Targoth, le Goliath immortel
Mort-vivantmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Targoth, Undying Goliath
| Spectre | |
|---|---|
| Tags | bludgeoning_weapon, bone_armour, bones, Lanceur de sorts, has_one_hand_mace, has_one_handed_melee, large_height, melee, non_unique_map_boss, physical_affinity, ranged, skeleton, undead, very_slow_movement |
Vie
225%
Ailment Threshold
225%
Résistance
Damage
90%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 9
Attack Time
2.25 Second
Damage Spread
±20%
Expérience
150%
Model Size
110%
Type
SkeletonLargeCampaignBoss
Metadata
SkeletonLargeCampaignBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
14,475
Armure
28,790
Score d'Évasion
4,739
Damage
336
Dégâts des sorts
336
Précision
580
Attack Time
2.25
Expérience
15,383
Minion Life
3,140
Minion Damage
268
Ailment Threshold
14,475
Chill
46
Shock
46
Brittle
259
Scorch
46
Sap
126
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 608—912
Chances de coup critique: 5%
Attack Time: 2.25 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
SkeletonLargeMapBoneProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 608—912
Chances de coup critique: 5%
Dégâts d'Attaque: 120%
Dégâts d'Attaque: 120%
Attack Time: 2.25 sec.
20% Davantage de Dégâts d'Attaque
20% Davantage de Dégâts
20% de Perte de Vitesse d'incantation
Tire 3 Projectiles supplémentaires
base is projectile [1]
monster projectile variation [118]
spell maximum action distance +% [-30]
BonePrison
Spell, Triggerable
Temps d'incantation: 0.7 sec.
Temps de recharge: 10 sec.
La Durée de base est de 3 secondes
+31.5 mètres à la longueur du mur
Object Type
version 2
extends "Metadata/Monsters/Skeletons/Skeleton"
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/SkeletonLargeCampaignBoss"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Targoth, Undying Goliath",
life = 2.25,
damage = 0.9,
damageSpread = 0.2,
attackTime = 2.25,
attackRange = 9,
accuracy = 1,
weaponType1 = "One Hand Mace",
skillList = {
"Melee",
"SkeletonLargeMapBoneProjectile",
"BonePrison",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SkeletonLargeMapBoneProjectile"] = {
name = "SkeletonLargeMapBoneProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"active_skill_cast_speed_+%_final",
"number_of_additional_projectiles",
"active_skill_damage_+%_final",
"base_is_projectile",
},
levels = {
[1] = {118, -30, -20, 3, 20, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BonePrison"] = {
name = "BonePrison",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.7,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
"wall_maximum_length",
},
levels = {
[1] = {3000, 315, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















