Toru
Konstrukt
500% erhöhtes Totemleben
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
SpectreN
TagsZauberer, cold_affinity, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, not_dex, not_int, stone_armour
Leben
240%
Rüstung
+100%
Ailment Threshold
240%
Widerstand
0 0 0 0
Damage
156%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
200%
Model Size
150%
Type
MonsterTotemBossStrMission
Metadata
StrMissionTotemBoss5
Stufe
68
Leben
15,440
Rüstung
57,580
Ausweichen
4,739
Energieschild
0
Damage
583
Zauberschaden
583
Genauigkeit
290
Attack Time
1.5
Erfahrung
20,510
Ailment Threshold
15,440
Chill
49
Shock
49
Brittle
276
Scorch
49
Sap
135
IceBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Verursacht 489.7 bis 734.6 Kälteschaden
Basisdauer beträgt 2 Sekunden
active skill area of effect radius +% final [-50]
beacon placement radius [20]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [2]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	supress_muzzle_flash = 1
	supress_weapon_surges = 1
	set_immune_to_curses = 0
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/StrMissionTotemBoss5"] = {
    name = "Toru",
    life = 2.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "IceBeacon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IceBeacon"] = {
    name = "IceBeacon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 20, 2000, -25, -50, levelRequirement = 65, statInterpolation = {3, 3},  cost = { }, },
    },
}
500% erhöhtes Totemleben
IdMonsterTotemLifeBoss
FamilyIncreasedTotemLife
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • totem life +% Min: 500 Max: 500 Global
  • Craft Tagsresource life
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage