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# 距離 Distance in Path of Exile is measured in unnamed length units. These units are tied to the game's isometric perspective and viewing angle, and are not analogous to feet or meters. # 附近 The word "nearby" is used in the descriptions of many skill effects, passive bonuses and item modifiers. "Nearby" is not a keyword; it merely indicates that an effect applies in a circular area centered on the character. In descriptions where "nearby" is used, the actual radius of the area of effect is not given, and it may range widely from barely outside of melee range to covering most of the screen. This is a common source of confusion for players who assume that "nearby" is a keyword that means a specific number of units, similar to how the keyword "recently" always means "within the last four seconds". <a href="https://i.imgur.com/D1srRSE.jpg" data-lightbox="panel"></a> ## Collation of known distances ### 1 單位 - [[Hideout]] decorations can be moved in increments of one unit. ### 2 單位 - Radius (hitboxes) of Humanoids (such as player-controlled characters). ### 4 單位 - 基礎[[knockback]]距離。 ### 6 單位 - 基礎[[unarmed]]近戰攻擊距離。 ### 10 單位 - Base range of melee attacks with daggers. - Projectiles up to this distance get the full 30% more damage from Point Blank. ### 11 單位 - Base range of melee attacks with claws, one-handed swords (excluding thrusting types), one-handed axes, one-handed maces and sceptres. ### 12 單位 - The tiles in [[Enlightened Hideout]] are 12 units wide. ### 13 單位 - Base range of melee attacks with two-handed swords, two-handed axes, two-handed maces, staves and fishing rods. ### 14 單位 - Base range of melee attacks with thrusting one-handed swords. ### 18 單位 - Near 0% more damage from [[Far Shot]] at this range. ### 20 單位 - Radius of Shocking Skitterbot's Aura Shocks Enemies near it Chilling Skitterbot's Aura Chills Enemies near it effect granted by [[Summon Skitterbots]]. - Radius of When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy effect granted by [[Berek's Respite]]. - Radius of When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy effect granted by [[Abberath's Hooves]]. ### 21 單位 - Radius of Gain 20% of Physical Damage as Extra Lightning Damage<br>10% chance to Shock (Hidden) aura from Baranite Cleric spectres. ### 22 單位 - [[Minion Instability]] explosion radius. - [[Profane Bloom]] explosion radius. ### 25 單位 - Radius of Nearby Enemies are Intimidated effect granted by [[Belt of the Deceiver]]. - Radius of Nearby Enemies are Blinded effect granted by [[Eclipse Solaris]]. ### 28 單位 - Base radius of [[Flesh and Stone]] aura effect. - Radius of Nearby Enemies are Hindered, with 40% reduced Movement Speed debuff from Searing Exarch Eldritch Altars. ### 29 單位 - Radius of 35% increased Projectile Damage with Hits against nearby Enemies from the [[Eye to Eye]] Cluster Jewel Notable. ### 30 單位 - Radius of Nearby Enemies are Chilled effect granted by [[Chilling Presence]]. - Radius of Nearby Enemies have Fire Exposure effect granted by [[Master of Fire]]. - Radius of [[Death Aura]] granted by [[Death's Oath]]. - Radius of Nearby Enemies have 50% increased Fire and Cold Resistances effect granted by [[Eye of Malice]]. - Radius of Nearby Enemies are Blinded, Nearby Enemies have Malediction, Nearby Enemies are Crushed implicits obtained on [[Glimpse of Chaos]]. - Radius of Nearby Allies have 30% increased Item Rarity <br>Nearby Allies have Culling Strike <br>Nearby Allies have +50% to Critical Strike Multiplier <br>Nearby Allies have +10 Fortification effect granted by [[Kingmaker]]. - Radius of Nearby Enemies are Chilled effect granted by [[Expedition's End]]. - Radius of Nearby Enemies are Scorched effect granted by [[Legacy of Fury]]. - Radius of the Remnant of Corruption aura used by monsters empowered by a [[Remnant of Corruption]]. - Radius of Nearby Enemies are Maimed with 30% reduced Movement Speed (Hidden) effect from [[Executioner]]. ### 35 單位 - 0% more damage from [[Point Blank]] at this range, increases from 36. - 0% increased Arrow Critical Strike Chance from Bow Mastery at this range, increases from 36. - Radius of Nearby Enemies are Blinded effect granted by Redeemer's, Elevated Redeemer's prefix for Redeemer influenced body armours. - Radius of Nearby Enemies are Blinded effect granted by [[Born in the Shadows]]. - Radius of Nearby Enemies are Hindered, with 25% reduced Movement Speed effect granted by [[Singularity]]. - Radius of Nearby Enemies are Crushed while you have at least 25 Rage effect granted by [[Bear's Girdle]]. - Radius of Mirage Archer summoning dead zone created by [[Occupying Force]]. ### 40 單位 - Radius of 10% chance to grant a Power Charge to nearby Allies on Kill and 5% chance to grant a Frenzy Charge to nearby Allies on Hit effects granted by [[Victario's Charity]]. [[Replica Victario's Charity]] is likely similar. ### 46 單位 - Base radius of [[War Banner]] and [[Dread Banner]] aura effect. [[Defiance Banner]] is likely the same. - Radius of Nearby Allies' Action Speed cannot be modified to below base value effect granted by [[Garb of the Ephemeral]] ### 50 單位 - Radius of Nearby Allies' Damage with Hits is Lucky effect granted by [[Perquil's Toe]]. - Radius of Nearby Allies gain 4% of Life Regenerated per second <br>Nearby Allies gain 80% increased Mana Regeneration Rate effect granted by [[Shaper's Seed]]. - Radius of 10% increased Movement Speed for you and nearby Allies effect granted by legacy [[Victario's Flight]]. - Radius of [[Soul Eater]] ability to consume Souls. - Radius of Cannot Recover Life or Energy Shield to above 50% (Hidden) effect from [[Executioner]]. - Radius of Nearby Enemies have Oppression, causing them to deal 30% less Damage, take 30% increased Damage and have 20% reduced Movement Speed (Hidden) effect from [[Malediction]]. - Radius of Nearby Enemies' Flasks lose 6 Charges every 3 seconds <br>Nearby Enemies cannot gain Flask Charges (Hidden) effect from 乾旱先鋒. ### 60 單位 - Radius of "nearby" effects granted by most notable Ascendancy passive skills. - Radius of Nearby Enemies have -20% to Chaos Resistance <br>Nearby Enemies have 100% reduced Life Regeneration rate <br>Nearby Enemies have -20% to Cold Resistance effect granted by [[Void Beacon]]. - Radius of Nearby Hindered Enemies deal 15% reduced Damage over Time effect granted by [[Withering Presence]]. - Radius of Nearby Chilled Enemies deal 10% reduced Damage with Hits effect granted by [[Frigid Wake]]. - Radius of You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy effect granted by [[Master of Metal]]. - Radius of Nearby Enemies take 16% increased Elemental Damage <br>Nearby Enemies deal 8% less Elemental Damage effect granted by [[Augury of Penitence]]. - Radius of Nearby Enemies have -30% to Critical Strike Multiplier effect granted by [[Overwhelm]] (Ascendancy passive). - Radius of Nearby Allies have 20% increased Attack, Cast and Movement Speed <br>Nearby Allies have 30% increased Area of Effect <br>Nearby Allies Intimidate Enemies for 4 seconds on Hit <br>Nearby Allies Unnerve Enemies for 4 seconds on Hit effect granted by [[Unwavering Crusade]]. - Radius of You and nearby Allies have Tailwind effect granted by [[Gathering Winds]]. - Radius of Nearby Enemies take 10% increased Elemental Damage effect granted by [[Inquisitor]] (Ascendant passive). - Radius of You and nearby Allies have Tailwind effect granted by [[Deadeye]] (Ascendant passive). - Radius of "nearby" effects granted by legacy fossil-crafted helmet suffixes. - Radius of "nearby" effects granted by Influence modifiers on helmets and their Elevated counterparts. - Radius of You and nearby Allies Regenerate 1% of Life per second effect granted by [[Replenishing Presence]]. - Radius of Nearby Enemies have 10% reduced Stun and Block Recovery, Nearby Enemies grant 25% increased Flask Charges, Hits against Nearby Enemies have 50% increased Critical Strike Chance effect granted by [[Aul's Uprising]]. - Radius of Nearby Enemies have -10% to all Resistances effect granted by [[Crown of the Tyrant]]. - Radius of Nearby Enemies cannot deal Critical Strikes effect granted by [[Garb of the Ephemeral]]. - Radius of Enemies inflict Elemental Ailments on you instead of nearby Allies effect granted by [[Sign of the Sin Eater]]. - Radius of Nearby stationary Enemies gain a Grasping Vine every 0.5 seconds effect granted by [[Inextricable Fate]]. - Radius of Nearby Enemies have Lightning Resistance equal to yours effect granted by [[Doryani's Prototype]]. - Radius of Aura Skill effects granted by Sentinels. ### 70 單位 - Radius of "while a Rare or Unique enemy is nearby" effect of crafted modifiers. - Projectiles at and beyond this distance get the full 60% more damage from [[Far Shot]]. - Projectiles at and beyond this distance get the full 100% increased Critical Strike Chance from Bow Mastery. ### 75 單位 - Radius of You and nearby allies gain 15% increased Damage effect granted by [[Leer Cast]]. - Radius of Nearby Enemies have 18% increased Effect of Curses on them and Nearby allies gain 18% increased Damage effects granted by [[Dying Breath]]. ### 85 單位 - Approximate horizontal distance from your character to the edge of the screen on a 16:9 aspect ratio. ### 120 單位 - Radius of Share Endurance, Frenzy and Power Charges with nearby party members effect granted by [[Conduit]]. ### 150 單位 - Maximum distance a projectile can travel. - -30% damage from [[Point Blank]] at maximum range.
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