "ParasiticSquidGroundEffectTar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {6000, -60, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }