ทันเนลแทร็ป
สัตว์ร้าย
ด่าน: Mud Geyser Map
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
Tunneltrap
SpectreN
AreaMud Geyser Map
Tagsbeast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, non_unique_map_boss, physical_affinity, ranged, red_blood, very_slow_movement
พลังชีวิต
300%
Ailment Threshold
300%
ค่าต้านทาน
40 40 40 25
Damage
224%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
110%
Type
RootSpiderMapBoss
Metadata
RootSpiderHiddenMapBoss
เลเวล
75
พลังชีวิต
1,524,810
ค่าเกราะ
49,865
การหลบหลีก
6,029
โล่พลังงาน
0
Damage
1,446
ความเสียหายเวท
2,158
ความแม่นยำ
381
Attack Time
1.005
ค่าประสบการณ์
129,844
Ailment Threshold
792,901
Chill
2,507
Shock
2,507
Brittle
14,184
Scorch
2,507
Sap
6,927
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2296–3444
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWRootSpiderSpitMapBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2296–3444
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 4 วินาที
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
ลดความเร็วกระสุน 40%
ระยะการฟาดประชิด +5.5 เมตร
base deal no damage [1]
base is projectile [1]
monster projectile variation [157]
projectile uses contact position [1]
use scaled contact offset [1]
RootSpiderMapBossProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 2296–3444
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ยิงกระสุน เพิ่มเติม 2 ลูก
เพิ่มความเร็วกระสุน 100%
base is projectile [1]
monster projectile variation [6]
spell maximum action distance +% [-30]
RootSpiderBurrow
ระยะเวลาพื้นฐาน 2 วินาที
spell maximum action distance +% [120]
RootSpiderEmerge
Attack
Base Damage: 2296–3444
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
สร้างความเสียหาย ลดลง อีก 10%
RootSpiderAmbush
Attack
Base Damage: 2296–3444
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
ไม่สามารถคริติคอลได้
สร้างความเสียหาย ลดลง อีก 30%
GARootSpiderSpitImpact
Triggerable, Attack
Base Damage: 2296–3444
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 225%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 125%
แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
สร้างสถานะ มึนงง ต่อศัตรู
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
	slow_animations_go_to_idle = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	create_untransitioned = "PlayAnimation( emerge ); PauseAnimation(); DisableTargetable(); RemoveCollidability();"
	on_transition = "EnableTargetable();"
}

Render
{
	visual_size_index = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/RootSpiders/RootSpiderHiddenMapBoss"] = {
    name = "Tunneltrap",
    life = 3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.24,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "RootSpiderMapBossProjectile",
        "RootSpiderBurrow",
        "RootSpiderEmerge",
        "RootSpiderAmbush",
        "MPWRootSpiderSpitMapBoss",
        "GARootSpiderSpitImpact",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderMapBossProjectile"] = {
    name = "RootSpiderMapBossProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
    },
    levels = {
        [1] = {6, -30, 100, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderBurrow"] = {
    name = "RootSpiderBurrow",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {2000, 120, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderEmerge"] = {
    name = "RootSpiderEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
    },
    levels = {
        [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RootSpiderAmbush"] = {
    name = "RootSpiderAmbush",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "global_cannot_crit",
    },
    levels = {
        [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWRootSpiderSpitMapBoss"] = {
    name = "MPWRootSpiderSpitMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "melee_range_+",
        "skill_physical_damage_%_to_convert_to_fire",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {157, 55, 60, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARootSpiderSpitImpact"] = {
    name = "GARootSpiderSpitImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {60, baseMultiplier = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        [2] = {60, baseMultiplier = 2.25, levelRequirement = 68, statInterpolation = {},  cost = { }, },
    },
}
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • ทันเนลแทร็ป
    สัตว์ร้าย
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    ไม่ถูก ผลักออกไป
    Tunneltrap
    SpectreN
    Tagsbeast, cleaving_weapon, fire_affinity, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, melee, physical_affinity, ranged, red_blood, standalone_map_boss, very_slow_movement
    พลังชีวิต
    300%
    Ailment Threshold
    300%
    ค่าต้านทาน
    40 40 40 25
    Damage
    224%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 22
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    110%
    Type
    RootSpiderMapBoss
    Metadata
    RootSpiderHiddenMapBossStandalone_
    เลเวล
    68
    พลังชีวิต
    418,039
    ค่าเกราะ
    28,790
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    953
    ความเสียหายเวท
    1,422
    ความแม่นยำ
    290
    Attack Time
    1.005
    ค่าประสบการณ์
    112,805
    Ailment Threshold
    263,365
    Chill
    833
    Shock
    833
    Brittle
    4,711
    Scorch
    833
    Sap
    2,301
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 1514–2270
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPWRootSpiderSpitMapBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 1514–2270
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    คูลดาวน์: 4 วินาที
    แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
    ลดความเร็วกระสุน 40%
    ระยะการฟาดประชิด +5.5 เมตร
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [157]
    projectile uses contact position [1]
    use scaled contact offset [1]
    RootSpiderMapBossProjectile
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 1514–2270
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    ยิงกระสุน เพิ่มเติม 2 ลูก
    เพิ่มความเร็วกระสุน 100%
    base is projectile [1]
    monster projectile variation [6]
    spell maximum action distance +% [-30]
    RootSpiderBurrow
    ระยะเวลาพื้นฐาน 2 วินาที
    spell maximum action distance +% [120]
    RootSpiderEmerge
    Attack
    Base Damage: 1514–2270
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    สร้างความเสียหาย ลดลง อีก 10%
    RootSpiderAmbush
    Attack
    Base Damage: 1514–2270
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    ไม่สามารถคริติคอลได้
    สร้างความเสียหาย ลดลง อีก 30%
    GARootSpiderSpitImpact
    Triggerable, Attack
    Base Damage: 1514–2270
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 225%
    Attack Time: 1.5 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 125%
    แปลงความเสียหาย กายภาพ 60% เป็น ไฟ
    สร้างสถานะ มึนงง ต่อศัตรู
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Render
    {
    	visual_size_index = 1
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RootSpiders/RootSpiderHiddenMapBossStandalone_"] = {
        name = "Tunneltrap",
        life = 3,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.24,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 22,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "RootSpiderMapBossProjectile",
            "RootSpiderBurrow",
            "RootSpiderEmerge",
            "RootSpiderAmbush",
            "MPWRootSpiderSpitMapBoss",
            "GARootSpiderSpitImpact",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderMapBossProjectile"] = {
        name = "RootSpiderMapBossProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_projectile_speed_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
        },
        levels = {
            [1] = {6, -30, 100, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderBurrow"] = {
        name = "RootSpiderBurrow",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {2000, 120, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderEmerge"] = {
        name = "RootSpiderEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
        },
        levels = {
            [1] = {-10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderAmbush"] = {
        name = "RootSpiderAmbush",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-30, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWRootSpiderSpitMapBoss"] = {
        name = "MPWRootSpiderSpitMapBoss",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "melee_range_+",
            "skill_physical_damage_%_to_convert_to_fire",
            "base_projectile_speed_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {157, 55, 60, -40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARootSpiderSpitImpact"] = {
        name = "GARootSpiderSpitImpact",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_fire",
            "is_area_damage",
            "always_stun",
        },
        levels = {
            [1] = {60, baseMultiplier = 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
            [2] = {60, baseMultiplier = 2.25, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        },
    }
    
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • ทันเนลแทร็ป
    สัตว์ร้าย
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    ไม่ถูก ผลักออกไป
    Tunneltrap
    SpectreN
    Tagsbeast, cleaving_weapon, elder_map_boss, hard_armour, immobile, insect, is_unarmed, large_model, medium_height, non_attacking, red_blood, very_slow_movement
    พลังชีวิต
    300%
    Ailment Threshold
    300%
    ค่าต้านทาน
    40 40 40 25
    Damage
    224%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 22
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    110%
    Type
    RootSpiderMapBoss
    Metadata
    RootSpiderHiddenMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/RootSpiders/RootSpiderHiddenMapBossElder"] = {
        name = "Tunneltrap",
        life = 3,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.24,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 22,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Edit

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