昇華した支配のセンチネル
人型
Ascended Sentinel of Dominance
Spectre | N |
---|---|
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
ライフ
400%
アーマー
+100%
Ailment Threshold
400%
耐性
40 40 40 20
Damage
280%
命中
340%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 28
Attack Time
0.83 Second
Damage Spread
±20%
経験値
200%
Model Size
112%
Type
DominatingBlowMinionVaal
Metadata
AxisEliteSoldierDominatingBlowVaal
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
1,046
スペルダメージ
1,046
命中
986
Attack Time
0.83
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TeleportVaalDomination
Spell, Movement
キャストタイム: 2 秒
クールダウン時間: 9 秒
teleport additional distance between self and target [11]
GAVaalDominationTeleportSlam
Triggerable, Attack
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 270%
アタックダメージ: 270%
Attack Time: 0.83 秒
アタックダメージが170%上昇する
is area damage [1]
is area damage [1]
VaalDominationSunderMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 270%
アタックダメージ: 270%
Attack Time: 0.83 秒
強力な一撃で敵を打ち倒す。
アタックダメージが170%上昇する
近接ストライク距離 +3m
is area damage [1]
近接ストライク距離 +3m
is area damage [1]
VaalDominationSunder
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 270%
アタックダメージ: 270%
Attack Time: 0.83 秒
アタックダメージが170%上昇する
衝撃波の与えるダメージが60%低下する
is area damage [1]
old sunder additional width per stage [1]
衝撃波の与えるダメージが60%低下する
is area damage [1]
old sunder additional width per stage [1]
GAVaalDominationLargeSlam
Triggerable, Attack
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 350%
アタックダメージ: 350%
Attack Time: 0.83 秒
クールダウン時間: 7 秒
アタックダメージが250%上昇する
近接ストライク距離 +1.5m
is area damage [1]
近接ストライク距離 +1.5m
is area damage [1]
VaalDominationMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 300%
アタックダメージ: 300%
Attack Time: 0.83 秒
強力な一撃で敵を打ち倒す。
アタックダメージが200%上昇する
Object Type
version 2 extends "Metadata/Monsters/Champion/DominatingBlowMinionShieldCharge" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Champion/DominatingBlowMinionShieldCharge" Life { on_spawned_alive = "AddEffectPack( Metadata/Particles/vaal_skills/Domination/epk/DominatingBlow.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisEliteSoldierDominatingBlowVaal"] = { name = "Ascended Sentinel of Dominance", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.8, damageSpread = 0.2, attackTime = 0.83, attackRange = 28, accuracy = 3.4, skillList = { "VaalDominationMelee", "VaalDominationSunderMelee", "VaalDominationSunder", "TeleportVaalDomination", "GAVaalDominationTeleportSlam", "GAVaalDominationLargeSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalDominationMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalDominationSunderMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 2.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalDominationSunder"] = { name = "VaalDominationSunder", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "old_sunder_additional_width_per_stage", "is_area_damage", }, levels = { [1] = {-60, 1, baseMultiplier = 2.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportVaalDomination"] = { name = "TeleportVaalDomination", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", }, levels = { [1] = {11, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalDominationTeleportSlam"] = { name = "GAVaalDominationTeleportSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalDominationLargeSlam"] = { name = "GAVaalDominationLargeSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 3.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
昇華した支配のセンチネル
人型
Ascended Sentinel of Dominance
Spectre | N |
---|---|
Tags | bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, not_int, physical_affinity, plate_armour, very_slow_movement |
ライフ
400%
アーマー
+100%
Ailment Threshold
400%
耐性
40 40 40 20
Damage
280%
命中
340%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 28
Attack Time
0.83 Second
Damage Spread
±20%
経験値
200%
Model Size
112%
Type
DominatingBlowMinionVaal
Metadata
AxisEliteSoldierDominatingBlowVaalCelestial
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
57,580
回避力
4,739
エナジーシールド
0
Damage
1,046
スペルダメージ
1,046
命中
986
Attack Time
0.83
経験値
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TeleportVaalDominationCelestial
Spell, Movement
キャストタイム: 2 秒
クールダウン時間: 9 秒
teleport additional distance between self and target [11]
GAVaalDominationTeleportSlamCelestial
Triggerable, Attack
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 270%
アタックダメージ: 270%
Attack Time: 0.83 秒
クールダウン時間: 5 秒
アタックダメージが170%上昇する
is area damage [1]
is area damage [1]
VaalDominationSunderMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 270%
アタックダメージ: 270%
Attack Time: 0.83 秒
強力な一撃で敵を打ち倒す。
アタックダメージが170%上昇する
近接ストライク距離 +3m
is area damage [1]
近接ストライク距離 +3m
is area damage [1]
VaalDominationSunderCelestial
Attack, Area, Multistrikeable, Melee, Triggerable
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 270%
アタックダメージ: 270%
Attack Time: 0.83 秒
アタックダメージが170%上昇する
衝撃波の与えるダメージが60%低下する
is area damage [1]
old sunder additional width per stage [1]
衝撃波の与えるダメージが60%低下する
is area damage [1]
old sunder additional width per stage [1]
GAVaalDominationLargeSlamCelestial
Triggerable, Attack
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 350%
アタックダメージ: 350%
Attack Time: 0.83 秒
クールダウン時間: 7 秒
アタックダメージが250%上昇する
近接ストライク距離 +1.5m
is area damage [1]
近接ストライク距離 +1.5m
is area damage [1]
VaalDominationMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 837–1255
クリティカル率: 5%
アタックダメージ: 300%
アタックダメージ: 300%
Attack Time: 0.83 秒
強力な一撃で敵を打ち倒す。
アタックダメージが200%上昇する
WalkEmergeCelestialVaalDominatingBlow
このスペルのキャストスピードは変更できない
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
walk emerge distance [245]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
walk emerge distance [245]
Object Type
version 2 extends "Metadata/Monsters/Champion/DominatingBlowMinionShieldCharge" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Champion/DominatingBlowMinionShieldCharge" BaseEvents { on_construction_complete = "PlayEffect( Metadata/Particles/vaal_skills/Domination/Celestial/ao/portal.ao, orientation:inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/AxisEliteSoldierDominatingBlowVaalCelestial"] = { name = "Ascended Sentinel of Dominance", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.8, damageSpread = 0.2, attackTime = 0.83, attackRange = 28, accuracy = 3.4, skillList = { "VaalDominationMelee", "VaalDominationSunderMelee", "VaalDominationSunderCelestial", "TeleportVaalDominationCelestial", "GAVaalDominationTeleportSlamCelestial", "GAVaalDominationLargeSlamCelestial", "WalkEmergeCelestialVaalDominatingBlow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalDominationMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalDominationSunderMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", }, levels = { [1] = {30, baseMultiplier = 2.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalDominationSunderCelestial"] = { name = "VaalDominationSunderCelestial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shockwave_slam_explosion_damage_+%_final", "old_sunder_additional_width_per_stage", "is_area_damage", }, levels = { [1] = {-60, 1, baseMultiplier = 2.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportVaalDominationCelestial"] = { name = "TeleportVaalDominationCelestial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "teleport_additional_distance_between_self_and_target", }, levels = { [1] = {11, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalDominationTeleportSlamCelestial"] = { name = "GAVaalDominationTeleportSlamCelestial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVaalDominationLargeSlamCelestial"] = { name = "GAVaalDominationLargeSlamCelestial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 3.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeCelestialVaalDominatingBlow"] = { name = "WalkEmergeCelestialVaalDominatingBlow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {245, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }