Cão Embrasado Farric
Bestial
35% mais Velocidade de Ataque
Velocidade de Movimento aumentada em 35%
Receba 125% do Dano Físico como Dano de Fogo Extra
Dano recebido reduzido em 80%
Velocidade de Ação não pode ser modificada para abaixo do valor base
Farric Ember Hellion
SpectreN
Tagsanimal_claw_weapon, beast, Conjurador, feline_beast, fire_affinity, is_unarmed, large_model, light_armour, mammal_beast, medium_height, medium_movement, not_int, red_blood
Vida
450%
Armadura
+25%
Evasão
+25%
Ailment Threshold
450%
Resistência
40 40 40 25
Damage
150%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
9 ~ 12
Attack Time
1.455 Second
Damage Spread
±20%
Experiência
300%
Model Size
130%
Type
HellionBestiary
Metadata
HellionBestiaryClone
Nível
68
Vida
28,950
Armadura
35,988
Evasão
5,924
Escudo de Energia
0
Damage
560
Dano Mágico
560
Precisão
290
Attack Time
1.455
Experiência
30,765
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
BestiaryFireModSpiral
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1 seg
Causa 264.9 a 397.4 de Dano de Fogo
Dispara 16 Projéteis em uma espiral
base is projectile [1]
monster projectile variation [50]
projectile spiral nova time ms [4000]
BestiaryFireModNova
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 0.85 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Causa 1152 a 1728 de Dano de Fogo
Dispara 4 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 80%
Raio Base igual a 0.9 metros
base is projectile [1]
BestiaryFireModNova2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de Fogo
Chance de Crítico: 6%
Tempo de Conjuração: 0.85 seg
Libera uma bola de fogo explosiva na direção do alvo, causando dano aos inimigos próximos.
Causa 1152 a 1728 de Dano de Fogo
Dispara 5 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 80%
Raio Base igual a 0.9 metros
base is projectile [1]
BestiaryModAbberathsFury
Spell, Damage, Fire
Tempo de Conjuração: 2 seg
Recarga: 20 seg
Seus Acertos não podem Atordoar Inimigos
Duração base é de 6.5 segundos
Causa 324.9 a 487.3 de Dano de Fogo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
EmptyActionSpellBestiaryModTaunt
Spell
Tempo de Conjuração: 1 seg
Recarga: 8 seg

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}

Life
{
	corpse_usable = false
}

DiesAfterTime
{
}

Actor
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

BaseEvents
{
	on_construction_complete = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/League_Bestiary/ghostly_fire_epk/fadein.epk);"
}

Actor
{
	on_event_contact_for_EmptyActionSpell = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/League_Bestiary/ghostly_fire_epk/fadein.epk); AddEffectPack(Metadata/Effects/Spells/monsters_effects/League_Bestiary/ghostly_fire_epk/fadeout.epk);"
}

Render
{
	hide_mini_life_bar = true
}

Preload
{
	preload_misc_animated = "BestiaryHellionFireStormCallImpact"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/HellionBestiaryClone"] = {
    name = "Farric Ember Hellion",
    life = 4.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "BestiaryFireModSpiral",
        "BestiaryFireModNova",
        "BestiaryFireModNova2",
        "BestiaryModAbberathsFury",
        "EmptyActionSpellBestiaryModTaunt",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiaryFireModSpiral"] = {
    name = "BestiaryFireModSpiral",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, 16, 4000, 2160, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiaryFireModNova"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, -80, 9, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiaryFireModNova2"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 5, -80, 9, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BestiaryModAbberathsFury"] = {
    name = "BestiaryModAbberathsFury",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6500, -70, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSpellBestiaryModTaunt"] = {
    name = "EmptyActionSpellBestiaryModTaunt",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
35% mais Velocidade de Ataque
Velocidade de Movimento aumentada em 35%
Receba 125% do Dano Físico como Dano de Fogo Extra
Dano recebido reduzido em 80%
Velocidade de Ação não pode ser modificada para abaixo do valor base
IdAbberathsFuryEnrageStance
FamilyNothing
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • base damage taken +% Min: -80 Max: -80 Global
  • base movement velocity +% Min: 35 Max: 35 Global
  • physical damage % to add as fire Min: 125 Max: 125 Global
  • active skill attack speed +% final Min: 35 Max: 35 Global
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire attack speed
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