ファルウルのエンバー・ヘリオン
獣
アタックスピードが35%上昇する
移動スピードが35%増加する
物理ダメージの125%を追加火ダメージとして獲得する
受けるダメージが80%減少する
アクションスピードは基礎値よりも低く修正されることがない
移動スピードが35%増加する
物理ダメージの125%を追加火ダメージとして獲得する
受けるダメージが80%減少する
アクションスピードは基礎値よりも低く修正されることがない
Farric Ember Hellion
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, キャスター, feline_beast, fire_affinity, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, not_int, not_str, red_blood |
ライフ
450%
回避力
+25%
Ailment Threshold
450%
耐性
40 40 40 25
Damage
150%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
9 ~ 12
Attack Time
1.455 Second
Damage Spread
±20%
経験値
300%
Model Size
130%
Type
HellionBestiary
Metadata
HellionBestiaryClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
28,950
アーマー
28,790
回避力
5,924
エナジーシールド
0
Damage
560
スペルダメージ
560
命中
290
Attack Time
1.455
経験値
30,765
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BestiaryFireModSpiral
Spell, Projectile, ProjectilesFromUser, Triggerable
キャストタイム: 1 秒
264.9から397.4の火ダメージを与える
螺旋状に投射物を16個放つ
base is projectile [1]
monster projectile variation [50]
projectile spiral nova time ms [4000]
螺旋状に投射物を16個放つ
base is projectile [1]
monster projectile variation [50]
projectile spiral nova time ms [4000]
BestiaryFireModNova
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
ファイヤーボール
クリティカル率: 6%
キャストタイム: 0.85 秒
爆発し周囲の敵にダメージを与える火の玉を対象に向けて放つ。
1152から1728の火ダメージを与える
追加の投射物を4個放つ
放射状に投射物を放つ
投射物スピードが80%減少する
基礎半径は0.9m
base is projectile [1]
追加の投射物を4個放つ
放射状に投射物を放つ
投射物スピードが80%減少する
基礎半径は0.9m
base is projectile [1]
BestiaryFireModNova2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
ファイヤーボール
クリティカル率: 6%
キャストタイム: 0.85 秒
爆発し周囲の敵にダメージを与える火の玉を対象に向けて放つ。
1152から1728の火ダメージを与える
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが80%減少する
基礎半径は0.9m
base is projectile [1]
追加の投射物を5個放つ
放射状に投射物を放つ
投射物スピードが80%減少する
基礎半径は0.9m
base is projectile [1]
BestiaryModAbberathsFury
Spell, Damage, Fire
キャストタイム: 2 秒
クールダウン時間: 20 秒
プレイヤーによるヒットは敵をスタンさせることができない
基礎持続時間は6.5秒
324.9から487.3の火ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
基礎持続時間は6.5秒
324.9から487.3の火ダメージを与える
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
EmptyActionSpellBestiaryModTaunt
Spell
キャストタイム: 1 秒
クールダウン時間: 8 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { collision_hull_type = "projectile" blocking = false } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Life { corpse_usable = false } DiesAfterTime { } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } BaseEvents { on_construction_complete = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/League_Bestiary/ghostly_fire_epk/fadein.epk);" } Actor { on_event_contact_for_EmptyActionSpell = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/League_Bestiary/ghostly_fire_epk/fadein.epk); AddEffectPack(Metadata/Effects/Spells/monsters_effects/League_Bestiary/ghostly_fire_epk/fadeout.epk);" } Render { hide_mini_life_bar = true } Preload { preload_misc_animated = "BestiaryHellionFireStormCallImpact" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/HellionBestiaryClone"] = { name = "Farric Ember Hellion", life = 4.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.455, attackRange = 12, accuracy = 1, skillList = { "BestiaryFireModSpiral", "BestiaryFireModNova", "BestiaryFireModNova2", "BestiaryModAbberathsFury", "EmptyActionSpellBestiaryModTaunt", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BestiaryFireModSpiral"] = { name = "BestiaryFireModSpiral", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 16, 4000, 2160, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryFireModNova"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, -80, 9, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryFireModNova2"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, -80, 9, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryModAbberathsFury"] = { name = "BestiaryModAbberathsFury", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionSpellBestiaryModTaunt"] = { name = "EmptyActionSpellBestiaryModTaunt", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
アタックスピードが35%上昇する
移動スピードが35%増加する
物理ダメージの125%を追加火ダメージとして獲得する
受けるダメージが80%減少する
アクションスピードは基礎値よりも低く修正されることがない
Id | AbberathsFuryEnrageStance |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire attack speed |