Tunnelgräber
BestieGebiet: 'Schlammgeysir'-Karte
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Tunneltrap
| Spectre | N |
|---|---|
| Area | 'Schlammgeysir'-Karte |
| Tags | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement |
Leben
300%
Ailment Threshold
300%
Widerstand
Damage
224%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
110%
Type
RootSpiderMapBoss
Metadata
RootSpiderHiddenMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
79
Leben
3,457,702
Rüstung
67,990
Ausweichwert
6,892
Damage
1,825
Zauberschaden
2,724
Genauigkeit
888
Attack Time
1.005
Erfahrung
138,039
Minion Life
681,715
Minion Damage
1,517
Ailment Threshold
1,659,697
Chill
5,248
Shock
5,248
Brittle
29,690
Scorch
5,248
Sap
14,499
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 2899–4348
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWRootSpiderSpitMapBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2899–4348
Kritische Trefferchance: 5%
Angriffsschaden: 55%
Attack Time: 1.5 Sek.
Abklingzeit: 4 Sek.
Verursacht 45% weniger Angriffsschaden
60% des physischen Schadens werden in Feuerschaden umgewandelt
40% verringerte Projektilgeschwindigkeit
+5.5 Meter zur Nahkampfschlagreichweite
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
RootSpiderMapBossProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2899–4348
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Feuert 2 zusätzliche Projektile
100% erhöhte Projektilgeschwindigkeit
base is projectile [1]
monster projectile variation [6]
spell maximum action distance +% [-30]
RootSpiderBurrow
Basisdauer beträgt 2 Sekunden
spell maximum action distance +% [120]
RootSpiderEmerge
Attack
Base Damage: 2899–4348
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Verursacht 10% weniger Schaden
RootSpiderAmbush
Attack
Base Damage: 2899–4348
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Ihr erzielt keine kritischen Treffer
Verursacht 30% weniger Schaden
GARootSpiderSpitImpact
Triggerable, Attack
Base Damage: 2899–4348
Kritische Trefferchance: 5%
Angriffsschaden: 123.75%
Attack Time: 1.5 Sek.
Verursacht 23.75% mehr Angriffsschaden
60% des physischen Schadens werden in Feuerschaden umgewandelt
Betäubt Gegner
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
Actor
{
basic_action = "Emerge"
slow_animations_go_to_idle = false
}
Transitionable
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
create_untransitioned = "PlayAnimation( emerge ); PauseAnimation(); DisableTargetable(); RemoveCollidability();"
on_transition = "EnableTargetable();"
}
Render
{
visual_size_index = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RootSpiders/RootSpiderHiddenMapBoss"] = {
name = "Tunneltrap",
life = 3,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.24,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 22,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"RootSpiderMapBossProjectile",
"RootSpiderBurrow",
"RootSpiderEmerge",
"RootSpiderAmbush",
"MPWRootSpiderSpitMapBoss",
"GARootSpiderSpitImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderMapBossProjectile"] = {
name = "RootSpiderMapBossProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {6, -30, 100, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderBurrow"] = {
name = "RootSpiderBurrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {2000, 120, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderEmerge"] = {
name = "RootSpiderEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderAmbush"] = {
name = "RootSpiderAmbush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"global_cannot_crit",
},
levels = {
[1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWRootSpiderSpitMapBoss"] = {
name = "MPWRootSpiderSpitMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"melee_range_+",
"skill_physical_damage_%_to_convert_to_fire",
"base_projectile_speed_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage",
},
levels = {
[1] = {157, 55, 60, -40, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GARootSpiderSpitImpact"] = {
name = "GARootSpiderSpitImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_stun",
},
levels = {
[1] = {60, baseMultiplier = 3.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 1.2375, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Tunnelgräber
BestieMonster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Tunneltrap
| Spectre | N |
|---|---|
| Tags | beast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement |
Leben
300%
Ailment Threshold
300%
Widerstand
Damage
224%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
110%
Type
RootSpiderMapBoss
Metadata
RootSpiderHiddenMapBossStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
418,039
Rüstung
28,790
Ausweichwert
4,739
Damage
953
Zauberschaden
1,422
Genauigkeit
580
Attack Time
1.005
Erfahrung
112,805
Minion Life
90,676
Minion Damage
761
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1514–2270
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWRootSpiderSpitMapBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1514–2270
Kritische Trefferchance: 5%
Angriffsschaden: 55%
Attack Time: 1.5 Sek.
Abklingzeit: 4 Sek.
Verursacht 45% weniger Angriffsschaden
60% des physischen Schadens werden in Feuerschaden umgewandelt
40% verringerte Projektilgeschwindigkeit
+5.5 Meter zur Nahkampfschlagreichweite
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
RootSpiderMapBossProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 1514–2270
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Feuert 2 zusätzliche Projektile
100% erhöhte Projektilgeschwindigkeit
base is projectile [1]
monster projectile variation [6]
spell maximum action distance +% [-30]
RootSpiderBurrow
Basisdauer beträgt 2 Sekunden
spell maximum action distance +% [120]
RootSpiderEmerge
Attack
Base Damage: 1514–2270
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Verursacht 10% weniger Schaden
RootSpiderAmbush
Attack
Base Damage: 1514–2270
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Ihr erzielt keine kritischen Treffer
Verursacht 30% weniger Schaden
GARootSpiderSpitImpact
Triggerable, Attack
Base Damage: 1514–2270
Kritische Trefferchance: 5%
Angriffsschaden: 123.75%
Attack Time: 1.5 Sek.
Verursacht 23.75% mehr Angriffsschaden
60% des physischen Schadens werden in Feuerschaden umgewandelt
Betäubt Gegner
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Pathfinding
{
immobile = true
}
Actor
{
basic_action = "Emerge"
slow_animations_go_to_idle = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Render
{
visual_size_index = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RootSpiders/RootSpiderHiddenMapBossStandalone_"] = {
name = "Tunneltrap",
life = 3,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.24,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 22,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"RootSpiderMapBossProjectile",
"RootSpiderBurrow",
"RootSpiderEmerge",
"RootSpiderAmbush",
"MPWRootSpiderSpitMapBoss",
"GARootSpiderSpitImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderMapBossProjectile"] = {
name = "RootSpiderMapBossProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_projectile_speed_+%",
"number_of_additional_projectiles",
"base_is_projectile",
},
levels = {
[1] = {6, -30, 100, 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderBurrow"] = {
name = "RootSpiderBurrow",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {2000, 120, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderEmerge"] = {
name = "RootSpiderEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
},
levels = {
[1] = {-10, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderAmbush"] = {
name = "RootSpiderAmbush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"global_cannot_crit",
},
levels = {
[1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWRootSpiderSpitMapBoss"] = {
name = "MPWRootSpiderSpitMapBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"melee_range_+",
"skill_physical_damage_%_to_convert_to_fire",
"base_projectile_speed_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_deal_no_damage",
},
levels = {
[1] = {157, 55, 60, -40, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GARootSpiderSpitImpact"] = {
name = "GARootSpiderSpitImpact",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"always_stun",
},
levels = {
[1] = {60, baseMultiplier = 3.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {60, baseMultiplier = 1.2375, levelRequirement = 68, statInterpolation = {}, cost = { }, },
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Tunnelgräber
BestieMonster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Kann nicht zurückgestoßen werden
Tunneltrap
| Spectre | N |
|---|---|
| Tags | beast, cleaving_weapon, elder_map_boss, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, non_attacking, red_blood, very_slow_movement |
Leben
300%
Ailment Threshold
300%
Widerstand
Damage
224%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
110%
Type
RootSpiderMapBoss
Metadata
RootSpiderHiddenMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RootSpiders/RootSpiderHiddenMapBossElder"] = {
name = "Tunneltrap",
life = 3,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.24,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 22,
accuracy = 1,
skillList = {
},
modList = {
},
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Kann nicht zurückgestoßen werden
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.